Player Matchup

Kukulkan
Kukulkan
AionicTwist
Kukulkan
Level 8
God Stats
11W - 9L
1,576 SR
Queue Stats
23W - 25L
1,414 Elo+
Solo
Danzaburou
Danzaburou
Jay123234
Danzaburou
Level 23
God Stats
35W - 42L
1,446 SR
Queue Stats
81W - 92L
1,345 Elo+
Party 1
Thor
Thor
Tikermaster16
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,481 Elo+
Solo
Bellona
Bellona
tylermoe1
Bellona
Level 13
God Stats
26W - 33L
1,393 SR
Queue Stats
44W - 53L
1,280 Elo+
Party 1
Neith
Neith
yunscenario
Neith
Level 12
God Stats
10W - 25L
1,206 SR
Queue Stats
62W - 115L
1,243 Elo+
Solo
Team Averages
Level 12
1,424 SR
1,353 Elo+

VS

Team Averages
Level 19
1,463 SR
1,451 Elo+
Ares
Ares
EstaVaPalKhan
Ares
Level 30
God Stats
12W - 1L
1,573 SR
Queue Stats
31W - 15L
1,568 Elo+
Solo
Scylla
Scylla
HaaaarderDaddyy
Scylla
Level 16
God Stats
17W - 19L
1,417 SR
Queue Stats
69W - 58L
1,478 Elo+
Solo
Ullr
Ullr
JohnCenile
Ullr
Level 24
God Stats
7W - 12L
1,382 SR
Queue Stats
29W - 36L
1,341 Elo+
Solo
Khepri
Khepri
MouDuBatte
Khepri
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,495 Elo+
Solo
Da Ji
Da Ji
gopherboi
Da Ji
Level 7
God Stats
9W - 4L
1,443 SR
Queue Stats
20W - 14L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AionicTwist
Kukulkan
15
0 / 3 / 6
8,976
898
10,511
8,289
3,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Jay123234
Danzaburou
15
7 / 14 / 4
10,852
1,085
19,075
21,101
8,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 15 / 3
9,117
912
3,109
20,586
7,565
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
tylermoe1
Bellona
15
2 / 7 / 8
9,708
971
10,873
18,353
12,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 6 / 6
9,085
909
4,839
13,356
5,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

0

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 1 / 26
12,446
1,245
10,426
14,138
16,864
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
13 / 2 / 24
13,079
1,308
25,008
7,339
4,204
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
7 / 3 / 27
11,037
1,104
11,670
8,895
5,010
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
MouDuBatte
Khepri
17
4 / 3 / 19
10,170
1,017
7,215
12,201
14,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Da Ji
gopherboi
Da Ji
18
12 / 3 / 21
12,118
1,212
21,362
9,400
5,647
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
162
12
Kills
45
45
Deaths
12
27
Assists
117
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AionicTwist
Kukulkan
0
3
6
1
W
9
1
26
22
W
13
2
24
12.5
L
Danzaburou
Jay123234
Danzaburou
7
14
4
0.64
W
7
3
27
6.83
W
Khepri
MouDuBatte
Khepri
4
3
19
4.5
L
2
15
3
0.23
W
Da Ji
gopherboi
Da Ji
12
3
21
7.5
L
Bellona
tylermoe1
Bellona
2
7
8
0.86
L
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,407
Damage
75,681
81,685
Taken
51,973
36,490
Mitigated
46,391
2,976
Healing
3,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AionicTwist
Kukulkan
10,511
577
0
0
8,289
3,102
0
3,903
4,386
30,266
0
W
10,426
636
0
1,044
14,138
16,864
0
3,327
10,811
21,100
0
W
25,008
1,509
0
844
7,339
4,204
0
2,259
5,080
49,402
0
L
Danzaburou
Jay123234
Danzaburou
19,075
11,531
231
1,510
21,101
8,556
0
10,461
10,640
0
34,135
W
11,670
5,552
0
1,551
8,895
5,010
0
1,700
7,195
0
31,450
W
Khepri
MouDuBatte
Khepri
7,215
1,054
0
0
12,201
14,666
0
1,994
10,207
12,227
0
L
3,109
622
0
0
20,586
7,565
0
14,484
6,102
0
21,989
W
Da Ji
gopherboi
Da Ji
21,362
7,026
0
500
9,400
5,647
0
1,396
8,004
0
32,134
L
Bellona
tylermoe1
Bellona
10,873
2,612
0
777
18,353
12,244
0
8,811
9,542
181
14,621
L
4,839
2,286
0
458
13,356
5,023
0
4,990
8,366
0
16,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,738
Gold Earned
58,850
124
Minions Killed
186
6
Camps Cleared
3
782,681
Distance Traveled
857,147
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,976
898
41
4
1
192,209
0
W
Ares
12,446
1,245
27
3
1
190,781
1
W
Scylla
13,079
1,308
64
6
0
183,167
1
L
Danzaburou
10,852
1,085
25
3
3
149,001
1
W
Ullr
11,037
1,104
51
5
0
136,821
0
W
Khepri
10,170
1,017
13
1
0
168,333
2
L
Thor
9,117
912
28
3
0
128,615
1
W
Da Ji
12,118
1,212
31
3
2
178,045
0
L
Bellona
9,708
971
3
0
1
176,804
1
L
Neith
9,085
909
27
3
1
136,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role