Player Matchup

Osiris
Osiris
BigMommyM1lkers
Osiris
Level 20
God Stats
2W - 2L
1,500 SR
Queue Stats
77W - 88L
1,344 Elo+
Party 2
Persephone
Persephone
ForkyStewart
Persephone
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,818 Elo+
Party 2
Ymir
Ymir
MonsterRManiac
Ymir
Level 19
God Stats
10W - 18L
1,417 SR
Queue Stats
64W - 83L
1,321 Elo+
Party 2
Anubis
Anubis
StrugglingGabe
Anubis
Level 27
God Stats
35W - 20L
1,498 SR
Queue Stats
231W - 263L
1,352 Elo+
Solo
Nemesis
Nemesis
XxGhost09xX
Nemesis
Level 29
God Stats
2W - 1L
1,697 SR
Queue Stats
103W - 118L
1,440 Elo+
Solo
Team Averages
Level 27
1,522 SR
1,455 Elo+

VS

Team Averages
Level 16
1,510 SR
1,468 Elo+
Medusa
Medusa
DMoyni
Medusa
Level 65
God Stats
71W - 80L
1,551 SR
Queue Stats
187W - 227L
1,416 Elo+
Party 1
Hera
Hera
KSilver12
Hera
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 32L
1,455 Elo+
Party 1
Hachiman
Hachiman
Takezooo
Hachiman
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
Xalians
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Apollo
Apollo
vulcan2311
Apollo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 8
7,570
582
6,147
6,544
5,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Persephone
ForkyStewart
Persephone
11
1 / 1 / 6
6,611
509
4,806
7,432
2,365
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 2 / 2
7,572
582
2,895
8,586
3,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
7 / 0 / 2
8,168
628
6,022
4,606
2,313
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
XxGhost09xX
Nemesis
12
5 / 2 / 3
7,688
591
2,840
8,183
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DMoyni
Medusa
12
3 / 7 / 1
6,721
517
8,382
11,551
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hera
11
0 / 4 / 1
6,031
464
3,002
5,384
1,330
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Takezooo
Hachiman
9
1 / 6 / 2
5,963
459
2,441
7,078
1,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Xalians
Thanatos
9
1 / 7 / 0
5,615
432
1,938
6,970
2,313
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Apollo
vulcan2311
Apollo
1
0 / 0 / 0
4,086
314
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
9
24
Kills
5
6
Deaths
24
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
8
10
L
Medusa
DMoyni
Medusa
3
7
1
0.5
W
Persephone
ForkyStewart
Persephone
1
1
6
4
L
Hera
0
4
1
0.13
W
5
2
2
3
W
7
0
2
8
L
Hachiman
Takezooo
Hachiman
1
6
2
0.33
L
Thanatos
Xalians
Thanatos
1
7
0
0.14
W
Nemesis
XxGhost09xX
Nemesis
5
2
3
3.25
L
Apollo
vulcan2311
Apollo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,710
Damage
15,763
35,351
Taken
30,983
17,581
Mitigated
8,826
12,095
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,147
1,849
0
1,060
6,544
5,909
370
0
6,544
0
27,212
L
Medusa
DMoyni
Medusa
8,382
3,248
0
3,159
11,551
3,510
0
7,340
4,211
0
40,991
W
Persephone
ForkyStewart
Persephone
4,806
996
0
2,543
7,432
2,365
914
661
6,719
24,074
0
L
Hera
3,002
689
0
250
5,384
1,330
0
2,556
2,828
31,429
0
W
2,895
800
0
2,599
8,586
3,699
860
907
7,535
28,392
0
W
6,022
135
0
3,198
4,606
2,313
290
730
3,838
49,654
0
L
Hachiman
Takezooo
Hachiman
2,441
1,806
0
0
7,078
1,673
664
2,180
4,898
0
23,007
L
Thanatos
Xalians
Thanatos
1,938
476
0
2,048
6,970
2,313
36
1,647
5,323
0
12,349
W
Nemesis
XxGhost09xX
Nemesis
2,840
1,147
0
2,695
8,183
3,295
230
418
7,713
0
40,432
L
Apollo
vulcan2311
Apollo
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,609
Gold Earned
28,416
331
Minions Killed
188
0
Camps Cleared
0
1,261,094
Distance Traveled
872,831
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,570
582
50
4
0
258,690
0
L
Medusa
6,721
517
62
5
0
217,558
1
W
Persephone
6,611
509
43
3
0
246,577
0
L
Hera
6,031
464
55
4
0
210,926
1
W
Ymir
7,572
582
62
5
0
248,932
0
W
Anubis
8,168
628
98
8
0
243,825
4
L
Hachiman
5,963
459
40
3
0
215,130
1
L
Thanatos
5,615
432
31
2
0
229,217
0
W
Nemesis
7,688
591
78
6
0
263,070
5
L
Apollo
4,086
314
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role