Player Matchup

Anhur
Anhur
Ammadox
Anhur
Level 109
God Stats
11W - 12L
1,559 SR
Queue Stats
204W - 180L
1,517 Elo+
Party 3
Nu Wa
Nu Wa
FilthyCowSiege
Nu Wa
Level 118
God Stats
5W - 0L
1,500 SR
Queue Stats
139W - 102L
1,521 Elo+
Party 2
Athena
Athena
Gakure
Athena
Level 125
God Stats
19W - 15L
1,651 SR
Queue Stats
305W - 279L
1,544 Elo+
Party 3
Gilgamesh
Gilgamesh
JHooper
Gilgamesh
Level 124
God Stats
6W - 5L
1,527 SR
Queue Stats
180W - 155L
1,533 Elo+
Party 2
Nike
Nike
PeterGrün
Nike
Level 144
God Stats
5W - 2L
1,500 SR
Queue Stats
179W - 166L
1,526 Elo+
Solo
Team Averages
Level 124
1,547 SR
1,528 Elo+

VS

Team Averages
Level 91
1,516 SR
1,517 Elo+
Hou Yi
Hou Yi
Gemmroi1
Hou Yi
Level 60
God Stats
4W - 3L
1,622 SR
Queue Stats
162W - 153L
1,555 Elo+
Party 1
Yemoja
Yemoja
Samodura
Yemoja
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Tezcka
Fenrir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Gilgamesh
Gilgamesh
Vastir
Gilgamesh
Level 136
God Stats
6W - 5L
1,457 SR
Queue Stats
87W - 83L
1,521 Elo+
Party 4
Nox
Nox
carlosm33l
Nox
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
286W - 308L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ammadox
Anhur
11
4 / 2 / 0
6,533
653
3,436
5,601
1,883
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

13
4 / 0 / 4
7,514
751
5,770
2,505
781
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Gakure
Athena
9
1 / 1 / 6
6,266
627
3,860
7,319
3,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
JHooper
Gilgamesh
10
1 / 0 / 3
5,854
585
1,465
4,321
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

12
5 / 0 / 0
6,900
690
7,472
9,214
3,346
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Gemmroi1
Hou Yi
9
3 / 2 / 0
5,392
539
4,628
5,582
1,401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Yemoja
Samodura
Yemoja
8
0 / 2 / 3
4,661
466
2,882
5,524
2,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Tezcka
Fenrir
9
0 / 2 / 0
4,914
491
1,692
6,703
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Vastir
Gilgamesh
8
0 / 5 / 0
4,773
477
4,547
10,084
5,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
4,902
490
1,216
4,716
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ammadox
Anhur
4
2
0
2
W
4
0
4
6
W
Athena
Gakure
Athena
1
1
6
4
L
Hou Yi
Gemmroi1
Hou Yi
3
2
0
1.5
W
Gilgamesh
JHooper
Gilgamesh
1
0
3
2.5
W
5
0
0
5
L
Yemoja
Samodura
Yemoja
0
2
3
0.75
L
Fenrir
Tezcka
Fenrir
0
2
0
0
L
Gilgamesh
Vastir
Gilgamesh
0
5
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,003
Damage
14,965
28,960
Taken
32,609
10,457
Mitigated
12,151
10,158
Healing
9,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ammadox
Anhur
3,436
1,932
0
1,404
5,601
1,883
0
1,225
4,376
0
33,447
W
5,770
1,528
0
350
2,505
781
352
719
1,712
50,078
0
W
Athena
Gakure
Athena
3,860
1,091
0
2,731
7,319
3,052
0
1,554
5,700
16,643
0
L
Hou Yi
Gemmroi1
Hou Yi
4,628
2,627
0
1,726
5,582
1,401
0
1,767
3,815
0
25,639
W
Gilgamesh
JHooper
Gilgamesh
1,465
131
0
2,732
4,321
1,395
0
180
4,103
0
26,542
W
7,472
1,518
0
2,941
9,214
3,346
280
268
8,621
0
38,604
L
Yemoja
Samodura
Yemoja
2,882
375
411
1,378
5,524
2,075
0
1,658
3,866
17,578
0
L
Fenrir
Tezcka
Fenrir
1,692
584
0
2,832
6,703
2,131
0
1,814
4,889
0
22,536
L
Gilgamesh
Vastir
Gilgamesh
4,547
1,121
0
3,049
10,084
5,270
0
714
9,370
0
21,371
L
1,216
46
0
120
4,716
1,274
0
3,677
1,039
23,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
24,642
338
Minions Killed
225
0
Camps Cleared
0
1,048,360
Distance Traveled
958,726
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,533
653
63
6
0
183,901
1
W
Nu Wa
7,514
751
106
11
0
199,003
4
W
Athena
6,266
627
26
3
0
228,009
5
L
Hou Yi
5,392
539
44
4
0
167,390
0
W
Gilgamesh
5,854
585
64
6
0
226,923
2
W
Nike
6,900
690
79
8
0
210,524
4
L
Yemoja
4,661
466
27
3
0
199,134
4
L
Fenrir
4,914
491
51
5
0
229,080
3
L
Gilgamesh
4,773
477
46
5
0
186,778
0
L
Nox
4,902
490
57
6
0
176,344
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role