Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AriesRohkell
Gilgamesh
Level 83
God Stats
87W - 53L
1,693 SR
Queue Stats
595W - 491L
1,644 Elo+
Party 1
Set
Set
Drpoosalot
Set
Level 124
God Stats
26W - 14L
1,686 SR
Queue Stats
338W - 240L
1,661 Elo+
Party 1
Chiron
Chiron
MI_NAME_IS
Chiron
Level 125
God Stats
4W - 2L
1,469 SR
Queue Stats
6W - 3L
1,508 Elo+
Solo
Cupid
Cupid
TrueTaylorSwift
Cupid
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
199W - 244L
1,345 Elo+
Solo
Team Averages
Level 106
1,570 SR
1,532 Elo+

VS

Team Averages
Level 134
1,482 SR
1,500 Elo+
Nu Wa
Nu Wa
Grigorii1993
Nu Wa
Level 143
God Stats
18W - 15L
1,631 SR
Queue Stats
86W - 78L
1,792 Elo+
Solo
Anhur
Anhur
Hoku
Anhur
Level 157
God Stats
1W - 2L
1,500 SR
Queue Stats
96W - 99L
1,538 Elo+
Solo
Fenrir
Fenrir
Lauuuchy_
Fenrir
Level 116
God Stats
2W - 5L
1,152 SR
Queue Stats
69W - 80L
1,292 Elo+
Solo
Achilles
Achilles
ReysitoHGamer
Achilles
Level 124
God Stats
0W - 1L
1,608 SR
Queue Stats
30W - 32L
1,471 Elo+
Solo
Athena
Athena
StoneCold505
Athena
Level 130
God Stats
25W - 17L
1,519 SR
Queue Stats
204W - 205L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
4 / 2 / 14
9,233
839
10,991
7,940
2,857
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
AriesRohkell
Gilgamesh
15
6 / 1 / 11
9,087
826
11,131
8,911
7,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 2 / 14
9,385
853
9,813
9,145
4,760
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
MI_NAME_IS
Chiron
15
7 / 1 / 6
9,726
884
6,988
6,591
2,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 1 / 8
7,964
724
4,453
7,782
2,619
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
8,754
796
9,885
7,364
2,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Hoku
Anhur
15
3 / 5 / 2
8,698
791
6,525
7,987
3,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
Lauuuchy_
Fenrir
12
1 / 3 / 1
6,941
631
2,071
8,493
5,567
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Achilles
ReysitoHGamer
Achilles
12
0 / 5 / 2
6,726
611
5,108
12,357
7,854
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
11
0 / 6 / 1
6,045
550
5,690
15,624
8,038
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
14
22
Kills
7
7
Deaths
22
53
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
4
2
14
5.5
W
Gilgamesh
AriesRohkell
Gilgamesh
6
1
11
11.5
W
4
2
14
5.5
L
3
3
1
1.17
L
Anhur
Hoku
Anhur
3
5
2
0.8
L
Fenrir
Lauuuchy_
Fenrir
1
3
1
0.5
W
Chiron
MI_NAME_IS
Chiron
7
1
6
10
L
Achilles
ReysitoHGamer
Achilles
0
5
2
0.2
L
Athena
0
6
1
0.08
W
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,376
Damage
29,279
40,369
Taken
51,825
20,499
Mitigated
27,134
12,254
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
10,991
552
0
4,080
7,940
2,857
178
2,609
5,331
40,899
0
W
Gilgamesh
AriesRohkell
Gilgamesh
11,131
3,437
0
645
8,911
7,947
69
2,528
6,383
0
25,762
W
9,813
3,386
0
1,458
9,145
4,760
1,052
4,732
4,413
0
29,783
L
9,885
2,113
0
124
7,364
2,673
138
1,739
5,466
36,795
0
L
Anhur
Hoku
Anhur
6,525
2,478
0
739
7,987
3,002
0
1,010
6,744
0
22,223
L
Fenrir
Lauuuchy_
Fenrir
2,071
345
0
311
8,493
5,567
0
1,684
6,603
0
8,723
W
Chiron
MI_NAME_IS
Chiron
6,988
3,059
837
2,564
6,591
2,316
1,075
2,653
3,938
0
21,345
L
Achilles
ReysitoHGamer
Achilles
5,108
1,758
0
2,240
12,357
7,854
0
2,141
9,944
0
15,884
L
Athena
5,690
956
565
1,812
15,624
8,038
1
3,704
11,463
16,118
0
W
4,453
2,062
853
1,817
7,782
2,619
1,764
3,161
4,621
0
25,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,395
Gold Earned
37,164
253
Minions Killed
192
9
Camps Cleared
6
1,020,795
Distance Traveled
843,902
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,233
839
75
7
2
204,925
0
W
Gilgamesh
9,087
826
33
3
2
210,685
3
W
Set
9,385
853
52
5
1
213,824
0
L
Nu Wa
8,754
796
84
8
2
190,071
1
L
Anhur
8,698
791
43
4
1
176,900
1
L
Fenrir
6,941
631
17
2
1
190,341
1
W
Chiron
9,726
884
46
4
2
188,747
1
L
Achilles
6,726
611
25
2
2
123,708
3
L
Athena
6,045
550
23
2
0
162,882
3
W
Cupid
7,964
724
47
4
2
202,614
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role