Player Matchup

Ah Muzen Cab
Ah Muzen Cab
HIND0R
Ah Muzen Cab
Level 105
God Stats
24W - 16L
1,579 SR
Queue Stats
239W - 139L
1,724 Elo+
Party 2
Neith
Neith
MusturaSimp
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 9L
1,745 Elo+
Party 2
He Bo
He Bo
YuckyDucky
He Bo
Level 112
God Stats
4W - 0L
1,495 SR
Queue Stats
60W - 21L
1,775 Elo+
Party 2
Team Averages
Level 77
1,525 SR
1,748 Elo+

VS

Team Averages
Level 31
1,605 SR
1,745 Elo+
Janus
Janus
BarryMyRoostiner
Janus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 4L
1,875 Elo+
Party 1
Odin
Odin
LunaShiningMoon
Odin
Level 18
God Stats
2W - 1L
1,816 SR
Queue Stats
37W - 6L
1,861 Elo+
Party 1
Gilgamesh
Gilgamesh
Zerkyle
Gilgamesh
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
HIND0R
Ah Muzen Cab
14
9 / 7 / 9
11,312
808
11,917
12,270
5,187
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
7 / 2 / 13
12,024
859
14,560
15,174
12,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
15
6 / 5 / 13
11,052
789
11,517
9,453
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 8 / 9
9,968
712
11,275
11,383
3,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 7 / 4
9,420
673
3,874
14,301
5,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
Zerkyle
Gilgamesh
13
6 / 7 / 3
9,974
712
10,615
18,310
8,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
28
22
Kills
12
14
Deaths
22
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
8
9
0.94
W
Ah Muzen Cab
HIND0R
Ah Muzen Cab
9
7
9
1.93
L
3
7
4
0.71
W
7
2
13
6.75
W
He Bo
6
5
13
2.5
L
Gilgamesh
Zerkyle
Gilgamesh
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,994
Damage
25,764
36,897
Taken
43,994
20,383
Mitigated
17,503
6,492
Healing
3,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,275
410
0
239
11,383
3,717
353
1,261
10,013
34,270
0
W
Ah Muzen Cab
HIND0R
Ah Muzen Cab
11,917
3,897
0
1,385
12,270
5,187
1,731
3,416
8,654
0
32,979
L
3,874
413
0
1,378
14,301
5,292
656
3,934
10,165
0
27,047
W
14,560
5,122
0
3,662
15,174
12,010
805
5,047
9,837
0
45,948
W
He Bo
11,517
760
0
1,445
9,453
3,186
469
2,156
7,127
47,714
0
L
Gilgamesh
Zerkyle
Gilgamesh
10,615
3,238
373
1,438
18,310
8,494
640
5,770
12,236
0
34,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,388
Gold Earned
29,362
168
Minions Killed
152
0
Camps Cleared
0
655,628
Distance Traveled
719,235
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,968
712
56
4
0
211,499
4
W
Ah Muzen Cab
11,312
808
41
3
0
205,623
0
L
Odin
9,420
673
52
4
0
253,609
2
W
Neith
12,024
859
58
4
0
229,680
2
W
He Bo
11,052
789
69
5
0
220,325
1
L
Gilgamesh
9,974
712
44
3
0
254,127
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role