Player Matchup

Chaac
Chaac
BackupFluff
Chaac
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,669 Elo+
Solo
Ullr
Ullr
BaggierMarrow57
Ullr
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
4W - 5L
1,395 Elo+
Solo
Baron Samedi
Baron Samedi
Millo987
Baron Samedi
Level 29
God Stats
2W - 6L
1,520 SR
Queue Stats
94W - 94L
1,496 Elo+
Solo
Athena
Athena
RakentVL
Athena
Level 28
God Stats
1W - 0L
1,331 SR
Queue Stats
13W - 8L
1,482 Elo+
Solo
Discordia
Discordia
logistic_baulk7
Discordia
Level 15
God Stats
4W - 3L
1,294 SR
Queue Stats
34W - 53L
1,391 Elo+
Solo
Team Averages
Level 18
1,429 SR
1,487 Elo+

VS

Team Averages
Level 19
1,498 SR
1,487 Elo+
Chaac
Chaac
Cyber Wraith26
Chaac
Level 8
God Stats
1W - 5L
1,138 SR
Queue Stats
20W - 35L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
DARKKING105
Gilgamesh
Level 28
God Stats
9W - 13L
1,389 SR
Queue Stats
192W - 174L
1,548 Elo+
Solo
Skadi
Skadi
HIJENA89
Skadi
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,478 Elo+
Solo
Sol
Sol
Lil Chowy
Sol
Level 29
God Stats
14W - 11L
1,897 SR
Queue Stats
152W - 146L
1,489 Elo+
Solo
Bellona
Bellona
TwerkGluestick
Bellona
Level 13
God Stats
6W - 7L
1,563 SR
Queue Stats
13W - 19L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 2 / 5
7,975
570
9,753
12,591
9,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

13
6 / 2 / 3
7,892
564
5,974
9,148
3,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Millo987
Baron Samedi
14
6 / 1 / 3
8,084
577
6,724
6,770
2,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Athena
RakentVL
Athena
11
2 / 2 / 5
6,956
497
4,932
11,172
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Discordia
logistic_baulk7
Discordia
11
3 / 0 / 6
6,877
491
4,884
2,991
722
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 0
6,177
441
5,498
10,055
5,557
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
DARKKING105
Gilgamesh
13
2 / 5 / 2
7,297
521
8,345
12,701
5,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
HIJENA89
Skadi
10
1 / 5 / 1
6,236
445
4,370
8,571
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
2 / 4 / 2
7,664
547
4,494
10,774
3,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 5 / 2
6,909
494
5,613
9,845
6,224
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
25
Kills
7
7
Deaths
25
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
8
2
5
5.25
W
6
2
3
3.75
L
1
6
0
0.17
L
Gilgamesh
DARKKING105
Gilgamesh
2
5
2
0.6
L
Skadi
HIJENA89
Skadi
1
5
1
0.3
L
2
4
2
0.75
W
Baron Samedi
Millo987
Baron Samedi
6
1
3
7.5
W
Athena
RakentVL
Athena
2
2
5
2.25
L
1
5
2
0.4
W
Discordia
logistic_baulk7
Discordia
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,267
Damage
28,320
42,672
Taken
51,946
22,129
Mitigated
24,255
13,821
Healing
9,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,753
3,125
0
6,449
12,591
9,102
834
914
11,607
0
28,995
W
5,974
2,130
0
1,639
9,148
3,055
0
1,588
7,420
0
38,691
L
5,498
996
0
1,584
10,055
5,557
220
4,219
5,416
0
24,051
L
Gilgamesh
DARKKING105
Gilgamesh
8,345
2,736
0
3,314
12,701
5,748
0
3,247
9,193
0
45,552
L
Skadi
HIJENA89
Skadi
4,370
1,954
0
0
8,571
3,335
93
2,807
5,714
0
23,676
L
4,494
1,526
0
4,201
10,774
3,391
1,428
3,143
7,436
48,831
0
W
Baron Samedi
Millo987
Baron Samedi
6,724
676
641
1,931
6,770
2,853
1,961
42
6,728
38,636
0
W
Athena
RakentVL
Athena
4,932
1,137
0
2,960
11,172
6,397
54
1,481
9,615
26,644
0
L
5,613
2,289
0
696
9,845
6,224
128
2,598
7,097
181
27,841
W
Discordia
logistic_baulk7
Discordia
4,884
433
0
201
2,991
722
104
238
2,713
20,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,784
Gold Earned
34,283
254
Minions Killed
311
0
Camps Cleared
0
1,345,405
Distance Traveled
1,229,119
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,975
570
41
3
0
300,993
7
W
Ullr
7,892
564
56
4
0
241,055
1
L
Chaac
6,177
441
42
3
0
218,865
0
L
Gilgamesh
7,297
521
78
6
0
281,903
0
L
Skadi
6,236
445
35
3
0
240,998
0
L
Sol
7,664
547
104
7
0
243,613
1
W
Baron Samedi
8,084
577
68
5
0
250,637
3
W
Athena
6,956
497
46
3
0
263,412
0
L
Bellona
6,909
494
52
4
0
243,740
0
W
Discordia
6,877
491
43
3
0
289,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role