Player Matchup

Cthulhu
Cthulhu
Aryance00
Cthulhu
Level 86
God Stats
2W - 0L
1,756 SR
Queue Stats
54W - 56L
1,579 Elo+
Solo
Gilgamesh
Gilgamesh
CoolzDude1
Gilgamesh
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
237W - 258L
1,400 Elo+
Solo
Janus
Janus
FallenAngel61
Janus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 83L
1,444 Elo+
Solo
Skadi
Skadi
SoraNoMai
Skadi
Level 138
God Stats
7W - 7L
1,353 SR
Queue Stats
668W - 694L
1,474 Elo+
Solo
Chang'e
Chang'e
nediseh
Chang'e
Level 156
God Stats
13W - 10L
1,536 SR
Queue Stats
193W - 230L
1,367 Elo+
Solo
Team Averages
Level 115
1,529 SR
1,453 Elo+

VS

Team Averages
Level 78
1,493 SR
1,489 Elo+
Ullr
Ullr
B2one
Ullr
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
H0umie
Sol
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 49L
1,432 Elo+
Party 1
Nemesis
Nemesis
SPETSNAZ69
Nemesis
Level 53
God Stats
26W - 29L
1,437 SR
Queue Stats
202W - 216L
1,463 Elo+
Solo
Chang'e
Chang'e
Shamorrat
Chang'e
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,537 Elo+
Solo
Sobek
Sobek
Tipsybear
Sobek
Level 47
God Stats
12W - 9L
1,526 SR
Queue Stats
266W - 260L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aryance00
Cthulhu
12
2 / 1 / 13
7,146
510
6,623
9,395
6,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Gilgamesh
CoolzDude1
Gilgamesh
14
7 / 1 / 4
8,204
586
7,585
9,268
4,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
2 / 1 / 3
7,467
533
6,390
4,730
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
SoraNoMai
Skadi
14
9 / 2 / 10
8,750
625
10,576
9,317
3,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
nediseh
Chang'e
13
2 / 1 / 4
7,620
544
5,560
9,106
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
B2one
Ullr
11
0 / 6 / 1
6,483
463
4,491
9,920
2,822
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
H0umie
Sol
13
2 / 5 / 2
7,325
523
8,017
9,616
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
SPETSNAZ69
Nemesis
12
2 / 2 / 1
7,302
522
4,935
9,396
3,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Shamorrat
Chang'e
12
1 / 3 / 0
7,084
506
4,832
9,925
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sobek
Tipsybear
Sobek
10
1 / 6 / 2
6,912
494
4,587
14,605
10,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
22
Kills
6
6
Deaths
22
34
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aryance00
Cthulhu
2
1
13
8.5
L
Ullr
B2one
Ullr
0
6
1
0.08
W
Gilgamesh
CoolzDude1
Gilgamesh
7
1
4
9
W
2
1
3
3.5
L
Sol
H0umie
Sol
2
5
2
0.6
L
Nemesis
SPETSNAZ69
Nemesis
2
2
1
1.25
L
Chang'e
Shamorrat
Chang'e
1
3
0
0.33
W
Skadi
SoraNoMai
Skadi
9
2
10
7
L
Sobek
Tipsybear
Sobek
1
6
2
0.33
W
Chang'e
nediseh
Chang'e
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,734
Damage
26,862
41,816
Taken
53,462
18,177
Mitigated
23,069
16,091
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aryance00
Cthulhu
6,623
1,167
204
2,970
9,395
6,064
105
4,766
4,629
24,415
0
L
Ullr
B2one
Ullr
4,491
1,982
0
2,384
9,920
2,822
422
2,339
7,370
0
38,448
W
Gilgamesh
CoolzDude1
Gilgamesh
7,585
1,828
0
3,746
9,268
4,196
0
2,192
7,076
0
54,383
W
6,390
116
0
956
4,730
1,604
0
2,214
2,516
42,198
0
L
Sol
H0umie
Sol
8,017
1,888
0
2,085
9,616
3,142
865
2,727
6,864
52,230
0
L
Nemesis
SPETSNAZ69
Nemesis
4,935
1,740
0
1,509
9,396
3,581
0
2,009
7,258
0
41,330
L
Chang'e
Shamorrat
Chang'e
4,832
405
686
3,784
9,925
3,330
158
4,639
4,918
42,583
0
W
Skadi
SoraNoMai
Skadi
10,576
5,280
0
2,884
9,317
3,223
437
3,442
5,875
0
49,728
L
Sobek
Tipsybear
Sobek
4,587
498
0
2,242
14,605
10,194
87
5,782
8,479
12,532
0
W
Chang'e
nediseh
Chang'e
5,560
244
615
4,716
9,106
3,090
551
4,822
4,284
45,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,187
Gold Earned
35,106
406
Minions Killed
358
0
Camps Cleared
0
1,363,021
Distance Traveled
1,261,320
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,146
510
54
4
0
292,454
7
L
Ullr
6,483
463
71
5
0
238,617
0
W
Gilgamesh
8,204
586
96
7
0
296,947
2
W
Janus
7,467
533
80
6
0
270,030
3
L
Sol
7,325
523
87
6
0
234,823
0
L
Nemesis
7,302
522
85
6
0
303,310
0
L
Chang'e
7,084
506
100
7
0
237,897
3
W
Skadi
8,750
625
81
6
0
242,828
0
L
Sobek
6,912
494
15
1
0
246,673
3
W
Chang'e
7,620
544
95
7
0
260,762
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role