Player Matchup

Sol
Sol
Beau1996
Sol
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,177 Elo+
Solo
Loki
Loki
Gaalluus
Loki
Level 24
God Stats
2W - 0L
1,306 SR
Queue Stats
19W - 10L
1,516 Elo+
Party 1
Gilgamesh
Gilgamesh
KISSANPERSE
Gilgamesh
Level 25
God Stats
2W - 0L
1,668 SR
Queue Stats
11W - 3L
1,514 Elo+
Solo
Ymir
Ymir
Marasme
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
rahaxa2
Bellona
Level 16
God Stats
8W - 4L
1,583 SR
Queue Stats
16W - 11L
1,388 Elo+
Party 1
Team Averages
Level 22
1,511 SR
1,419 Elo+

VS

Team Averages
Level 23
1,579 SR
1,405 Elo+
Baron Samedi
Baron Samedi
CrimsonCurse19
Baron Samedi
Level 29
God Stats
1W - 1L
1,739 SR
Queue Stats
32W - 38L
1,419 Elo+
Solo
Ymir
Ymir
Kakarouxas
Ymir
Level 24
God Stats
4W - 5L
1,500 SR
Queue Stats
28W - 33L
1,203 Elo+
Solo
Neith
Neith
MAGTHAG
Neith
Level 26
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
Para5aur
Tiamat
Level 22
God Stats
53W - 59L
1,363 SR
Queue Stats
170W - 180L
1,400 Elo+
Solo
Arachne
Arachne
houhoutheP
Arachne
Level 12
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 0 / 2
7,322
666
5,499
6,834
2,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Loki
10
4 / 0 / 1
6,145
559
2,706
6,283
1,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
KISSANPERSE
Gilgamesh
11
8 / 0 / 1
7,221
656
6,352
6,208
3,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
Marasme
Ymir
10
1 / 1 / 5
6,097
554
1,403
6,103
4,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
rahaxa2
Bellona
9
4 / 2 / 1
5,726
521
5,354
4,983
2,814
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CrimsonCurse19
Baron Samedi
10
1 / 2 / 1
6,250
568
3,614
6,276
2,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 2 / 1
4,954
450
1,295
3,705
1,629
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
MAGTHAG
Neith
7
0 / 7 / 0
4,542
413
1,480
6,378
1,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
Para5aur
Tiamat
9
1 / 5 / 0
5,323
484
4,550
7,036
2,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
houhoutheP
Arachne
5
0 / 8 / 1
4,380
398
1,288
7,514
1,630
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
22
Kills
3
3
Deaths
24
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
5
0
2
6
L
Baron Samedi
CrimsonCurse19
Baron Samedi
1
2
1
0.75
W
Loki
4
0
1
4.5
W
Gilgamesh
KISSANPERSE
Gilgamesh
8
0
1
8.5
L
1
2
1
0.75
L
Neith
MAGTHAG
Neith
0
7
0
0
W
Ymir
Marasme
Ymir
1
1
5
3.5
L
Tiamat
Para5aur
Tiamat
1
5
0
0.2
L
Arachne
houhoutheP
Arachne
0
8
1
0.06
W
Bellona
rahaxa2
Bellona
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,314
Damage
12,227
30,411
Taken
30,909
14,129
Mitigated
9,903
10,007
Healing
4,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,499
2,348
0
2,808
6,834
2,316
2,392
3,555
2,961
41,889
2,651
L
Baron Samedi
CrimsonCurse19
Baron Samedi
3,614
442
0
1,306
6,276
2,135
0
1,088
5,188
27,376
0
W
Loki
2,706
864
0
3,144
6,283
1,686
0
632
5,619
0
36,507
W
Gilgamesh
KISSANPERSE
Gilgamesh
6,352
2,182
0
1,040
6,208
3,192
942
540
5,628
0
32,040
L
1,295
431
0
557
3,705
1,629
116
0
3,705
8,612
838
L
Neith
MAGTHAG
Neith
1,480
826
0
140
6,378
1,604
517
599
5,779
0
12,560
W
Ymir
Marasme
Ymir
1,403
98
0
2,085
6,103
4,121
132
1,822
4,281
20,299
0
L
Tiamat
Para5aur
Tiamat
4,550
962
0
2,242
7,036
2,905
243
4,549
2,487
22,871
0
L
Arachne
houhoutheP
Arachne
1,288
928
0
559
7,514
1,630
296
436
7,078
0
7,429
W
Bellona
rahaxa2
Bellona
5,354
1,621
0
930
4,983
2,814
0
2,423
2,516
198
18,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,511
Gold Earned
25,449
331
Minions Killed
136
0
Camps Cleared
0
1,108,399
Distance Traveled
944,791
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,322
666
96
9
0
189,269
0
L
Baron Samedi
6,250
568
36
3
0
179,646
3
W
Loki
6,145
559
79
7
0
257,377
4
W
Gilgamesh
7,221
656
75
7
0
236,785
2
L
Ymir
4,954
450
16
1
0
124,964
1
L
Neith
4,542
413
23
2
0
190,038
0
W
Ymir
6,097
554
40
4
0
208,274
4
L
Tiamat
5,323
484
46
4
0
202,821
2
L
Arachne
4,380
398
15
1
0
247,322
0
W
Bellona
5,726
521
41
4
0
216,694
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role