Player Matchup

Camazotz
Camazotz
Silver I
KingButler123
Camazotz
Silver I
Level 144
God Stats
3W - 1L
1,710 SR
Queue Stats
62W - 54L
1,384 MMR
Solo
King Arthur
King Arthur
Gold IV
LaMuffin
King Arthur
Gold IV
Level 129
God Stats
25W - 23L
1,649 SR
Queue Stats
182W - 181L
1,410 MMR
Party 1
Izanami
Izanami
Silver II
LukMasterOne
Izanami
Silver II
Level 149
God Stats
2W - 5L
1,323 SR
Queue Stats
50W - 52L
1,380 MMR
Solo
Agni
Agni
Bronze III
TheToaster939
Agni
Bronze III
Level 35
God Stats
5W - 4L
1,651 SR
Queue Stats
60W - 66L
1,400 MMR
Solo
Sylvanus
Sylvanus
Silver I
iBrookesie
Sylvanus
Silver I
Level 120
God Stats
38W - 39L
1,545 SR
Queue Stats
63W - 67L
1,352 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,575 SR
1,385 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 89
1,459 SR
1,385 MMR
Rama
Rama
Gold II
GustavoLastra
Rama
Gold II
Level 157
God Stats
29W - 30L
1,546 SR
Queue Stats
514W - 518L
1,401 MMR
Solo
Tiamat
Tiamat
Bronze III
KhastikJr
Tiamat
Bronze III
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 11L
1,400 MMR
Solo
Pele
Pele
Gold V
SiKHaZe
Pele
Gold V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 84L
1,375 MMR
Solo
Xing Tian
Xing Tian
Gold V
TyrBlink
Xing Tian
Gold V
Level 41
God Stats
0W - 2L
1,344 SR
Queue Stats
252W - 253L
1,380 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
ftmaximo
Sun Wukong
Gold V
Level 97
God Stats
28W - 14L
1,405 SR
Queue Stats
187W - 181L
1,370 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
KingButler123
Camazotz
20
16 / 0 / 4
12,247
680
19,547
19,851
9,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
LaMuffin
King Arthur
18
1 / 1 / 2
10,894
605
10,099
18,544
12,190
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Izanami
LukMasterOne
Izanami
17
2 / 2 / 8
10,974
610
9,061
12,320
4,765
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 3 / 13
9,859
548
10,138
9,676
3,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
iBrookesie
Sylvanus
15
3 / 2 / 17
10,580
588
8,086
14,821
14,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ScyllaAthenaTsukuyomiApolloSet

VS

Bans
JanusAnhurGuan YuDanzaburouTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 0
9,701
539
7,785
13,287
4,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
KhastikJr
Tiamat
13
1 / 7 / 0
7,904
439
8,093
12,433
7,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pele
SiKHaZe
Pele
13
3 / 6 / 2
8,232
457
9,267
16,746
5,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
TyrBlink
Xing Tian
11
0 / 4 / 3
7,120
396
5,064
14,512
7,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
ftmaximo
Sun Wukong
14
1 / 4 / 0
8,472
471
7,834
16,741
9,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
13
24
Kills
8
8
Deaths
24
44
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
0
1
L
Tiamat
KhastikJr
Tiamat
1
7
0
0.14
W
Camazotz
KingButler123
Camazotz
16
0
4
18
W
King Arthur
LaMuffin
King Arthur
1
1
2
2
W
Izanami
LukMasterOne
Izanami
2
2
8
3
L
Pele
SiKHaZe
Pele
3
6
2
0.67
W
2
3
13
2.83
L
Xing Tian
TyrBlink
Xing Tian
0
4
3
0.38
L
Sun Wukong
ftmaximo
Sun Wukong
1
4
0
0.25
W
Sylvanus
iBrookesie
Sylvanus
3
2
17
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,931
Damage
38,043
75,212
Taken
73,719
45,184
Mitigated
34,150
35,823
Healing
17,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,785
6,053
0
3,768
13,287
4,002
0
1,155
12,110
0
71,804
L
Tiamat
KhastikJr
Tiamat
8,093
1,018
0
2,658
12,433
7,250
0
4,778
7,503
58,722
0
W
Camazotz
KingButler123
Camazotz
19,547
4,788
0
13,720
19,851
9,555
918
3,722
16,129
0
95,703
W
King Arthur
LaMuffin
King Arthur
10,099
382
0
6,708
18,544
12,190
530
428
18,116
0
79,088
W
Izanami
LukMasterOne
Izanami
9,061
5,179
0
4,356
12,320
4,765
6,294
1,618
10,702
0
84,156
L
Pele
SiKHaZe
Pele
9,267
1,713
0
4,038
16,746
5,628
0
4,337
12,199
0
49,712
W
10,138
872
0
728
9,676
3,752
429
2,176
7,500
55,251
0
L
Xing Tian
TyrBlink
Xing Tian
5,064
318
0
1,944
14,512
7,384
0
5,984
8,396
21,770
0
L
Sun Wukong
ftmaximo
Sun Wukong
7,834
887
0
5,003
16,741
9,886
0
1,384
15,287
0
58,296
W
Sylvanus
iBrookesie
Sylvanus
8,086
1,721
4,722
5,589
14,821
14,922
897
6,573
8,248
25,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,554
Gold Earned
41,429
612
Minions Killed
502
0
Camps Cleared
0
1,821,670
Distance Traveled
1,625,977
22
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
9,701
539
141
8
0
308,694
2
L
Tiamat
7,904
439
125
7
0
297,927
0
W
Camazotz
12,247
680
143
8
0
398,211
1
W
King Arthur
10,894
605
152
8
0
384,932
6
W
Izanami
10,974
610
166
9
0
350,901
5
L
Pele
8,232
457
86
5
0
372,401
1
W
Agni
9,859
548
108
6
0
362,729
6
L
Xing Tian
7,120
396
30
2
0
311,922
5
L
Sun Wukong
8,472
471
120
7
0
335,033
3
W
Sylvanus
10,580
588
43
2
0
324,897
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role