Player Matchup

Arachne
Arachne
Benloef
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ullr
Ullr
Joost505
Ullr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Merlin029
Hun Batz
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,123 Elo+
Solo
Fenrir
Fenrir
Tagerò
Fenrir
Level 22
God Stats
0W - 2L
1,267 SR
Queue Stats
57W - 61L
1,496 Elo+
Solo
Sobek
Sobek
Zarbone
Sobek
Level 28
God Stats
6W - 6L
1,476 SR
Queue Stats
255W - 233L
1,493 Elo+
Solo
Team Averages
Level 23
1,449 SR
1,422 Elo+

VS

Team Averages
Level 72
1,397 SR
1,420 Elo+
Jormungandr
Jormungandr
ArchiNoob
Jormungandr
Level 118
God Stats
3W - 4L
1,277 SR
Queue Stats
285W - 247L
1,509 Elo+
Party 2
Nu Wa
Nu Wa
BronyaSh
Nu Wa
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
DimaAniy123
Chaac
Level 95
God Stats
25W - 22L
1,550 SR
Queue Stats
631W - 669L
1,415 Elo+
Party 3
Thoth
Thoth
FLAMEGOD95
Thoth
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,153 Elo+
Solo
Ah Puch
Ah Puch
Maksimodin
Ah Puch
Level 94
God Stats
1W - 2L
1,157 SR
Queue Stats
113W - 101L
1,521 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Benloef
Arachne
13
3 / 6 / 4
7,890
717
2,981
8,317
3,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ullr
13
0 / 10 / 8
7,515
683
6,147
13,523
8,034
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Merlin029
Hun Batz
14
1 / 10 / 5
7,740
704
5,184
13,660
5,705
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
Tagerò
Fenrir
16
9 / 4 / 6
10,365
942
14,075
18,507
16,837
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Zarbone
Sobek
14
4 / 5 / 7
7,963
724
8,406
15,570
18,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ArchiNoob
Jormungandr
16
9 / 4 / 13
10,207
928
15,216
18,265
12,742
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
BronyaSh
Nu Wa
14
4 / 5 / 17
9,492
863
8,718
8,810
4,047
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
12 / 2 / 17
10,965
997
16,406
12,969
12,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
15
3 / 3 / 16
9,333
848
7,415
6,694
2,460
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Maksimodin
Ah Puch
17
6 / 3 / 13
10,610
965
13,308
8,855
4,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
110
17
Kills
34
35
Deaths
17
30
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
ArchiNoob
Jormungandr
9
4
13
3.88
L
Arachne
Benloef
Arachne
3
6
4
0.83
W
Nu Wa
BronyaSh
Nu Wa
4
5
17
2.5
W
12
2
17
10.25
W
Thoth
3
3
16
3.67
L
Ullr
0
10
8
0.4
W
Ah Puch
Maksimodin
Ah Puch
6
3
13
4.17
L
Hun Batz
Merlin029
Hun Batz
1
10
5
0.35
L
Fenrir
Tagerò
Fenrir
9
4
6
3
L
Sobek
Zarbone
Sobek
4
5
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,793
Damage
61,063
69,577
Taken
55,593
52,212
Mitigated
35,988
13,342
Healing
19,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
ArchiNoob
Jormungandr
15,216
3,568
1,066
4,323
18,265
12,742
527
2,550
15,715
28,273
0
L
Arachne
Benloef
Arachne
2,981
1,623
0
133
8,317
3,415
0
6,009
2,204
0
5,144
W
Nu Wa
BronyaSh
Nu Wa
8,718
2,112
406
899
8,810
4,047
682
1,224
7,586
15,164
0
W
16,406
3,767
1,605
5,379
12,969
12,538
457
2,913
10,056
77
24,987
W
Thoth
7,415
792
987
1,220
6,694
2,460
657
983
5,711
15,911
0
L
Ullr
6,147
3,073
0
773
13,523
8,034
0
8,111
5,216
0
18,297
W
Ah Puch
Maksimodin
Ah Puch
13,308
1,021
1,013
2,356
8,855
4,201
895
736
8,119
39,052
0
L
Hun Batz
Merlin029
Hun Batz
5,184
697
0
0
13,660
5,705
0
8,813
4,673
0
13,540
L
Fenrir
Tagerò
Fenrir
14,075
2,309
1,436
6,344
18,507
16,837
0
10,699
7,614
0
19,177
L
Sobek
Zarbone
Sobek
8,406
989
1,280
3,376
15,570
18,221
0
10,180
5,136
18,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
50,607
64
Minions Killed
135
0
Camps Cleared
0
837,025
Distance Traveled
1,065,801
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,207
928
20
2
0
196,958
0
L
Arachne
7,890
717
3
0
0
108,454
0
W
Nu Wa
9,492
863
19
2
0
195,717
0
W
Chaac
10,965
997
14
1
0
244,787
0
W
Thoth
9,333
848
23
2
0
228,775
0
L
Ullr
7,515
683
30
3
0
154,449
0
W
Ah Puch
10,610
965
59
5
0
199,564
0
L
Hun Batz
7,740
704
10
1
0
161,119
0
L
Fenrir
10,365
942
4
0
0
194,668
0
L
Sobek
7,963
724
17
2
0
218,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role