Player Matchup

Cthulhu
Cthulhu
Bloodshokk
Cthulhu
Level 29
God Stats
17W - 19L
1,352 SR
Queue Stats
38W - 47L
1,264 Elo+
Party 2
Kali
Kali
Devilspirit666
Kali
Level 28
God Stats
4W - 1L
1,505 SR
Queue Stats
12W - 8L
1,410 Elo+
Solo
Izanami
Izanami
RoseSawojka
Izanami
Level 25
God Stats
2W - 2L
1,229 SR
Queue Stats
29W - 43L
1,222 Elo+
Party 2
Gilgamesh
Gilgamesh
StudioJaybli
Gilgamesh
Level 11
God Stats
6W - 3L
1,295 SR
Queue Stats
16W - 19L
1,327 Elo+
Party 3
Zeus
Zeus
TotallyBones
Zeus
Level 21
God Stats
6W - 10L
1,273 SR
Queue Stats
18W - 27L
1,190 Elo+
Party 3
Team Averages
Level 23
1,331 SR
1,283 Elo+

VS

Team Averages
Level 18
1,500 SR
1,428 Elo+
Thor
Thor
DavidRuiz129
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anhur
Anhur
Ozz420
Anhur
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
73W - 90L
1,413 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Pelotus
Cu Chulainn
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
SabaLiii
Nemesis
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 79L
1,500 Elo+
Party 1
Poseidon
Poseidon
SuperDumb123
Poseidon
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bloodshokk
Cthulhu
16
5 / 3 / 4
10,044
502
12,227
11,993
7,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 2 / 2
11,413
571
7,449
16,968
8,183
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
RoseSawojka
Izanami
14
3 / 1 / 4
8,895
445
5,686
5,848
3,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gilgamesh
StudioJaybli
Gilgamesh
17
4 / 1 / 1
10,673
534
9,095
10,545
4,897
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 4 / 4
10,371
519
6,631
7,660
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 3
9,443
472
4,374
14,431
4,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Anhur
Ozz420
Anhur
16
4 / 3 / 0
9,244
462
6,781
13,038
3,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
Pelotus
Cu Chulainn
11
0 / 8 / 1
7,200
360
1,454
11,441
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Nemesis
SabaLiii
Nemesis
13
1 / 6 / 4
9,029
451
7,713
17,342
5,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poseidon
SuperDumb123
Poseidon
8
2 / 3 / 1
6,593
330
2,454
3,865
1,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
22
Kills
10
11
Deaths
24
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bloodshokk
Cthulhu
5
3
4
2.33
L
3
4
3
1.13
W
6
2
2
3.5
L
Anhur
Ozz420
Anhur
4
3
0
1.33
L
Cu Chulainn
Pelotus
Cu Chulainn
0
8
1
0.06
W
Izanami
RoseSawojka
Izanami
3
1
4
5
L
Nemesis
SabaLiii
Nemesis
1
6
4
0.5
W
Gilgamesh
StudioJaybli
Gilgamesh
4
1
1
4.5
L
Poseidon
SuperDumb123
Poseidon
2
3
1
0.83
W
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,088
Damage
22,776
53,014
Taken
60,117
26,339
Mitigated
21,405
17,342
Healing
9,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bloodshokk
Cthulhu
12,227
219
642
2,220
11,993
7,266
963
0
11,609
49,409
0
L
4,374
1,595
0
3,850
14,431
4,828
748
3,238
11,020
0
44,675
W
7,449
5,390
28
5,343
16,968
8,183
3,410
369
16,587
0
82,592
L
Anhur
Ozz420
Anhur
6,781
2,975
0
2,742
13,038
3,907
0
5,324
7,674
0
58,504
L
Cu Chulainn
Pelotus
Cu Chulainn
1,454
377
0
662
11,441
6,341
382
1,518
9,796
3,682
20,244
W
Izanami
RoseSawojka
Izanami
5,686
3,039
879
2,243
5,848
3,278
1,320
0
5,848
0
36,342
L
Nemesis
SabaLiii
Nemesis
7,713
2,455
0
1,919
17,342
5,328
0
6,040
11,258
0
36,491
W
Gilgamesh
StudioJaybli
Gilgamesh
9,095
3,590
0
3,834
10,545
4,897
1,947
1,121
9,408
0
65,364
L
Poseidon
SuperDumb123
Poseidon
2,454
567
0
0
3,865
1,001
0
2,194
1,447
14,502
0
W
6,631
1,351
768
1,385
7,660
2,715
3,191
1,247
6,219
43,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,396
Gold Earned
41,509
517
Minions Killed
333
0
Camps Cleared
0
1,652,308
Distance Traveled
1,450,380
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,044
502
88
4
0
361,214
0
L
Thor
9,443
472
100
5
0
342,881
0
W
Kali
11,413
571
132
7
0
315,741
0
L
Anhur
9,244
462
102
5
0
344,312
4
L
Cu Chulainn
7,200
360
53
3
0
220,042
1
W
Izanami
8,895
445
66
3
0
309,539
7
L
Nemesis
9,029
451
54
3
0
374,489
2
W
Gilgamesh
10,673
534
118
6
0
353,711
6
L
Poseidon
6,593
330
24
1
0
168,656
1
W
Zeus
10,371
519
113
6
0
312,103
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role