Player Matchup

Medusa
Medusa
Gold V
Akavius
Medusa
Gold V
Level 151
God Stats
30W - 8L
1,779 SR
Queue Stats
55W - 17L
1,586 MMR
Party 1
Agni
Agni
Bronze III
BillieEilish209
Agni
Bronze III
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Gold V
Einarr IX
Cthulhu
Gold V
Level 109
God Stats
1W - 0L
1,629 SR
Queue Stats
15W - 2L
1,586 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,636 SR
1,557 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,500 SR
1,808 MMR
Erlang Shen
Erlang Shen
Diamond III
H3AdxxTrAMa
Erlang Shen
Diamond III
Level 126
God Stats
38W - 32L
1,849 SR
Queue Stats
231W - 255L
2,308 MMR
Solo
Ymir
Ymir
Bronze III
Itzcoliuhqui100
Ymir
Bronze III
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 15L
1,519 MMR
Solo
Chang'e
Chang'e
Gold V
Qkarman-Lizer
Chang'e
Gold V
Level 63
God Stats
0W - 1L
1,152 SR
Queue Stats
39W - 47L
1,595 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Akavius
Medusa
13
5 / 1 / 10
10,075
720
13,897
8,548
3,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
7 / 2 / 5
10,328
738
10,435
7,418
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Einarr IX
Cthulhu
13
3 / 1 / 10
10,520
751
9,040
9,885
6,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
SobekTiamatCabrakanAthenaAphrodite

VS

Bans
GebCupidKukulkanAnhurPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
H3AdxxTrAMa
Erlang Shen
12
3 / 3 / 1
9,862
704
8,860
14,244
11,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 4
7,644
546
2,389
14,386
11,397
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
12
1 / 5 / 3
8,229
588
4,452
11,183
3,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
15
Kills
4
4
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Medusa
Akavius
Medusa
5
1
10
10
W
7
2
5
4.75
W
Cthulhu
Einarr IX
Cthulhu
3
1
10
8
L
Erlang Shen
H3AdxxTrAMa
Erlang Shen
3
3
1
1.17
L
0
7
4
0.29
L
Chang'e
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,372
Damage
15,701
25,851
Taken
39,813
12,220
Mitigated
26,731
10,558
Healing
8,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Akavius
Medusa
13,897
7,191
0
2,279
8,548
3,198
919
2,275
6,077
0
56,390
W
10,435
966
0
2,336
7,418
2,479
755
1,485
5,881
52,492
0
W
Cthulhu
Einarr IX
Cthulhu
9,040
708
728
5,215
9,885
6,543
235
3,088
6,587
25,072
0
L
Erlang Shen
H3AdxxTrAMa
Erlang Shen
8,860
3,692
0
2,761
14,244
11,733
0
6,625
7,446
0
29,389
L
2,389
267
246
420
14,386
11,397
0
7,343
6,643
13,910
0
L
Chang'e
4,452
595
1,253
3,809
11,183
3,601
0
4,885
6,210
27,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,923
Gold Earned
25,735
173
Minions Killed
115
0
Camps Cleared
0
785,943
Distance Traveled
700,830
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,075
720
64
5
0
260,981
1
W
Agni
10,328
738
84
6
0
252,343
5
W
Cthulhu
10,520
751
25
2
0
272,619
5
L
Erlang Shen
9,862
704
33
2
0
266,875
2
L
Ymir
7,644
546
22
2
0
200,177
1
L
Chang'e
8,229
588
60
4
0
233,778
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role