Player Matchup

Chiron
Chiron
Silver III
 
Chiron
Silver III
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Sol
Sol
Gold V
HeyPacker-
Sol
Gold V
Level 86
God Stats
10W - 8L
1,434 SR
Queue Stats
26W - 31L
1,209 MMR
Party 1
Kali
Kali
Silver I
Spasmic Potato
Kali
Silver I
Level 157
God Stats
6W - 3L
1,345 SR
Queue Stats
254W - 267L
1,159 MMR
Party 2
Bacchus
Bacchus
Silver I
brkfastcreal941
Bacchus
Silver I
Level 107
God Stats
12W - 20L
1,550 SR
Queue Stats
79W - 100L
1,208 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
rayden_hogers
Sun Wukong
Silver V
Level 60
God Stats
1W - 2L
1,436 SR
Queue Stats
21W - 22L
1,168 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 113
1,453 SR
1,249 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,538 SR
1,243 MMR
Sobek
Sobek
Gold V
 
Sobek
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Gold V
I SchatzY I
Bakasura
Gold V
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
756W - 772L
1,160 MMR
Solo
Cthulhu
Cthulhu
Silver I
Kickstand1965
Cthulhu
Silver I
Level 108
God Stats
2W - 2L
1,517 SR
Queue Stats
26W - 26L
1,189 MMR
Solo
Chang'e
Chang'e
Gold IV
bvsedxjay_
Chang'e
Gold IV
Level 157
God Stats
2W - 4L
1,570 SR
Queue Stats
322W - 331L
1,196 MMR
Solo
Chernobog
Chernobog
Silver I
i2S_Karen
Chernobog
Silver I
Level 89
God Stats
50W - 28L
1,601 SR
Queue Stats
133W - 131L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
3 / 5 / 0
9,841
410
10,148
15,203
4,469
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
1 / 6 / 1
11,320
472
13,138
15,494
5,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 7 / 1
9,464
394
6,449
19,615
7,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
0 / 3 / 2
9,150
381
7,681
13,295
13,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
rayden_hogers
Sun Wukong
19
2 / 4 / 1
11,711
488
10,465
27,310
14,207
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
Zhong KuiTsukuyomiAthenaTiamatAchilles

VS

Bans
DanzaburouCu ChulainnSetApolloBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
1 / 4 / 13
11,983
499
7,223
22,736
27,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
I SchatzY I
Bakasura
20
11 / 2 / 3
14,455
602
12,130
19,122
11,610
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
20
2 / 0 / 5
13,838
577
18,823
18,782
20,572
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
bvsedxjay_
Chang'e
20
5 / 1 / 6
14,493
604
14,401
15,321
7,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chernobog
i2S_Karen
Chernobog
20
6 / 0 / 7
14,199
592
12,250
12,956
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
6
Kills
25
25
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
3
5
0
0.6
W
Sobek
 
Sobek
1
4
13
1.88
L
1
6
1
0.25
W
Bakasura
I SchatzY I
Bakasura
11
2
3
6.25
W
Cthulhu
2
0
5
4.5
L
0
7
1
0.07
L
0
3
2
0.33
W
Chang'e
bvsedxjay_
Chang'e
5
1
6
8
W
Chernobog
i2S_Karen
Chernobog
6
0
7
9.5
L
Sun Wukong
rayden_hogers
Sun Wukong
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,881
Damage
64,827
90,917
Taken
88,917
45,999
Mitigated
72,083
27,347
Healing
41,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
10,148
4,403
1,203
2,584
15,203
4,469
252
4,013
10,448
0
74,283
W
Sobek
 
Sobek
7,223
559
0
6,740
22,736
27,343
504
6,224
16,512
32,300
0
L
13,138
2,678
0
5,887
15,494
5,686
0
7,773
6,882
90,001
4,206
W
Bakasura
I SchatzY I
Bakasura
12,130
7,564
0
3,738
19,122
11,610
1,431
2,156
16,966
0
139,451
W
Cthulhu
18,823
2,218
166
6,948
18,782
20,572
202
2,302
16,480
100,617
0
L
6,449
2,459
0
5,537
19,615
7,990
600
5,721
13,364
0
66,896
L
7,681
388
0
3,440
13,295
13,647
0
5,481
7,630
33,252
0
W
Chang'e
bvsedxjay_
Chang'e
14,401
220
6,022
11,187
15,321
7,209
1,180
7,980
7,341
103,416
0
W
Chernobog
i2S_Karen
Chernobog
12,250
7,448
0
7,036
12,956
5,349
5,609
3,703
9,253
0
113,772
L
Sun Wukong
rayden_hogers
Sun Wukong
10,465
1,352
0
8,696
27,310
14,207
0
15,901
9,911
0
83,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,486
Gold Earned
68,968
621
Minions Killed
834
0
Camps Cleared
0
2,039,887
Distance Traveled
2,287,217
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,841
410
136
6
0
409,393
7
W
Sobek
11,983
499
43
2
0
430,522
7
L
Sol
11,320
472
165
7
0
375,650
4
W
Bakasura
14,455
602
212
9
0
526,864
0
W
Cthulhu
13,838
577
197
8
0
501,905
4
L
Kali
9,464
394
113
5
0
427,447
3
L
Bacchus
9,150
381
40
2
0
392,491
7
W
Chang'e
14,493
604
201
8
0
403,554
0
W
Chernobog
14,199
592
181
8
0
424,372
6
L
Sun Wukong
11,711
488
167
7
0
434,906
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role