Player Matchup

Fenrir
Fenrir
I Frxak I
Fenrir
Level 10
God Stats
8W - 5L
1,424 SR
Queue Stats
49W - 36L
1,317 Elo+
Party 2
Gilgamesh
Gilgamesh
Offxcial_Aids
Gilgamesh
Level 14
God Stats
28W - 8L
1,500 SR
Queue Stats
34W - 19L
1,237 Elo+
Party 2
Hades
Hades
Offxcial_Junior
Hades
Level 21
God Stats
31W - 16L
1,485 SR
Queue Stats
33W - 20L
1,258 Elo+
Party 2
Team Averages
Level 15
1,470 SR
1,271 Elo+

VS

Team Averages
Level 75
1,592 SR
1,529 Elo+
Serqet
Serqet
I Avocado l
Serqet
Level 107
God Stats
3W - 4L
1,407 SR
Queue Stats
89W - 89L
1,466 Elo+
Party 1
Baba Yaga
Baba Yaga
Raijin Shinji
Baba Yaga
Level 16
God Stats
1W - 1L
1,778 SR
Queue Stats
10W - 12L
1,659 Elo+
Solo
Gilgamesh
Gilgamesh
l Guac I
Gilgamesh
Level 102
God Stats
33W - 29L
1,591 SR
Queue Stats
103W - 104L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
I Frxak I
Fenrir
9
3 / 1 / 4
7,069
707
4,202
6,221
2,064
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
Offxcial_Aids
Gilgamesh
10
3 / 4 / 6
7,662
766
4,739
9,549
3,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 2 / 6
7,675
768
7,730
7,696
3,608
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
9
0 / 2 / 7
6,591
659
2,515
5,657
1,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Raijin Shinji
Baba Yaga
11
2 / 2 / 3
6,979
698
3,890
5,189
2,032
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
l Guac I
Gilgamesh
9
5 / 6 / 2
7,274
727
11,496
10,984
5,225
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
10
Kills
7
7
Deaths
10
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
2
7
1.75
W
Fenrir
I Frxak I
Fenrir
3
1
4
5
W
Gilgamesh
Offxcial_Aids
Gilgamesh
3
4
6
1.5
W
4
2
6
3.5
L
Baba Yaga
Raijin Shinji
Baba Yaga
2
2
3
1.75
L
Gilgamesh
l Guac I
Gilgamesh
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,671
Damage
17,901
23,466
Taken
21,830
9,253
Mitigated
8,976
5,681
Healing
3,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
2,515
486
0
1,593
5,657
1,719
0
2,659
2,998
0
20,949
W
Fenrir
I Frxak I
Fenrir
4,202
652
0
180
6,221
2,064
0
942
5,111
0
8,990
W
Gilgamesh
Offxcial_Aids
Gilgamesh
4,739
1,306
636
1,017
9,549
3,581
114
1,289
8,143
0
11,190
W
7,730
473
739
3,109
7,696
3,608
670
1,703
5,804
30,513
0
L
Baba Yaga
Raijin Shinji
Baba Yaga
3,890
892
0
1,722
5,189
2,032
0
1,858
3,331
21,999
0
L
Gilgamesh
l Guac I
Gilgamesh
11,496
2,436
0
426
10,984
5,225
82
3,361
7,623
0
24,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,406
Gold Earned
20,844
70
Minions Killed
98
0
Camps Cleared
0
548,252
Distance Traveled
548,706
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,591
659
33
3
0
182,231
3
W
Fenrir
7,069
707
5
1
0
192,781
2
W
Gilgamesh
7,662
766
17
2
0
192,815
2
W
Hades
7,675
768
48
5
0
162,656
0
L
Baba Yaga
6,979
698
43
4
0
183,769
3
L
Gilgamesh
7,274
727
22
2
0
182,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role