Player Matchup

Jing Wei
Jing Wei
DanmusOG_S
Jing Wei
Level 68
God Stats
0W - 4L
1,090 SR
Queue Stats
178W - 152L
1,404 Elo+
Solo
Ra
Ra
XxTGD FIVAZIOxX
Ra
Level 109
God Stats
5W - 2L
1,548 SR
Queue Stats
277W - 293L
1,440 Elo+
Solo
Cthulhu
Cthulhu
levabrd
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,162 Elo+
Party 2
Bakasura
Bakasura
leviakkerman
Bakasura
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 15L
1,343 Elo+
Party 2
Thanatos
Thanatos
ujahsfgdj
Thanatos
Level 125
God Stats
5W - 15L
1,020 SR
Queue Stats
549W - 552L
1,425 Elo+
Solo
Team Averages
Level 79
1,332 SR
1,355 Elo+

VS

Team Averages
Level 100
1,515 SR
1,288 Elo+
Chang'e
Chang'e
Astrolñ
Chang'e
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,129 Elo+
Party 1
Fenrir
Fenrir
Danishowman
Fenrir
Level 105
God Stats
1W - 0L
1,577 SR
Queue Stats
4W - 8L
1,129 Elo+
Party 1
Apollo
Apollo
Efraoh
Apollo
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,251 Elo+
Party 1
Cerberus
Cerberus
Golfgti170
Cerberus
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 91L
1,428 Elo+
Solo
Susano
Susano
killtokill
Susano
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DanmusOG_S
Jing Wei
16
1 / 3 / 10
8,828
736
12,874
12,369
5,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 6 / 5
10,596
883
11,103
13,838
8,921
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
levabrd
Cthulhu
14
2 / 2 / 6
7,982
665
7,022
11,702
7,716
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
leviakkerman
Bakasura
7
0 / 3 / 3
6,374
531
1,263
4,884
1,526
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
ujahsfgdj
Thanatos
16
8 / 8 / 5
10,256
855
11,342
13,440
5,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Astrolñ
Chang'e
18
5 / 2 / 17
10,389
866
17,225
12,972
6,680
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
17
2 / 3 / 14
9,484
790
9,185
10,003
6,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
Efraoh
Apollo
16
5 / 3 / 11
10,072
839
9,171
12,050
5,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Golfgti170
Cerberus
16
2 / 1 / 14
9,436
786
7,230
11,719
7,329
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
killtokill
Susano
18
8 / 5 / 7
10,706
892
9,695
11,869
6,305
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
85
14
Kills
22
22
Deaths
14
29
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Astrolñ
Chang'e
5
2
17
6.75
W
Fenrir
2
3
14
3
L
Jing Wei
DanmusOG_S
Jing Wei
1
3
10
2
W
Apollo
Efraoh
Apollo
5
3
11
3.5
W
Cerberus
Golfgti170
Cerberus
2
1
14
9
L
3
6
5
0.92
W
Susano
killtokill
Susano
8
5
7
2.3
L
Cthulhu
levabrd
Cthulhu
2
2
6
2.5
L
Bakasura
leviakkerman
Bakasura
0
3
3
0.5
L
Thanatos
ujahsfgdj
Thanatos
8
8
5
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,604
Damage
52,506
56,233
Taken
58,613
28,759
Mitigated
32,673
22,725
Healing
30,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Astrolñ
Chang'e
17,225
1,535
8,749
6,720
12,972
6,680
1,212
5,139
7,723
36,726
0
W
Fenrir
9,185
2,172
255
940
10,003
6,564
219
2,280
7,698
0
12,872
L
Jing Wei
DanmusOG_S
Jing Wei
12,874
8,937
1,217
2,581
12,369
5,151
0
4,598
7,771
0
22,999
W
Apollo
Efraoh
Apollo
9,171
5,884
0
2,919
12,050
5,795
2,535
4,518
7,507
0
23,428
W
Cerberus
Golfgti170
Cerberus
7,230
319
2,741
4,401
11,719
7,329
327
2,782
7,208
18,769
0
L
11,103
137
4,978
4,712
13,838
8,921
0
4,560
9,278
43,254
0
W
Susano
killtokill
Susano
9,695
1,996
1,547
2,328
11,869
6,305
222
3,406
8,423
0
21,061
L
Cthulhu
levabrd
Cthulhu
7,022
579
107
2,599
11,702
7,716
0
6,009
5,693
9,757
0
L
Bakasura
leviakkerman
Bakasura
1,263
893
294
256
4,884
1,526
0
3,729
1,155
0
1,008
L
Thanatos
ujahsfgdj
Thanatos
11,342
2,118
681
5,300
13,440
5,445
0
5,559
7,881
0
13,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,036
Gold Earned
50,087
109
Minions Killed
146
0
Camps Cleared
0
853,405
Distance Traveled
1,196,251
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,389
866
29
2
0
233,989
3
W
Fenrir
9,484
790
11
1
0
248,272
0
L
Jing Wei
8,828
736
24
2
0
195,707
1
W
Apollo
10,072
839
34
3
0
249,873
1
W
Cerberus
9,436
786
41
3
0
217,864
2
L
Ra
10,596
883
75
6
0
180,306
1
W
Susano
10,706
892
31
3
0
246,253
1
L
Cthulhu
7,982
665
5
0
0
176,323
0
L
Bakasura
6,374
531
1
0
0
107,817
0
L
Thanatos
10,256
855
4
0
0
193,252
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role