Player Matchup

Cernunnos
Cernunnos
BBVPazzo
Cernunnos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,760 Elo+
Party 1
Gilgamesh
Gilgamesh
ObliviousPrism7
Gilgamesh
Level 125
God Stats
10W - 10L
1,345 SR
Queue Stats
66W - 53L
1,455 Elo+
Party 1
Scylla
Scylla
StarburstMilner
Scylla
Level 63
God Stats
3W - 6L
1,524 SR
Queue Stats
65W - 58L
1,450 Elo+
Party 1
Team Averages
Level 96
1,456 SR
1,555 Elo+

VS

Team Averages
Level 92
1,525 SR
1,508 Elo+
Gilgamesh
Gilgamesh
D3LCHAMPS
Gilgamesh
Level 92
God Stats
0W - 2L
1,382 SR
Queue Stats
16W - 22L
1,485 Elo+
Party 2
Cernunnos
Cernunnos
Pasaic
Cernunnos
Level 66
God Stats
28W - 22L
1,665 SR
Queue Stats
249W - 338L
1,474 Elo+
Solo
Discordia
Discordia
crowlerish
Discordia
Level 119
God Stats
9W - 9L
1,527 SR
Queue Stats
98W - 83L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BBVPazzo
Cernunnos
12
7 / 1 / 10
8,811
881
5,912
6,390
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ObliviousPrism7
Gilgamesh
13
12 / 1 / 6
9,586
959
13,304
9,853
7,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
0 / 2 / 13
7,330
733
2,727
3,713
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
D3LCHAMPS
Gilgamesh
10
1 / 6 / 3
7,320
732
4,021
10,626
7,297
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
Pasaic
Cernunnos
9
1 / 6 / 2
6,733
673
6,168
8,026
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
crowlerish
Discordia
9
2 / 7 / 1
7,214
721
4,951
7,692
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
4
4
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BBVPazzo
Cernunnos
7
1
10
12
L
Gilgamesh
D3LCHAMPS
Gilgamesh
1
6
3
0.42
W
Gilgamesh
ObliviousPrism7
Gilgamesh
12
1
6
15
L
Cernunnos
Pasaic
Cernunnos
1
6
2
0.33
W
0
2
13
3.25
L
Discordia
crowlerish
Discordia
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,943
Damage
15,140
19,956
Taken
26,344
11,003
Mitigated
12,448
4,128
Healing
1,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BBVPazzo
Cernunnos
5,912
2,588
0
1,161
6,390
2,421
494
1,532
4,556
0
20,262
L
Gilgamesh
D3LCHAMPS
Gilgamesh
4,021
1,140
0
465
10,626
7,297
0
2,559
7,877
5,230
18,406
W
Gilgamesh
ObliviousPrism7
Gilgamesh
13,304
3,316
0
2,633
9,853
7,650
0
3,106
6,411
7,006
35,857
L
Cernunnos
Pasaic
Cernunnos
6,168
2,594
0
414
8,026
2,836
621
921
6,993
0
21,167
W
2,727
160
0
334
3,713
932
210
780
2,813
20,950
0
L
Discordia
crowlerish
Discordia
4,951
146
0
1,060
7,692
2,315
0
339
7,353
19,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,727
Gold Earned
21,267
116
Minions Killed
108
0
Camps Cleared
0
646,201
Distance Traveled
522,532
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,811
881
34
3
0
215,530
4
L
Gilgamesh
7,320
732
48
5
0
179,880
1
W
Gilgamesh
9,586
959
37
4
0
227,201
2
L
Cernunnos
6,733
673
43
4
0
170,609
1
W
Scylla
7,330
733
45
5
0
203,470
0
L
Discordia
7,214
721
17
2
0
172,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role