Player Matchup

Discordia
Discordia
RaiderBlitzz
Discordia
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 68L
1,756 Elo+
Solo
Cernunnos
Cernunnos
Snakeyezz98
Cernunnos
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,638 Elo+
Solo
Ares
Ares
bigjoe7121
Ares
Level 29
God Stats
33W - 34L
1,568 SR
Queue Stats
87W - 100L
1,496 Elo+
Solo
Team Averages
Level 20
1,523 SR
1,630 Elo+

VS

Team Averages
Level 71
1,672 SR
1,481 Elo+
Kukulkan
Kukulkan
DingoRogers
Kukulkan
Level 126
God Stats
4W - 2L
1,735 SR
Queue Stats
149W - 125L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
Hensalle
Danzaburou
Level 7
God Stats
3W - 2L
1,705 SR
Queue Stats
11W - 18L
1,392 Elo+
Party 1
Gilgamesh
Gilgamesh
RUBY_RADIX
Gilgamesh
Level 80
God Stats
34W - 36L
1,577 SR
Queue Stats
182W - 170L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RaiderBlitzz
Discordia
18
10 / 0 / 11
13,350
834
21,450
9,488
3,994
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Snakeyezz98
Cernunnos
16
10 / 6 / 9
13,006
813
14,732
14,539
6,999
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 14
13,029
814
5,788
17,349
19,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DingoRogers
Kukulkan
15
6 / 7 / 1
11,311
707
13,066
13,511
5,061
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Hensalle
Danzaburou
13
0 / 8 / 4
9,145
572
5,333
15,628
5,411
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
RUBY_RADIX
Gilgamesh
12
3 / 11 / 4
9,930
621
10,503
18,743
9,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
18
26
Kills
9
9
Deaths
26
34
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
DingoRogers
Kukulkan
6
7
1
0.93
L
Danzaburou
Hensalle
Danzaburou
0
8
4
0.25
L
Gilgamesh
RUBY_RADIX
Gilgamesh
3
11
4
0.45
W
Discordia
RaiderBlitzz
Discordia
10
0
11
15.5
W
Cernunnos
Snakeyezz98
Cernunnos
10
6
9
2.42
W
6
3
14
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,970
Damage
28,902
41,376
Taken
47,882
30,971
Mitigated
19,600
12,018
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
DingoRogers
Kukulkan
13,066
544
0
3,210
13,511
5,061
0
7,852
5,241
60,598
0
L
Danzaburou
Hensalle
Danzaburou
5,333
1,793
0
2,526
15,628
5,411
120
10,407
4,633
0
30,945
L
Gilgamesh
RUBY_RADIX
Gilgamesh
10,503
2,550
0
583
18,743
9,128
0
7,583
10,742
0
25,870
W
Discordia
RaiderBlitzz
Discordia
21,450
944
177
3,359
9,488
3,994
1,432
3,316
6,172
91,142
0
W
Cernunnos
Snakeyezz98
Cernunnos
14,732
7,865
0
2,421
14,539
6,999
1,231
2,928
11,611
0
61,242
W
5,788
100
0
6,061
17,349
19,978
195
6,898
10,451
17,212
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,385
Gold Earned
30,386
230
Minions Killed
175
0
Camps Cleared
0
831,093
Distance Traveled
740,143
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,311
707
117
7
0
226,879
4
L
Danzaburou
9,145
572
39
2
0
262,026
0
L
Gilgamesh
9,930
621
19
1
0
251,238
0
W
Discordia
13,350
834
122
8
0
286,096
3
W
Cernunnos
13,006
813
96
6
0
249,316
0
W
Ares
13,029
814
12
1
0
295,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role