Player Matchup

Ganesha
Ganesha
MrFrostBie
Ganesha
Level 7
God Stats
2W - 2L
1,773 SR
Queue Stats
7W - 8L
1,296 Elo+
Party 2
Danzaburou
Danzaburou
RealWest86
Danzaburou
Level 26
God Stats
10W - 4L
1,500 SR
Queue Stats
17W - 12L
1,296 Elo+
Party 2
Baba Yaga
Baba Yaga
Samtermeriser
Baba Yaga
Level 14
God Stats
0W - 1L
1,495 SR
Queue Stats
7W - 9L
1,245 Elo+
Party 3
Thanatos
Thanatos
baltoriush
Thanatos
Level 13
God Stats
2W - 4L
1,434 SR
Queue Stats
13W - 18L
1,293 Elo+
Solo
Chaac
Chaac
xpawww
Chaac
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 172L
1,385 Elo+
Party 3
Team Averages
Level 19
1,540 SR
1,303 Elo+

VS

Team Averages
Level 20
1,508 SR
1,359 Elo+
Ao Kuang
Ao Kuang
CPastrana23
Ao Kuang
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 56L
1,404 Elo+
Solo
Thoth
Thoth
Gabis112
Thoth
Level 27
God Stats
5W - 5L
1,540 SR
Queue Stats
149W - 115L
1,428 Elo+
Solo
Medusa
Medusa
ShyüShingan
Medusa
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 137L
1,407 Elo+
Party 1
Jormungandr
Jormungandr
VdooNeodyme
Jormungandr
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 103L
1,406 Elo+
Party 1
Bellona
Bellona
kotimechi
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MrFrostBie
Ganesha
16
0 / 6 / 6
10,563
391
7,727
20,218
14,220
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
RealWest86
Danzaburou
17
4 / 9 / 2
11,842
439
14,874
19,758
6,301
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
Samtermeriser
Baba Yaga
19
2 / 5 / 7
13,019
482
16,727
15,677
6,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
baltoriush
Thanatos
19
9 / 8 / 2
12,887
477
13,692
23,382
8,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
xpawww
Chaac
19
1 / 6 / 1
12,096
448
5,192
19,208
11,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CPastrana23
Ao Kuang
19
11 / 6 / 4
13,354
495
20,754
32,721
12,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thoth
Gabis112
Thoth
20
4 / 2 / 7
14,273
529
16,786
12,591
7,192
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
19
4 / 5 / 13
12,357
458
14,421
16,478
4,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
VdooNeodyme
Jormungandr
20
15 / 1 / 9
13,734
509
19,417
21,107
22,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
kotimechi
Bellona
6
0 / 2 / 2
7,734
286
319
2,265
878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
69
16
Kills
34
34
Deaths
16
18
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CPastrana23
Ao Kuang
11
6
4
2.17
W
Thoth
Gabis112
Thoth
4
2
7
3.75
L
Ganesha
MrFrostBie
Ganesha
0
6
6
0.5
L
Danzaburou
RealWest86
Danzaburou
4
9
2
0.56
L
Baba Yaga
Samtermeriser
Baba Yaga
2
5
7
1.1
W
Medusa
4
5
13
2.1
W
Jormungandr
VdooNeodyme
Jormungandr
15
1
9
19.5
L
Thanatos
baltoriush
Thanatos
9
8
2
1.25
W
Bellona
kotimechi
Bellona
0
2
2
0.5
L
Chaac
xpawww
Chaac
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,212
Damage
71,697
98,243
Taken
85,162
47,151
Mitigated
47,955
31,744
Healing
21,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CPastrana23
Ao Kuang
20,754
6,017
402
12,866
32,721
12,611
938
9,832
22,323
83,236
0
W
Thoth
Gabis112
Thoth
16,786
270
170
1,901
12,591
7,192
322
2,667
9,453
105,245
0
L
Ganesha
MrFrostBie
Ganesha
7,727
590
0
878
20,218
14,220
803
8,932
11,286
30,025
0
L
Danzaburou
RealWest86
Danzaburou
14,874
8,769
0
2,966
19,758
6,301
0
12,040
7,718
0
70,678
L
Baba Yaga
Samtermeriser
Baba Yaga
16,727
707
78
5,021
15,677
6,634
1,312
11,750
3,927
85,402
0
W
Medusa
14,421
7,025
0
3,347
16,478
4,952
3,673
5,233
11,165
0
80,424
W
Jormungandr
VdooNeodyme
Jormungandr
19,417
6,197
609
2,072
21,107
22,322
1,097
4,587
16,350
59,797
0
L
Thanatos
baltoriush
Thanatos
13,692
2,327
0
17,720
23,382
8,209
0
10,073
13,309
0
95,297
W
Bellona
kotimechi
Bellona
319
73
0
0
2,265
878
0
1,037
1,016
0
3,419
L
Chaac
xpawww
Chaac
5,192
701
0
5,081
19,208
11,787
659
14,162
5,046
0
67,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,407
Gold Earned
61,452
540
Minions Killed
513
0
Camps Cleared
0
2,477,858
Distance Traveled
2,054,058
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
13,354
495
98
4
0
477,431
1
W
Thoth
14,273
529
208
8
0
497,061
5
L
Ganesha
10,563
391
19
1
0
493,075
1
L
Danzaburou
11,842
439
114
4
0
444,561
3
L
Baba Yaga
13,019
482
169
6
0
523,024
6
W
Medusa
12,357
458
128
5
0
479,266
3
W
Jormungandr
13,734
509
73
3
0
505,112
4
L
Thanatos
12,887
477
123
5
0
510,898
7
W
Bellona
7,734
286
6
0
0
95,188
0
L
Chaac
12,096
448
115
4
0
506,300
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role