Player Matchup

Cthulhu
Cthulhu
DrWombat92
Cthulhu
Level 33
God Stats
10W - 2L
1,848 SR
Queue Stats
25W - 22L
1,404 Elo+
Solo
Mercury
Mercury
Gulum15
Mercury
Level 59
God Stats
10W - 21L
1,349 SR
Queue Stats
145W - 137L
1,333 Elo+
Party 2
Hades
Hades
Jakewilliamson6
Hades
Level 17
God Stats
29W - 26L
1,378 SR
Queue Stats
414W - 421L
1,399 Elo+
Party 2
Izanami
Izanami
SlothNebula
Izanami
Level 46
God Stats
43W - 39L
1,473 SR
Queue Stats
83W - 102L
1,343 Elo+
Solo
Bellona
Bellona
fatalhitman831
Bellona
Level 49
God Stats
91W - 105L
1,391 SR
Queue Stats
428W - 486L
1,376 Elo+
Solo
Team Averages
Level 41
1,488 SR
1,371 Elo+

VS

Team Averages
Level 39
1,418 SR
1,310 Elo+
Mercury
Mercury
EDO__3000
Mercury
Level 46
God Stats
0W - 3L
1,198 SR
Queue Stats
206W - 210L
1,375 Elo+
Solo
Danzaburou
Danzaburou
FlamingSausages
Danzaburou
Level 56
God Stats
57W - 53L
1,492 SR
Queue Stats
186W - 214L
1,292 Elo+
Party 1
Bacchus
Bacchus
JPablo29
Bacchus
Level 28
God Stats
4W - 5L
1,402 SR
Queue Stats
84W - 112L
1,330 Elo+
Party 1
Cu Chulainn
Cu Chulainn
KingDShadows
Cu Chulainn
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,268 Elo+
Party 1
Poseidon
Poseidon
mellowpanic250
Poseidon
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 125L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DrWombat92
Cthulhu
17
5 / 3 / 9
11,365
494
12,913
18,211
17,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Gulum15
Mercury
20
8 / 0 / 3
13,642
593
9,189
15,330
8,143
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 2 / 6
13,070
568
12,304
10,618
5,236
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
SlothNebula
Izanami
18
6 / 5 / 4
12,574
547
11,234
14,652
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
4 / 0 / 0
13,350
580
5,794
12,738
11,364
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EDO__3000
Mercury
16
1 / 6 / 0
9,930
432
4,691
17,334
5,976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
FlamingSausages
Danzaburou
17
4 / 7 / 3
10,817
470
16,215
19,333
6,939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
JPablo29
Bacchus
8
2 / 3 / 3
7,985
347
4,314
7,953
5,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cu Chulainn
KingDShadows
Cu Chulainn
15
0 / 4 / 0
9,055
394
3,598
13,542
9,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Poseidon
16
3 / 14 / 1
10,394
452
10,174
17,954
6,543
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
32
Kills
10
10
Deaths
34
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DrWombat92
Cthulhu
5
3
9
3.17
L
Mercury
EDO__3000
Mercury
1
6
0
0.17
L
Danzaburou
FlamingSausages
Danzaburou
4
7
3
0.79
W
Mercury
Gulum15
Mercury
8
0
3
9.5
L
Bacchus
JPablo29
Bacchus
2
3
3
1.17
W
9
2
6
6
L
Cu Chulainn
KingDShadows
Cu Chulainn
0
4
0
0
W
Izanami
SlothNebula
Izanami
6
5
4
1.6
W
4
0
0
4
L
Poseidon
3
14
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,434
Damage
38,992
71,549
Taken
76,116
48,090
Mitigated
33,950
16,335
Healing
12,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DrWombat92
Cthulhu
12,913
529
711
3,596
18,211
17,412
1,674
4,289
13,742
30,702
0
L
Mercury
EDO__3000
Mercury
4,691
1,982
0
2,960
17,334
5,976
0
3,756
13,403
0
56,510
L
Danzaburou
FlamingSausages
Danzaburou
16,215
8,034
0
4,929
19,333
6,939
940
7,808
11,200
0
69,397
W
Mercury
Gulum15
Mercury
9,189
2,797
0
250
15,330
8,143
847
2,015
13,139
0
115,149
L
Bacchus
JPablo29
Bacchus
4,314
164
0
2,672
7,953
5,304
0
2,015
5,689
13,763
0
W
12,304
438
227
3,871
10,618
5,236
532
4,952
5,368
64,026
0
L
Cu Chulainn
KingDShadows
Cu Chulainn
3,598
650
0
1,887
13,542
9,188
960
2,794
10,698
8,175
35,021
W
Izanami
SlothNebula
Izanami
11,234
8,056
623
2,651
14,652
5,935
12,755
3,198
11,422
0
82,032
W
5,794
1,769
89
4,317
12,738
11,364
3,089
404
12,334
0
99,910
L
Poseidon
10,174
1,648
0
0
17,954
6,543
281
7,945
9,909
63,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,001
Gold Earned
48,181
700
Minions Killed
430
0
Camps Cleared
0
2,195,507
Distance Traveled
1,696,557
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,365
494
36
2
0
451,412
0
L
Mercury
9,930
432
110
5
0
490,780
4
L
Danzaburou
10,817
470
114
5
0
340,521
1
W
Mercury
13,642
593
174
8
0
511,087
1
L
Bacchus
7,985
347
17
1
0
184,753
1
W
Hades
13,070
568
132
6
0
425,748
0
L
Cu Chulainn
9,055
394
81
4
0
356,405
0
W
Izanami
12,574
547
167
7
0
401,246
1
W
Bellona
13,350
580
191
8
0
406,014
2
L
Poseidon
10,394
452
108
5
0
324,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role