Player Matchup

Amaterasu
Amaterasu
Bronze I
ELAzalin
Amaterasu
Bronze I
Level 127
God Stats
4W - 5L
1,488 SR
Queue Stats
27W - 51L
683 MMR
Party 1
Tiamat
Tiamat
Bronze II
ELDarkness666
Tiamat
Bronze II
Level 129
God Stats
0W - 6L
1,438 SR
Queue Stats
217W - 232L
210 MMR
Party 1
Heimdallr
Heimdallr
Silver IV
KilledImage_123
Heimdallr
Silver IV
Level 68
God Stats
7W - 6L
1,165 SR
Queue Stats
228W - 244L
500 MMR
Solo
Athena
Athena
Silver IV
Warsgods33
Athena
Silver IV
Level 73
God Stats
21W - 27L
1,464 SR
Queue Stats
78W - 98L
640 MMR
Solo
Mercury
Mercury
Bronze IV
oghighbrid
Mercury
Bronze IV
Level 108
God Stats
1W - 1L
1,755 SR
Queue Stats
12W - 35L
631 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 101
1,462 SR
533 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 107
1,549 SR
544 MMR
Fenrir
Fenrir
Silver III
Greatest__nM
Fenrir
Silver III
Level 79
God Stats
67W - 62L
1,500 SR
Queue Stats
436W - 421L
693 MMR
Party 2
Khepri
Khepri
Silver IV
Jun_Wayne
Khepri
Silver IV
Level 127
God Stats
5W - 4L
1,647 SR
Queue Stats
152W - 179L
602 MMR
Solo
Hera
Hera
Bronze II
RoyalDevin247
Hera
Bronze II
Level 80
God Stats
6W - 6L
1,352 SR
Queue Stats
102W - 131L
84 MMR
Solo
Skadi
Skadi
Silver IV
Sopaipillas
Skadi
Silver IV
Level 109
God Stats
51W - 37L
1,565 SR
Queue Stats
129W - 132L
724 MMR
Party 2
Hel
Hel
Silver IV
X STORMZ Xx
Hel
Silver IV
Level 138
God Stats
23W - 15L
1,684 SR
Queue Stats
396W - 415L
615 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
ELAzalin
Amaterasu
16
1 / 8 / 2
10,023
436
5,208
24,593
12,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

15
0 / 7 / 3
9,743
424
10,400
17,283
11,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Heimdallr
KilledImage_123
Heimdallr
16
5 / 10 / 0
10,527
458
14,353
19,580
7,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Athena
Warsgods33
Athena
12
0 / 8 / 4
9,060
394
7,131
30,909
26,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
oghighbrid
Mercury
18
4 / 10 / 1
11,976
521
9,780
21,026
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bans
Cu ChulainnDanzaburouNu WaSetCthulhu

VS

Bans
ScyllaAphroditeChaacApolloCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
13 / 1 / 13
13,022
566
16,909
21,327
12,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Khepri
Jun_Wayne
Khepri
17
4 / 2 / 23
12,840
558
8,033
23,828
32,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
8 / 2 / 8
13,407
583
19,512
9,119
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
9 / 3 / 9
12,074
525
17,584
14,859
6,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
9 / 2 / 15
13,258
576
18,335
16,812
10,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
111
10
Kills
43
43
Deaths
10
10
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
ELAzalin
Amaterasu
1
8
2
0.25
L
0
7
3
0.21
W
Fenrir
13
1
13
19.5
W
Khepri
Jun_Wayne
Khepri
4
2
23
7.75
L
Heimdallr
KilledImage_123
Heimdallr
5
10
0
0.5
W
8
2
8
6
W
9
3
9
4.5
L
Athena
Warsgods33
Athena
0
8
4
0.25
W
9
2
15
8.25
L
Mercury
oghighbrid
Mercury
4
10
1
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,872
Damage
80,373
113,391
Taken
85,945
65,624
Mitigated
65,236
23,712
Healing
36,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
ELAzalin
Amaterasu
5,208
1,678
0
8,503
24,593
12,132
782
11,102
12,929
0
45,460
L
10,400
1,328
332
3,524
17,283
11,327
204
6,910
10,143
53,395
0
W
Fenrir
16,909
3,510
0
5,526
21,327
12,180
4,727
5,892
15,435
0
90,406
W
Khepri
Jun_Wayne
Khepri
8,033
1,639
0
3,809
23,828
32,184
303
4,763
19,065
23,822
0
L
Heimdallr
KilledImage_123
Heimdallr
14,353
8,987
0
2,816
19,580
7,957
0
4,823
14,607
0
82,503
W
19,512
6,576
1,183
3,310
9,119
3,666
4,365
2,344
6,775
93,586
0
W
17,584
10,333
0
3,714
14,859
6,834
3,052
3,434
11,425
0
65,872
L
Athena
Warsgods33
Athena
7,131
1,046
0
3,451
30,909
26,719
0
15,260
15,235
17,667
0
W
18,335
1,985
10,918
8,406
16,812
10,372
1,186
3,421
13,391
82,120
0
L
Mercury
oghighbrid
Mercury
9,780
6,914
0
5,086
21,026
7,489
3,117
6,161
14,597
0
71,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,329
Gold Earned
64,601
405
Minions Killed
449
0
Camps Cleared
0
2,011,731
Distance Traveled
2,205,408
6
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,023
436
63
3
0
374,208
0
L
Tiamat
9,743
424
95
4
0
429,545
2
W
Fenrir
13,022
566
98
4
0
491,379
4
W
Khepri
12,840
558
32
1
0
458,112
12
L
Heimdallr
10,527
458
109
5
0
390,662
0
W
Hera
13,407
583
134
6
0
378,463
0
W
Skadi
12,074
525
57
2
0
410,842
11
L
Athena
9,060
394
18
1
0
428,534
2
W
Hel
13,258
576
128
6
0
466,612
8
L
Mercury
11,976
521
120
5
0
388,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role