Player Matchup

Gilgamesh
Gilgamesh
Daemons Embrace
Gilgamesh
Level 109
God Stats
4W - 1L
1,574 SR
Queue Stats
55W - 41L
1,581 Elo+
Solo
Danzaburou
Danzaburou
Drush
Danzaburou
Level 88
God Stats
16W - 10L
1,567 SR
Queue Stats
109W - 87L
1,574 Elo+
Solo
Anubis
Anubis
RedBeardedWizard
Anubis
Level 155
God Stats
8W - 10L
1,718 SR
Queue Stats
182W - 214L
1,636 Elo+
Solo
Team Averages
Level 117
1,620 SR
1,597 Elo+

VS

Team Averages
Level 115
1,433 SR
1,606 Elo+
Ullr
Ullr
ExaminedPilot15
Ullr
Level 119
God Stats
0W - 2L
1,436 SR
Queue Stats
56W - 51L
1,655 Elo+
Solo
Agni
Agni
lv99newyorker
Agni
Level 89
God Stats
0W - 4L
1,216 SR
Queue Stats
12W - 16L
1,502 Elo+
Solo
Gilgamesh
Gilgamesh
theDarkBriar
Gilgamesh
Level 138
God Stats
35W - 25L
1,648 SR
Queue Stats
67W - 48L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Daemons Embrace
Gilgamesh
12
6 / 1 / 6
8,701
791
6,083
7,305
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Drush
Danzaburou
11
1 / 3 / 7
7,759
705
4,596
6,578
2,099
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
7 / 2 / 6
9,149
832
7,572
6,213
2,389
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 3
7,319
665
4,418
8,375
2,523
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 5 / 4
7,300
664
6,389
6,624
1,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
theDarkBriar
Gilgamesh
10
2 / 5 / 2
6,987
635
3,681
8,520
6,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
15
14
Kills
6
6
Deaths
14
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Daemons Embrace
Gilgamesh
6
1
6
9
W
Danzaburou
Drush
Danzaburou
1
3
7
1.5
L
2
4
3
0.88
W
7
2
6
5
L
2
5
4
0.8
L
Gilgamesh
theDarkBriar
Gilgamesh
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,251
Damage
14,488
20,096
Taken
23,519
9,690
Mitigated
10,707
5,545
Healing
1,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Daemons Embrace
Gilgamesh
6,083
1,522
70
1,652
7,305
5,202
265
1,463
5,842
0
17,224
W
Danzaburou
Drush
Danzaburou
4,596
1,067
0
1,464
6,578
2,099
1,137
3,114
3,464
0
31,086
L
4,418
2,147
0
1,468
8,375
2,523
0
1,512
6,863
0
25,409
W
7,572
0
0
2,359
6,213
2,389
297
1,920
4,293
39,819
0
L
6,389
344
0
1
6,624
1,606
0
3,356
3,268
17,421
0
L
Gilgamesh
theDarkBriar
Gilgamesh
3,681
651
0
394
8,520
6,578
0
2,724
5,796
0
16,961

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
21,606
147
Minions Killed
85
0
Camps Cleared
0
564,601
Distance Traveled
516,088
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,701
791
16
1
0
220,163
4
W
Danzaburou
7,759
705
74
7
0
179,502
2
L
Ullr
7,319
665
38
3
0
162,719
1
W
Anubis
9,149
832
57
5
0
164,936
0
L
Agni
7,300
664
27
2
0
165,888
0
L
Gilgamesh
6,987
635
20
2
0
187,481
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role