Player Matchup

Gilgamesh
Gilgamesh
LuckyCowOwl
Gilgamesh
Level 109
God Stats
1W - 2L
1,254 SR
Queue Stats
30W - 32L
1,366 Elo+
Solo
Nox
Nox
VHMR1
Nox
Level 115
God Stats
16W - 29L
1,438 SR
Queue Stats
160W - 165L
1,488 Elo+
Solo
Izanami
Izanami
dibilok
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
grievousmonster
Hel
Level 88
God Stats
3W - 4L
1,420 SR
Queue Stats
151W - 171L
1,435 Elo+
Party 2
Arachne
Arachne
methlotus
Arachne
Level 77
God Stats
18W - 15L
1,712 SR
Queue Stats
148W - 182L
1,454 Elo+
Party 2
Team Averages
Level 102
1,465 SR
1,449 Elo+

VS

Team Averages
Level 90
1,541 SR
1,490 Elo+
Thanatos
Thanatos
BladerOfJustice
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Track_91
Artio
Level 96
God Stats
13W - 7L
1,698 SR
Queue Stats
716W - 683L
1,523 Elo+
Party 1
Artemis
Artemis
Twisted8ight
Artemis
Level 106
God Stats
3W - 3L
1,510 SR
Queue Stats
102W - 81L
1,458 Elo+
Solo
Agni
Agni
glurps
Agni
Level 94
God Stats
1W - 2L
1,500 SR
Queue Stats
301W - 301L
1,483 Elo+
Party 1
Loki
Loki
vigor77
Loki
Level 68
God Stats
20W - 18L
1,495 SR
Queue Stats
106W - 117L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LuckyCowOwl
Gilgamesh
13
3 / 4 / 5
7,939
496
9,544
15,393
6,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nox
VHMR1
Nox
12
2 / 5 / 1
7,552
472
1,515
6,728
2,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
dibilok
Izanami
12
2 / 6 / 0
7,175
448
8,133
13,089
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
0 / 4 / 1
6,102
381
3,681
9,839
4,740
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
methlotus
Arachne
13
6 / 4 / 4
8,595
537
8,369
12,913
4,386
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
4 / 4 / 5
8,019
501
7,098
11,047
5,173
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
Track_91
Artio
14
6 / 0 / 7
8,865
554
10,364
11,981
10,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Twisted8ight
Artemis
15
6 / 2 / 4
8,437
527
11,500
10,066
3,324
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Agni
glurps
Agni
14
4 / 4 / 4
8,897
556
7,527
7,673
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
vigor77
Loki
15
3 / 3 / 4
8,792
550
6,222
9,639
4,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
13
Kills
23
23
Deaths
13
11
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
4
4
5
1.63
L
Gilgamesh
LuckyCowOwl
Gilgamesh
3
4
5
1.38
W
Artio
Track_91
Artio
6
0
7
9.5
W
Artemis
Twisted8ight
Artemis
6
2
4
4
L
Nox
VHMR1
Nox
2
5
1
0.5
L
Izanami
dibilok
Izanami
2
6
0
0.33
W
Agni
glurps
Agni
4
4
4
1.5
L
0
4
1
0.13
L
Arachne
methlotus
Arachne
6
4
4
2
W
Loki
vigor77
Loki
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,242
Damage
42,711
57,962
Taken
50,406
22,139
Mitigated
26,159
18,487
Healing
17,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
7,098
1,774
0
6,768
11,047
5,173
726
520
10,527
0
19,677
L
Gilgamesh
LuckyCowOwl
Gilgamesh
9,544
2,802
0
3,656
15,393
6,588
99
4,541
10,527
0
37,989
W
Artio
Track_91
Artio
10,364
1,524
272
6,121
11,981
10,287
0
1,726
10,255
42,065
0
W
Artemis
Twisted8ight
Artemis
11,500
6,269
0
250
10,066
3,324
1,707
1,545
8,521
0
56,584
L
Nox
VHMR1
Nox
1,515
85
0
958
6,728
2,226
0
3,918
2,810
31,813
0
L
Izanami
dibilok
Izanami
8,133
5,008
195
2,523
13,089
4,199
0
2,540
10,524
0
47,241
W
Agni
glurps
Agni
7,527
590
0
1,213
7,673
2,940
0
1,405
6,268
54,890
0
L
3,681
257
1,239
3,858
9,839
4,740
0
3,892
5,947
25,002
0
L
Arachne
methlotus
Arachne
8,369
4,808
0
6,058
12,913
4,386
115
3,000
9,863
0
40,802
W
Loki
vigor77
Loki
6,222
1,310
0
2,955
9,639
4,435
546
0
9,639
0
67,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,363
Gold Earned
43,010
331
Minions Killed
404
0
Camps Cleared
0
1,351,991
Distance Traveled
1,523,543
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,019
501
31
2
0
291,761
0
L
Gilgamesh
7,939
496
65
4
0
293,053
0
W
Artio
8,865
554
39
2
0
322,723
7
W
Artemis
8,437
527
86
5
0
297,542
4
L
Nox
7,552
472
61
4
0
209,178
1
L
Izanami
7,175
448
95
6
0
243,666
3
W
Agni
8,897
556
114
7
0
299,608
4
L
Hel
6,102
381
45
3
0
293,778
5
L
Arachne
8,595
537
65
4
0
312,316
1
W
Loki
8,792
550
134
8
0
311,909
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role