Player Matchup

Cupid
Cupid
 
Cupid
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Deekyovo
Chang'e
Level 126
God Stats
1W - 2L
1,203 SR
Queue Stats
56W - 64L
1,474 Elo+
Party 2
Gilgamesh
Gilgamesh
EatITNerd13
Gilgamesh
Level 141
God Stats
0W - 3L
1,720 SR
Queue Stats
119W - 115L
1,382 Elo+
Party 3
Sobek
Sobek
IxControversyxI
Sobek
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 108L
1,501 Elo+
Party 2
Bacchus
Bacchus
lx_keyz_xl115
Bacchus
Level 64
God Stats
2W - 4L
1,624 SR
Queue Stats
33W - 54L
1,383 Elo+
Party 3
Team Averages
Level 124
1,510 SR
1,448 Elo+

VS

Team Averages
Level 106
1,519 SR
1,518 Elo+
Terra
Terra
 
Terra
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
AuTeeZm
Apollo
Level 75
God Stats
13W - 17L
1,326 SR
Queue Stats
400W - 344L
1,525 Elo+
Solo
Scylla
Scylla
Ethereal2Scarz
Scylla
Level 123
God Stats
54W - 46L
1,650 SR
Queue Stats
730W - 666L
1,572 Elo+
Party 1
Gilgamesh
Gilgamesh
M0M0K1lll4H
Gilgamesh
Level 126
God Stats
15W - 9L
1,465 SR
Queue Stats
323W - 289L
1,466 Elo+
Solo
Arachne
Arachne
Remmi-1
Arachne
Level 99
God Stats
77W - 45L
1,655 SR
Queue Stats
445W - 397L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 7 / 3
8,745
416
7,321
16,311
5,817
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
Deekyovo
Chang'e
15
3 / 8 / 0
9,532
454
10,594
17,683
6,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
EatITNerd13
Gilgamesh
17
5 / 6 / 1
10,320
491
12,880
19,840
18,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
5 / 5 / 3
9,792
466
9,504
22,785
13,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bacchus
13
0 / 4 / 6
8,718
415
8,549
16,416
11,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
1 / 1 / 13
11,591
552
7,479
16,090
16,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
AuTeeZm
Apollo
18
8 / 3 / 9
12,148
578
16,726
20,711
9,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
7 / 4 / 9
12,646
602
11,360
12,107
4,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
M0M0K1lll4H
Gilgamesh
20
5 / 5 / 2
13,626
649
11,913
18,399
10,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
Remmi-1
Arachne
20
9 / 3 / 11
13,305
634
21,005
20,144
9,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
74
16
Kills
30
30
Deaths
16
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
7
3
0.64
W
Terra
 
Terra
1
1
13
7.5
W
Apollo
AuTeeZm
Apollo
8
3
9
4.17
L
Chang'e
Deekyovo
Chang'e
3
8
0
0.38
L
Gilgamesh
EatITNerd13
Gilgamesh
5
6
1
0.92
W
7
4
9
2.88
L
5
5
3
1.3
W
Gilgamesh
M0M0K1lll4H
Gilgamesh
5
5
2
1.2
W
Arachne
Remmi-1
Arachne
9
3
11
4.83
L
Bacchus
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,848
Damage
68,483
93,035
Taken
87,451
55,642
Mitigated
50,208
23,312
Healing
40,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
7,321
3,918
1,257
4,616
16,311
5,817
0
3,254
13,057
0
48,534
W
Terra
 
Terra
7,479
856
2,546
8,973
16,090
16,055
525
7,323
8,652
35,624
0
W
Apollo
AuTeeZm
Apollo
16,726
13,408
0
10,677
20,711
9,699
3,929
8,731
11,833
0
74,091
L
Chang'e
Deekyovo
Chang'e
10,594
819
1,122
4,992
17,683
6,040
298
4,372
13,311
53,890
0
L
Gilgamesh
EatITNerd13
Gilgamesh
12,880
2,998
0
1,832
19,840
18,603
301
2,098
17,742
0
62,861
W
11,360
1,324
0
3,355
12,107
4,413
1,822
6,347
5,458
72,876
0
L
9,504
1,363
86
6,904
22,785
13,558
583
5,345
17,440
56,111
0
W
Gilgamesh
M0M0K1lll4H
Gilgamesh
11,913
2,764
0
7,779
18,399
10,416
3,974
790
17,094
0
97,283
W
Arachne
Remmi-1
Arachne
21,005
14,698
0
7,587
20,144
9,625
1,985
8,776
11,109
0
110,408
L
Bacchus
8,549
887
0
2,503
16,416
11,624
455
3,770
12,646
28,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,107
Gold Earned
63,316
439
Minions Killed
560
0
Camps Cleared
0
1,912,417
Distance Traveled
2,099,321
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,745
416
90
4
0
360,966
1
W
Terra
11,591
552
41
2
0
418,117
3
W
Apollo
12,148
578
123
6
0
392,048
0
L
Chang'e
9,532
454
99
5
0
380,058
5
L
Gilgamesh
10,320
491
102
5
0
388,813
1
W
Scylla
12,646
602
107
5
0
381,518
1
L
Sobek
9,792
466
99
5
0
397,947
2
W
Gilgamesh
13,626
649
158
8
0
418,182
1
W
Arachne
13,305
634
131
6
0
489,456
0
L
Bacchus
8,718
415
49
2
0
384,633
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role