Player Matchup

Baron Samedi
Baron Samedi
Fleuflam
Baron Samedi
Level 149
God Stats
32W - 30L
1,536 SR
Queue Stats
402W - 387L
1,476 Elo+
Party 1
Bellona
Bellona
Tiago__219
Bellona
Level 109
God Stats
0W - 1L
1,248 SR
Queue Stats
15W - 12L
1,633 Elo+
Solo
Horus
Horus
xX GRO KON Xx
Horus
Level 158
God Stats
11W - 15L
1,603 SR
Queue Stats
180W - 136L
1,460 Elo+
Party 1
Team Averages
Level 139
1,463 SR
1,523 Elo+

VS

Team Averages
Level 106
1,676 SR
1,547 Elo+
Gilgamesh
Gilgamesh
KD_-JasonGR7-_xX
Gilgamesh
Level 87
God Stats
24W - 15L
1,582 SR
Queue Stats
218W - 170L
1,576 Elo+
Party 2
Cthulhu
Cthulhu
KD_Fantom-_xX
Cthulhu
Level 103
God Stats
7W - 3L
1,617 SR
Queue Stats
235W - 178L
1,617 Elo+
Party 2
Sol
Sol
TyrsFury
Sol
Level 128
God Stats
2W - 1L
1,829 SR
Queue Stats
8W - 15L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fleuflam
Baron Samedi
14
4 / 7 / 5
10,859
639
14,403
17,863
7,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
Tiago__219
Bellona
13
2 / 7 / 5
10,138
596
13,408
23,494
15,165
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 4 / 6
10,672
628
7,003
21,344
23,118
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
16
8 / 4 / 7
12,364
727
15,444
17,337
9,911
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
16
4 / 4 / 12
12,449
732
15,334
17,355
13,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
5 / 1 / 9
11,550
679
17,944
11,707
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
9
Kills
17
18
Deaths
9
16
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Fleuflam
Baron Samedi
4
7
5
0.93
W
Gilgamesh
8
4
7
2.88
W
Cthulhu
4
4
12
2.5
L
Bellona
Tiago__219
Bellona
2
7
5
0.64
W
5
1
9
9.5
L
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,814
Damage
48,722
62,701
Taken
46,399
45,852
Mitigated
27,446
27,621
Healing
14,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Fleuflam
Baron Samedi
14,403
500
3,706
4,609
17,863
7,569
582
9,131
8,732
42,607
0
W
Gilgamesh
15,444
4,269
246
1,421
17,337
9,911
147
5,018
12,054
0
46,633
W
Cthulhu
15,334
683
606
5,102
17,355
13,162
445
5,759
10,998
45,120
0
L
Bellona
Tiago__219
Bellona
13,408
5,154
0
2,906
23,494
15,165
12
11,458
12,036
0
46,906
W
17,944
4,706
0
6,785
11,707
4,373
2,381
2,651
8,792
65,456
0
L
7,003
3,910
7,304
9,096
21,344
23,118
175
12,758
8,586
0
34,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,669
Gold Earned
36,363
167
Minions Killed
187
0
Camps Cleared
0
837,775
Distance Traveled
971,199
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,859
639
55
3
0
229,675
4
W
Gilgamesh
12,364
727
52
3
0
329,065
0
W
Cthulhu
12,449
732
51
3
0
332,667
1
L
Bellona
10,138
596
59
3
0
303,436
4
W
Sol
11,550
679
84
5
0
309,467
1
L
Horus
10,672
628
53
3
0
304,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role