Player Matchup

Awilix
Awilix
Platinum I
Fr0stkiller
Awilix
Platinum I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum I
SimCopter
Sobek
Platinum I
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Diamond V
narduSS
Janus
Diamond V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Masters
qcal
Danzaburou
Masters
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Masters
s1mpI3
Tyr
Masters
Level 160
God Stats
4W - 7L
1,474 SR
Queue Stats
146W - 132L
2,446 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 119
1,495 SR
1,689 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 158
1,539 SR
2,137 MMR
Kali
Kali
Gold I
Atomfx
Kali
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Masters
GremIin
Apollo
Masters
Level 160
God Stats
2W - 1L
1,753 SR
Queue Stats
306W - 255L
2,752 MMR
Party 1
Ares
Ares
Platinum V
ILUC4SI
Ares
Platinum V
Level 156
God Stats
4W - 3L
1,629 SR
Queue Stats
190W - 188L
1,711 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum II
Thotts
Cu Chulainn
Platinum II
Level 155
God Stats
1W - 1L
1,126 SR
Queue Stats
38W - 31L
1,988 MMR
Solo
Thoth
Thoth
Masters
Zoncui
Thoth
Masters
Level 157
God Stats
5W - 4L
1,686 SR
Queue Stats
411W - 358L
2,734 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
15
4 / 6 / 2
9,196
541
7,383
13,739
5,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sobek
SimCopter
Sobek
12
1 / 2 / 3
7,271
428
1,834
10,596
7,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Janus
narduSS
Janus
16
3 / 3 / 2
9,589
564
4,061
9,790
3,311
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
qcal
Danzaburou
5
0 / 3 / 0
5,658
333
2,638
4,029
735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tyr
s1mpI3
Tyr
16
0 / 3 / 3
9,258
545
8,333
19,286
15,802
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SetTiamatAthenaTsukuyomi

VS

Bans
ScyllaAphroditeGebYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Atomfx
Kali
15
3 / 1 / 0
10,021
589
3,266
12,814
4,942
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Apollo
GremIin
Apollo
19
4 / 0 / 5
12,374
728
13,170
7,115
2,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
ILUC4SI
Ares
15
6 / 1 / 6
10,541
620
6,255
11,743
10,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
Thotts
Cu Chulainn
16
1 / 2 / 2
10,330
608
9,262
12,950
9,119
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thoth
Zoncui
Thoth
16
3 / 4 / 6
10,523
619
11,815
8,163
2,675
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
8
Kills
17
17
Deaths
8
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kali
Atomfx
Kali
3
1
0
3
L
Awilix
4
6
2
0.83
W
Apollo
GremIin
Apollo
4
0
5
6.5
W
Ares
ILUC4SI
Ares
6
1
6
9
L
Sobek
SimCopter
Sobek
1
2
3
1.25
W
Cu Chulainn
Thotts
Cu Chulainn
1
2
2
1
W
Thoth
Zoncui
Thoth
3
4
6
1.5
L
Janus
narduSS
Janus
3
3
2
1.33
L
Danzaburou
qcal
Danzaburou
0
3
0
0
L
Tyr
s1mpI3
Tyr
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,249
Damage
43,768
57,440
Taken
52,785
32,978
Mitigated
29,683
18,090
Healing
17,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
Atomfx
Kali
3,266
1,260
0
5,259
12,814
4,942
593
1,103
11,637
0
53,733
L
Awilix
7,383
2,763
0
2,798
13,739
5,224
0
7,296
6,443
0
62,831
W
Apollo
GremIin
Apollo
13,170
10,202
0
4,760
7,115
2,567
8,430
541
6,574
0
113,003
W
Ares
ILUC4SI
Ares
6,255
0
0
2,716
11,743
10,380
600
2,055
9,604
21,442
0
L
Sobek
SimCopter
Sobek
1,834
142
0
2,996
10,596
7,906
0
1,707
8,889
15,141
0
W
Cu Chulainn
Thotts
Cu Chulainn
9,262
959
0
3,639
12,950
9,119
322
215
12,711
8,317
67,284
W
Thoth
Zoncui
Thoth
11,815
859
0
1,066
8,163
2,675
1,242
1,665
6,364
84,224
0
L
Janus
narduSS
Janus
4,061
311
0
2,461
9,790
3,311
0
2,976
6,814
75,835
0
L
Danzaburou
qcal
Danzaburou
2,638
1,705
0
1,208
4,029
735
0
863
3,166
0
11,942
L
Tyr
s1mpI3
Tyr
8,333
1,244
0
8,627
19,286
15,802
0
6,407
12,879
0
66,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
53,789
472
Minions Killed
654
0
Camps Cleared
0
1,481,356
Distance Traveled
1,744,823
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
10,021
589
106
6
0
374,270
3
L
Awilix
9,196
541
120
7
0
351,037
2
W
Apollo
12,374
728
200
12
0
326,063
3
W
Ares
10,541
620
18
1
0
351,504
9
L
Sobek
7,271
428
28
2
0
318,370
0
W
Cu Chulainn
10,330
608
171
10
0
352,631
1
W
Thoth
10,523
619
159
9
0
340,355
3
L
Janus
9,589
564
157
9
0
335,404
6
L
Danzaburou
5,658
333
24
1
0
126,796
0
L
Tyr
9,258
545
143
8
0
349,749
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role