Player Matchup

Gilgamesh
Gilgamesh
DiosBleyzer
Gilgamesh
Level 159
God Stats
10W - 7L
1,565 SR
Queue Stats
392W - 378L
1,596 Elo+
Solo
Apollo
Apollo
JohnyNoToes
Apollo
Level 70
God Stats
6W - 1L
1,675 SR
Queue Stats
98W - 82L
1,653 Elo+
Party 2
Sylvanus
Sylvanus
Piraquive
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Zexion46
Nox
Level 155
God Stats
18W - 13L
1,661 SR
Queue Stats
53W - 47L
1,591 Elo+
Solo
Ymir
Ymir
xXkushlover69Xx
Ymir
Level 109
God Stats
22W - 14L
1,805 SR
Queue Stats
195W - 184L
1,640 Elo+
Party 2
Team Averages
Level 131
1,641 SR
1,596 Elo+

VS

Team Averages
Level 117
1,442 SR
1,523 Elo+
Apollo
Apollo
ForeverHS
Apollo
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Myselfy
Fenrir
Level 108
God Stats
16W - 14L
1,390 SR
Queue Stats
134W - 139L
1,543 Elo+
Party 1
Khepri
Khepri
PhoenixVolcano
Khepri
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 70L
1,513 Elo+
Party 1
Osiris
Osiris
SnowdenHS
Osiris
Level 108
God Stats
0W - 1L
1,287 SR
Queue Stats
58W - 56L
1,515 Elo+
Party 1
Tiamat
Tiamat
lJacxzl
Tiamat
Level 118
God Stats
7W - 9L
1,534 SR
Queue Stats
41W - 47L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiosBleyzer
Gilgamesh
7
1 / 2 / 2
4,285
714
1,444
4,185
1,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Apollo
8
1 / 0 / 0
4,463
744
2,323
2,706
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sylvanus
Piraquive
Sylvanus
8
2 / 0 / 1
4,581
764
1,639
2,933
1,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 0 / 1
4,444
741
1,148
1,597
506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 0 / 2
4,229
705
1,043
2,892
1,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ForeverHS
Apollo
6
0 / 0 / 0
3,471
579
1,645
2,432
441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fenrir
Myselfy
Fenrir
6
1 / 1 / 0
3,900
650
1,248
3,838
1,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,758
626
1,070
2,645
861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Osiris
SnowdenHS
Osiris
6
0 / 1 / 0
3,516
586
208
2,312
833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
lJacxzl
Tiamat
7
0 / 1 / 1
4,072
679
731
2,553
1,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
2
4
Kills
1
2
Deaths
4
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DiosBleyzer
Gilgamesh
1
2
2
1
L
Apollo
ForeverHS
Apollo
0
0
0
0
W
Apollo
1
0
0
1
L
Fenrir
Myselfy
Fenrir
1
1
0
1
L
0
1
0
0
W
Sylvanus
Piraquive
Sylvanus
2
0
1
2.5
L
Osiris
SnowdenHS
Osiris
0
1
0
0
W
0
0
1
0.5
L
Tiamat
lJacxzl
Tiamat
0
1
1
0.5
W
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,597
Damage
4,902
14,313
Taken
13,780
5,168
Mitigated
4,324
5,383
Healing
5,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DiosBleyzer
Gilgamesh
1,444
222
0
1,006
4,185
1,594
0
399
3,786
0
15,030
L
Apollo
ForeverHS
Apollo
1,645
1,126
0
1,727
2,432
441
0
1
2,431
0
16,372
W
Apollo
2,323
1,786
0
1,703
2,706
638
0
523
2,183
0
24,860
L
Fenrir
Myselfy
Fenrir
1,248
214
0
1,784
3,838
1,101
0
856
2,982
0
13,966
L
1,070
58
0
652
2,645
861
0
832
1,813
8,221
0
W
Sylvanus
Piraquive
Sylvanus
1,639
512
0
1,138
2,933
1,425
781
245
2,688
16,447
4,278
L
Osiris
SnowdenHS
Osiris
208
82
0
358
2,312
833
0
1,061
1,251
0
7,856
W
1,148
61
0
582
1,597
506
0
87
1,510
23,480
0
L
Tiamat
lJacxzl
Tiamat
731
100
0
850
2,553
1,088
0
960
1,593
14,717
0
W
1,043
535
0
954
2,892
1,005
0
547
2,345
8,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,002
Gold Earned
18,717
213
Minions Killed
156
0
Camps Cleared
0
655,909
Distance Traveled
558,812
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,285
714
30
5
0
163,486
3
L
Apollo
3,471
579
44
7
0
107,965
0
W
Apollo
4,463
744
57
10
0
115,721
2
L
Fenrir
3,900
650
40
7
0
122,385
1
L
Khepri
3,758
626
7
1
0
122,929
3
W
Sylvanus
4,581
764
52
9
0
101,937
0
L
Osiris
3,516
586
20
3
0
83,770
2
W
Nox
4,444
741
66
11
0
140,735
3
L
Tiamat
4,072
679
45
8
0
121,763
1
W
Ymir
4,229
705
8
1
0
134,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role