Player Matchup

Hachiman
Hachiman
Cr0nex33
Hachiman
Level 39
God Stats
17W - 19L
1,419 SR
Queue Stats
731W - 797L
1,342 Elo+
Solo
Xing Tian
Xing Tian
Goughy2623
Xing Tian
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
42W - 58L
1,475 Elo+
Solo
Scylla
Scylla
PerverserEremit
Scylla
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,419 Elo+
Party 2
Kali
Kali
Schumeli
Kali
Level 35
God Stats
1W - 7L
1,186 SR
Queue Stats
95W - 104L
1,501 Elo+
Party 2
Gilgamesh
Gilgamesh
hi18t
Gilgamesh
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 102L
1,493 Elo+
Party 2
Team Averages
Level 39
1,421 SR
1,446 Elo+

VS

Team Averages
Level 47
1,513 SR
1,475 Elo+
Thor
Thor
Kane-Blendor
Thor
Level 27
God Stats
7W - 5L
1,500 SR
Queue Stats
109W - 99L
1,429 Elo+
Party 3
King Arthur
King Arthur
Kaneblendor16
King Arthur
Level 87
God Stats
16W - 19L
1,461 SR
Queue Stats
570W - 553L
1,500 Elo+
Party 3
Chang'e
Chang'e
Le Lesqueniste
Chang'e
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 25L
1,557 Elo+
Party 1
Apollo
Apollo
SpongeIV
Apollo
Level 57
God Stats
2W - 0L
1,729 SR
Queue Stats
53W - 42L
1,576 Elo+
Party 1
Merlin
Merlin
instyledemo
Merlin
Level 38
God Stats
25W - 43L
1,372 SR
Queue Stats
315W - 401L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Cr0nex33
Hachiman
14
4 / 7 / 7
9,327
444
10,251
15,242
5,389
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Goughy2623
Xing Tian
17
5 / 3 / 5
10,472
499
8,014
16,908
14,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 9 / 1
10,003
476
4,752
15,653
5,459
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
17
5 / 6 / 1
10,437
497
10,804
19,576
8,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
hi18t
Gilgamesh
15
0 / 7 / 1
8,507
405
8,140
14,529
13,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 4 / 10
11,562
551
9,793
16,150
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Kaneblendor16
King Arthur
19
4 / 0 / 5
11,803
562
8,807
15,344
18,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

19
11 / 2 / 7
12,644
602
16,555
13,008
4,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
SpongeIV
Apollo
16
2 / 5 / 5
10,961
522
10,439
16,598
6,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
16
9 / 5 / 3
10,877
518
10,922
10,795
3,695
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
62
16
Kills
32
32
Deaths
16
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Cr0nex33
Hachiman
4
7
7
1.07
L
Xing Tian
Goughy2623
Xing Tian
5
3
5
2.5
W
6
4
10
2.75
W
King Arthur
Kaneblendor16
King Arthur
4
0
5
6.5
W
11
2
7
7.25
L
2
9
1
0.28
L
Kali
5
6
1
0.92
W
Apollo
SpongeIV
Apollo
2
5
5
0.9
L
Gilgamesh
hi18t
Gilgamesh
0
7
1
0.07
W
Merlin
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,961
Damage
56,516
81,908
Taken
71,895
46,967
Mitigated
39,324
10,410
Healing
31,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Cr0nex33
Hachiman
10,251
4,087
0
2,005
15,242
5,389
396
4,922
9,915
0
49,848
L
Xing Tian
Goughy2623
Xing Tian
8,014
648
0
918
16,908
14,396
0
6,819
9,315
40,404
0
W
9,793
4,498
0
4,402
16,150
6,424
0
2,021
14,103
0
66,225
W
King Arthur
Kaneblendor16
King Arthur
8,807
1,762
0
6,070
15,344
18,420
1,258
210
15,134
0
68,884
W
16,555
1,003
3,407
8,573
13,008
4,448
264
3,067
9,835
75,348
0
L
4,752
970
0
3,358
15,653
5,459
0
6,077
9,160
53,130
0
L
Kali
10,804
5,541
0
3,446
19,576
8,306
0
5,210
14,028
0
69,995
W
Apollo
SpongeIV
Apollo
10,439
7,357
0
6,389
16,598
6,337
1,904
3,697
12,871
0
77,669
L
Gilgamesh
hi18t
Gilgamesh
8,140
2,478
0
683
14,529
13,417
0
2,480
12,013
0
40,769
W
Merlin
10,922
531
258
2,780
10,795
3,695
1,499
3,537
7,186
34,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,746
Gold Earned
57,847
437
Minions Killed
539
0
Camps Cleared
0
1,751,936
Distance Traveled
1,911,588
3
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,327
444
89
4
0
316,707
0
L
Xing Tian
10,472
499
51
2
0
412,867
1
W
Thor
11,562
551
97
5
0
428,294
3
W
King Arthur
11,803
562
133
6
0
370,910
11
W
Chang'e
12,644
602
125
6
0
392,020
4
L
Scylla
10,003
476
117
6
0
325,155
1
L
Kali
10,437
497
98
5
0
353,444
1
W
Apollo
10,961
522
119
6
0
356,851
1
L
Gilgamesh
8,507
405
82
4
0
343,763
0
W
Merlin
10,877
518
65
3
0
363,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role