Player Matchup

Gilgamesh
Gilgamesh
AceBeast3000
Gilgamesh
Level 6
God Stats
0W - 1L
1,316 SR
Queue Stats
2W - 2L
1,675 Elo+
Party 1
Cerberus
Cerberus
Arrg4n7bas73rd
Cerberus
Level 142
God Stats
20W - 16L
1,660 SR
Queue Stats
279W - 194L
1,634 Elo+
Party 1
Scylla
Scylla
Bookoo Bodyz
Scylla
Level 16
God Stats
2W - 3L
1,564 SR
Queue Stats
2W - 4L
1,532 Elo+
Party 1
Team Averages
Level 55
1,513 SR
1,614 Elo+

VS

Team Averages
Level 44
1,623 SR
1,495 Elo+
Ne Zha
Ne Zha
SolrStorm7
Ne Zha
Level 29
God Stats
3W - 3L
1,532 SR
Queue Stats
88W - 77L
1,476 Elo+
Party 2
Hades
Hades
XGN Medic7XS
Hades
Level 40
God Stats
69W - 33L
1,715 SR
Queue Stats
399W - 490L
1,458 Elo+
Party 2
Cthulhu
Cthulhu
XGN Takeshi
Cthulhu
Level 62
God Stats
50W - 23L
1,622 SR
Queue Stats
151W - 123L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AceBeast3000
Gilgamesh
13
3 / 9 / 7
10,954
609
9,115
20,575
10,049
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
15
3 / 9 / 6
12,866
715
11,469
24,888
20,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
15
3 / 7 / 7
11,832
657
9,727
15,937
4,989
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
SolrStorm7
Ne Zha
16
8 / 3 / 9
13,220
734
13,378
11,279
5,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
14 / 3 / 10
14,206
789
20,479
16,858
8,473
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
XGN Takeshi
Cthulhu
17
3 / 4 / 21
12,836
713
15,581
20,508
18,145
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
65
9
Kills
25
25
Deaths
10
20
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AceBeast3000
Gilgamesh
3
9
7
0.72
L
Cerberus
3
9
6
0.67
L
Scylla
3
7
7
0.93
W
Ne Zha
SolrStorm7
Ne Zha
8
3
9
4.17
W
14
3
10
6.33
W
Cthulhu
XGN Takeshi
Cthulhu
3
4
21
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,311
Damage
49,438
61,400
Taken
48,645
35,235
Mitigated
32,143
10,207
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AceBeast3000
Gilgamesh
9,115
3,586
0
1,190
20,575
10,049
0
10,650
9,925
0
28,700
L
Cerberus
11,469
145
0
6,721
24,888
20,197
225
14,383
10,505
44,913
0
L
Scylla
9,727
1,174
172
2,124
15,937
4,989
0
11,091
4,846
38,116
0
W
Ne Zha
SolrStorm7
Ne Zha
13,378
2,736
0
1,708
11,279
5,525
1,288
5,172
6,107
0
55,538
W
20,479
2,030
967
6,295
16,858
8,473
661
7,392
9,466
57,627
0
W
Cthulhu
XGN Takeshi
Cthulhu
15,581
453
1,029
1,430
20,508
18,145
385
8,720
11,788
61,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,652
Gold Earned
40,262
165
Minions Killed
201
0
Camps Cleared
0
865,026
Distance Traveled
1,012,806
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,954
609
44
2
0
296,949
2
L
Cerberus
12,866
715
84
5
0
282,599
3
L
Scylla
11,832
657
37
2
0
285,478
0
W
Ne Zha
13,220
734
72
4
0
361,233
4
W
Hades
14,206
789
67
4
0
310,089
1
W
Cthulhu
12,836
713
62
3
0
341,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role