Player Matchup

Anhur
Anhur
JJmonster07
Anhur
Level 24
God Stats
10W - 11L
1,344 SR
Queue Stats
66W - 61L
1,539 Elo+
Solo
Ares
Ares
Legendary_Gundam
Ares
Level 18
God Stats
18W - 18L
1,720 SR
Queue Stats
107W - 98L
1,619 Elo+
Solo
Gilgamesh
Gilgamesh
NebulousBison8
Gilgamesh
Level 26
God Stats
4W - 7L
1,354 SR
Queue Stats
73W - 47L
1,664 Elo+
Solo
Chaac
Chaac
TheLazyDuck90
Chaac
Level 29
God Stats
30W - 21L
1,613 SR
Queue Stats
163W - 161L
1,608 Elo+
Solo
Tiamat
Tiamat
xXll-Temp-_-llXx
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 216L
1,559 Elo+
Solo
Team Averages
Level 23
1,506 SR
1,598 Elo+

VS

Team Averages
Level 22
1,508 SR
1,588 Elo+
Merlin
Merlin
Brick1017Skwad
Merlin
Level 29
God Stats
3W - 3L
1,624 SR
Queue Stats
68W - 61L
1,594 Elo+
Solo
Artemis
Artemis
Espantalh0Bra
Artemis
Level 25
God Stats
15W - 19L
1,376 SR
Queue Stats
114W - 90L
1,526 Elo+
Solo
Gilgamesh
Gilgamesh
Fearnightmare87
Gilgamesh
Level 25
God Stats
12W - 8L
1,523 SR
Queue Stats
96W - 41L
1,702 Elo+
Solo
Medusa
Medusa
Kev Blizzy
Medusa
Level 3
God Stats
14W - 12L
1,711 SR
Queue Stats
16W - 16L
1,627 Elo+
Solo
Ymir
Ymir
matheuszika9
Ymir
Level 28
God Stats
3W - 4L
1,304 SR
Queue Stats
51W - 48L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 5
7,973
469
4,501
9,743
3,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 4 / 5
9,108
536
6,841
14,881
13,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
NebulousBison8
Gilgamesh
16
7 / 4 / 5
10,337
608
10,303
14,126
8,419
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
1 / 5 / 1
8,260
486
6,604
15,213
8,996
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

10
2 / 7 / 1
7,401
435
4,877
9,978
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 5
8,856
521
7,432
9,984
3,345
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
16
0 / 3 / 6
8,942
526
7,391
11,631
4,126
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Fearnightmare87
Gilgamesh
17
9 / 1 / 6
10,557
621
12,591
12,377
6,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Kev Blizzy
Medusa
14
7 / 3 / 7
9,103
535
7,903
10,893
3,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
1 / 3 / 10
8,084
476
3,140
8,815
8,906
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
56
14
Kills
22
25
Deaths
15
17
Assists
34
Player
Kills
Deaths
Assists
KDA
W
5
5
5
1.5
W
Artemis
0
3
6
1
W
Gilgamesh
Fearnightmare87
Gilgamesh
9
1
6
12
L
1
5
5
0.7
W
Medusa
Kev Blizzy
Medusa
7
3
7
3.5
L
3
4
5
1.38
L
Gilgamesh
NebulousBison8
Gilgamesh
7
4
5
2.38
L
1
5
1
0.3
W
1
3
10
2
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,126
Damage
38,457
63,941
Taken
53,700
38,535
Mitigated
26,052
16,915
Healing
13,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,432
77
0
2,838
9,984
3,345
726
2,540
7,184
48,105
0
W
Artemis
7,391
3,437
0
3,181
11,631
4,126
603
1,149
10,424
0
57,544
W
Gilgamesh
Fearnightmare87
Gilgamesh
12,591
4,030
0
1,311
12,377
6,133
0
1,023
11,306
0
85,291
L
4,501
1,153
0
1,957
9,743
3,418
0
2,784
6,959
0
41,589
W
Medusa
Kev Blizzy
Medusa
7,903
2,438
1,121
2,370
10,893
3,542
518
3,520
7,273
0
43,328
L
6,841
397
0
3,222
14,881
13,367
0
3,636
11,245
26,215
0
L
Gilgamesh
NebulousBison8
Gilgamesh
10,303
3,031
0
2,528
14,126
8,419
0
2,246
11,880
0
70,214
L
6,604
327
0
6,057
15,213
8,996
672
3,057
12,156
0
51,379
W
3,140
780
907
1,304
8,815
8,906
305
3,277
5,444
20,804
0
L
4,877
329
123
3,028
9,978
4,335
469
4,224
5,754
27,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,079
Gold Earned
45,542
372
Minions Killed
430
0
Camps Cleared
0
1,415,756
Distance Traveled
1,549,304
20
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,856
521
79
5
0
294,827
5
W
Artemis
8,942
526
115
7
0
261,542
0
W
Gilgamesh
10,557
621
139
8
0
364,971
0
L
Anhur
7,973
469
81
5
0
273,509
3
W
Medusa
9,103
535
63
4
0
331,446
0
L
Ares
9,108
536
35
2
0
306,991
5
L
Gilgamesh
10,337
608
104
6
0
314,344
6
L
Chaac
8,260
486
94
6
0
285,505
3
W
Ymir
8,084
476
34
2
0
296,518
1
L
Tiamat
7,401
435
58
3
0
235,407
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role