Player Matchup

Gilgamesh
Gilgamesh
GoodGuyTyr
Gilgamesh
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,466 Elo+
Solo
Hera
Hera
MarkyMarc113
Hera
Level 117
God Stats
22W - 30L
1,679 SR
Queue Stats
580W - 610L
1,458 Elo+
Solo
Hades
Hades
Stern Ritter SB
Hades
Level 115
God Stats
2W - 6L
1,335 SR
Queue Stats
86W - 86L
1,489 Elo+
Solo
Ganesha
Ganesha
Terichimo
Ganesha
Level 105
God Stats
24W - 21L
1,575 SR
Queue Stats
654W - 669L
1,503 Elo+
Solo
Ullr
Ullr
gatosteve
Ullr
Level 82
God Stats
52W - 74L
1,539 SR
Queue Stats
1,256W - 1,249L
1,462 Elo+
Solo
Team Averages
Level 100
1,526 SR
1,476 Elo+

VS

Team Averages
Level 86
1,498 SR
1,448 Elo+
Loki
Loki
LookAtThaGOAT
Loki
Level 67
God Stats
44W - 44L
1,512 SR
Queue Stats
790W - 873L
1,431 Elo+
Party 1
Ymir
Ymir
SMOKEXBLOODSHED
Ymir
Level 66
God Stats
8W - 6L
1,300 SR
Queue Stats
220W - 262L
1,373 Elo+
Party 1
Heimdallr
Heimdallr
SkubaSteve71
Heimdallr
Level 126
God Stats
14W - 13L
1,423 SR
Queue Stats
698W - 739L
1,488 Elo+
Party 1
Hera
Hera
SwatCapn007
Hera
Level 128
God Stats
6W - 1L
1,685 SR
Queue Stats
219W - 228L
1,481 Elo+
Solo
Hercules
Hercules
West-LB12
Hercules
Level 45
God Stats
43W - 33L
1,570 SR
Queue Stats
366W - 411L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GoodGuyTyr
Gilgamesh
16
2 / 7 / 5
10,953
843
15,259
17,226
14,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 3 / 5
11,921
917
19,166
12,682
5,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 6 / 5
12,502
962
11,189
21,071
11,200
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
Terichimo
Ganesha
19
0 / 9 / 10
12,874
990
9,352
27,789
34,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
17
2 / 2 / 3
11,527
887
8,538
12,293
4,966
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

100

VS

Team 2 Tickets

183

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 12
12,342
949
6,843
8,238
3,141
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
5 / 2 / 15
12,564
966
15,101
18,769
25,983
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
SkubaSteve71
Heimdallr
19
7 / 2 / 11
12,751
981
23,601
12,245
5,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
3 / 3 / 11
12,522
963
26,053
9,889
3,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
West-LB12
Hercules
19
7 / 2 / 15
12,976
998
13,584
20,482
10,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
91
13
Kills
27
27
Deaths
13
28
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GoodGuyTyr
Gilgamesh
2
7
5
0.64
W
5
4
12
2.75
L
4
3
5
2.17
W
5
2
15
6.25
W
Heimdallr
SkubaSteve71
Heimdallr
7
2
11
6.25
L
5
6
5
1.25
W
3
3
11
2.83
L
Ganesha
Terichimo
Ganesha
0
9
10
0.56
W
Hercules
West-LB12
Hercules
7
2
15
7.25
L
Ullr
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,504
Damage
85,182
91,061
Taken
69,623
70,293
Mitigated
48,930
11,937
Healing
8,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GoodGuyTyr
Gilgamesh
15,259
3,719
1,298
1,673
17,226
14,774
0
4,682
12,544
0
23,767
W
6,843
1,315
0
0
8,238
3,141
0
3,779
4,459
0
17,453
L
19,166
3,730
1,188
1,710
12,682
5,153
0
7,577
5,105
42,191
0
W
15,101
2,259
379
515
18,769
25,983
0
12,008
6,761
26,406
0
W
Heimdallr
SkubaSteve71
Heimdallr
23,601
13,340
0
1,080
12,245
5,496
0
6,611
5,634
0
48,652
L
11,189
429
693
3,753
21,071
11,200
0
9,970
11,101
43,861
0
W
26,053
6,801
243
610
9,889
3,672
0
6,238
3,651
62,700
0
L
Ganesha
Terichimo
Ganesha
9,352
984
0
1,589
27,789
34,200
0
13,153
14,636
35,620
0
W
Hercules
West-LB12
Hercules
13,584
4,749
0
5,624
20,482
10,638
0
11,071
9,411
0
33,483
L
Ullr
8,538
2,200
0
33
12,293
4,966
0
5,772
6,521
0
27,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,777
Gold Earned
63,155
226
Minions Killed
233
5
Camps Cleared
6
1,208,997
Distance Traveled
1,169,967
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,953
843
15
1
1
220,485
0
W
Loki
12,342
949
14
1
0
245,126
0
L
Hera
11,921
917
47
4
3
257,408
0
W
Ymir
12,564
966
24
2
0
216,201
0
W
Heimdallr
12,751
981
63
5
2
223,420
0
L
Hades
12,502
962
105
8
1
238,628
0
W
Hera
12,522
963
96
7
0
233,868
0
L
Ganesha
12,874
990
1
0
0
240,544
0
W
Hercules
12,976
998
36
3
4
251,352
5
L
Ullr
11,527
887
58
4
0
251,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role