Player Matchup

Bakasura
Bakasura
SimpingReaper
Bakasura
Level 7
God Stats
2W - 3L
1,098 SR
Queue Stats
7W - 29L
1,456 Elo+
Solo
Jormungandr
Jormungandr
TheRealHashMan
Jormungandr
Level 40
God Stats
18W - 13L
1,566 SR
Queue Stats
79W - 87L
1,502 Elo+
Party 1
Gilgamesh
Gilgamesh
wowkillmealready
Gilgamesh
Level 28
God Stats
12W - 11L
1,682 SR
Queue Stats
71W - 86L
1,465 Elo+
Party 1
Team Averages
Level 25
1,449 SR
1,474 Elo+

VS

Team Averages
Level 48
1,574 SR
1,330 Elo+
Thor
Thor
Carinjable
Thor
Level 85
God Stats
89W - 96L
1,562 SR
Queue Stats
161W - 178L
1,550 Elo+
Solo
Ymir
Ymir
Qwrtex
Ymir
Level 16
God Stats
1W - 1L
1,660 SR
Queue Stats
4W - 18L
1,127 Elo+
Party 2
Hades
Hades
fdg
Hades
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
SimpingReaper
Bakasura
11
2 / 2 / 4
7,518
752
4,388
7,062
2,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
TheRealHashMan
Jormungandr
11
4 / 2 / 9
8,143
814
8,982
7,609
5,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
12
7 / 0 / 6
8,457
846
9,533
10,635
6,540
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
7,108
711
7,067
9,386
2,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
Qwrtex
Ymir
8
1 / 7 / 1
6,187
619
2,355
10,516
4,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hades
fdg
Hades
9
0 / 3 / 3
6,260
626
5,073
7,584
2,901
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
13
Kills
4
4
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
Ymir
Qwrtex
Ymir
1
7
1
0.21
W
Bakasura
SimpingReaper
Bakasura
2
2
4
2
W
Jormungandr
TheRealHashMan
Jormungandr
4
2
9
4.25
L
Hades
fdg
Hades
0
3
3
0.5
W
Gilgamesh
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,903
Damage
14,495
25,306
Taken
27,486
15,004
Mitigated
10,286
7,968
Healing
3,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,067
1,387
0
720
9,386
2,886
0
3,859
5,320
0
25,781
L
Ymir
Qwrtex
Ymir
2,355
773
0
0
10,516
4,499
336
2,343
7,816
9,621
0
W
Bakasura
SimpingReaper
Bakasura
4,388
3,143
0
2,005
7,062
2,816
269
1,360
5,702
0
21,136
W
Jormungandr
TheRealHashMan
Jormungandr
8,982
2,489
0
1,551
7,609
5,648
911
2,577
5,032
29,391
0
L
Hades
fdg
Hades
5,073
524
153
2,346
7,584
2,901
494
2,864
4,553
18,703
0
W
Gilgamesh
9,533
2,582
0
4,412
10,635
6,540
694
4,467
6,168
0
21,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,118
Gold Earned
19,555
116
Minions Killed
94
0
Camps Cleared
0
542,623
Distance Traveled
476,824
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,108
711
37
4
0
174,721
4
L
Ymir
6,187
619
14
1
0
145,291
0
W
Bakasura
7,518
752
57
6
0
183,552
0
W
Jormungandr
8,143
814
40
4
0
174,901
2
L
Hades
6,260
626
43
4
0
156,812
0
W
Gilgamesh
8,457
846
19
2
0
184,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role