Player Matchup

Yemoja
Yemoja
BIueIvyC
Yemoja
Level 7
God Stats
1W - 2L
1,222 SR
Queue Stats
2W - 3L
1,149 Elo+
Solo
Nu Wa
Nu Wa
Billr
Nu Wa
Level 12
God Stats
2W - 0L
1,468 SR
Queue Stats
20W - 13L
1,601 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Capamara
Tsukuyomi
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,641 Elo+
Party 1
Heimdallr
Heimdallr
LUANPORRALOKA
Heimdallr
Level 29
God Stats
20W - 21L
1,545 SR
Queue Stats
97W - 110L
1,511 Elo+
Solo
Sun Wukong
Sun Wukong
MurilexORei
Sun Wukong
Level 4
God Stats
4W - 2L
1,500 SR
Queue Stats
72W - 77L
1,124 Elo+
Solo
Team Averages
Level 30
1,447 SR
1,405 Elo+

VS

Team Averages
Level 15
1,528 SR
1,385 Elo+
Olorun
Olorun
IAlduinI
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,194 Elo+
Solo
Izanami
Izanami
Poch8
Izanami
Level 16
God Stats
5W - 5L
1,500 SR
Queue Stats
102W - 92L
1,335 Elo+
Solo
The Morrigan
The Morrigan
lctEMPALADOR
The Morrigan
Level 29
God Stats
3W - 7L
1,310 SR
Queue Stats
145W - 123L
1,550 Elo+
Solo
Da Ji
Da Ji
yDR4G0
Da Ji
Level 11
God Stats
0W - 1L
1,844 SR
Queue Stats
16W - 10L
1,440 Elo+
Solo
Ymir
Ymir
zSebax__
Ymir
Level 17
God Stats
25W - 27L
1,488 SR
Queue Stats
228W - 290L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BIueIvyC
Yemoja
20
2 / 4 / 17
13,551
467
7,079
17,475
14,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nu Wa
Billr
Nu Wa
20
19 / 4 / 14
17,280
596
37,210
14,869
5,764
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Capamara
Tsukuyomi
20
13 / 6 / 7
16,246
560
16,127
26,184
11,535
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
LUANPORRALOKA
Heimdallr
20
8 / 7 / 11
14,752
509
20,714
22,398
9,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
MurilexORei
Sun Wukong
20
3 / 7 / 7
14,974
516
9,859
20,271
19,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IAlduinI
Olorun
15
2 / 12 / 5
10,836
374
6,351
19,480
6,716
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Poch8
Izanami
17
2 / 10 / 7
12,080
417
8,654
22,647
10,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
lctEMPALADOR
The Morrigan
20
18 / 6 / 6
17,545
605
34,637
25,194
10,868
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
yDR4G0
Da Ji
20
5 / 9 / 6
14,331
494
10,029
22,195
13,187
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
18
1 / 9 / 10
11,731
405
8,513
27,616
22,957
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
62
45
Kills
28
28
Deaths
46
56
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Yemoja
BIueIvyC
Yemoja
2
4
17
2.63
W
Nu Wa
Billr
Nu Wa
19
4
14
6.5
W
Tsukuyomi
Capamara
Tsukuyomi
13
6
7
2.75
L
Olorun
IAlduinI
Olorun
2
12
5
0.38
W
Heimdallr
LUANPORRALOKA
Heimdallr
8
7
11
1.93
W
Sun Wukong
MurilexORei
Sun Wukong
3
7
7
0.93
L
Izanami
Poch8
Izanami
2
10
7
0.55
L
The Morrigan
lctEMPALADOR
The Morrigan
18
6
6
3.5
L
Da Ji
yDR4G0
Da Ji
5
9
6
0.89
L
Ymir
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,989
Damage
68,184
101,197
Taken
117,132
60,891
Mitigated
63,835
21,028
Healing
22,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
BIueIvyC
Yemoja
7,079
2,124
3,343
1,929
17,475
14,845
799
7,780
9,645
34,755
0
W
Nu Wa
Billr
Nu Wa
37,210
8,437
0
863
14,869
5,764
5,375
9,473
5,088
129,990
0
W
Tsukuyomi
Capamara
Tsukuyomi
16,127
3,692
0
6,854
26,184
11,535
3,336
8,442
17,480
135
131,109
L
Olorun
IAlduinI
Olorun
6,351
3,692
595
3,121
19,480
6,716
732
13,400
6,080
38,276
0
W
Heimdallr
LUANPORRALOKA
Heimdallr
20,714
11,159
570
6,801
22,398
9,449
1,768
8,479
13,814
0
114,296
W
Sun Wukong
MurilexORei
Sun Wukong
9,859
3,339
0
668
20,271
19,298
442
5,359
14,507
0
112,978
L
Izanami
Poch8
Izanami
8,654
4,518
0
3,449
22,647
10,107
530
9,065
13,582
0
77,261
L
The Morrigan
lctEMPALADOR
The Morrigan
34,637
5,837
0
10,855
25,194
10,868
22
7,647
17,476
134,054
16,448
L
Da Ji
yDR4G0
Da Ji
10,029
1,765
0
2,746
22,195
13,187
980
5,787
16,408
0
73,378
L
Ymir
8,513
2,188
0
1,836
27,616
22,957
535
12,536
15,080
45,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,803
Gold Earned
66,523
712
Minions Killed
626
0
Camps Cleared
0
2,502,801
Distance Traveled
2,444,160
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,551
467
60
2
0
494,615
0
W
Nu Wa
17,280
596
166
6
0
485,976
0
W
Tsukuyomi
16,246
560
171
6
0
527,345
1
L
Olorun
10,836
374
80
3
0
325,192
5
W
Heimdallr
14,752
509
143
5
0
480,407
6
W
Sun Wukong
14,974
516
172
6
0
514,458
0
L
Izanami
12,080
417
114
4
0
524,244
3
L
The Morrigan
17,545
605
222
8
0
555,747
6
L
Da Ji
14,331
494
142
5
0
495,095
0
L
Ymir
11,731
405
68
2
0
543,882
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role