Player Matchup

Kukulkan
Kukulkan
NotMyBusiness
Kukulkan
Level 74
God Stats
3W - 4L
1,500 SR
Queue Stats
361W - 331L
1,528 Elo+
Party 1
Odin
Odin
PyroPyxel
Odin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 26L
1,510 Elo+
Solo
Cupid
Cupid
Reexani
Cupid
Level 98
God Stats
11W - 6L
1,683 SR
Queue Stats
280W - 243L
1,541 Elo+
Party 1
Cthulhu
Cthulhu
RussiaDemais
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
xNoxiousGoblinx
Chang'e
Level 126
God Stats
4W - 3L
1,695 SR
Queue Stats
186W - 186L
1,584 Elo+
Solo
Team Averages
Level 113
1,575 SR
1,533 Elo+

VS

Team Averages
Level 115
1,430 SR
1,517 Elo+
Nu Wa
Nu Wa
BeerALkaSH
Nu Wa
Level 127
God Stats
6W - 9L
1,217 SR
Queue Stats
592W - 576L
1,524 Elo+
Party 2
Vamana
Vamana
BlueDevil54
Vamana
Level 44
God Stats
5W - 4L
1,515 SR
Queue Stats
207W - 217L
1,516 Elo+
Party 3
Terra
Terra
Justmate
Terra
Level 128
God Stats
3W - 3L
1,454 SR
Queue Stats
183W - 182L
1,513 Elo+
Party 2
Merlin
Merlin
Scream722
Merlin
Level 128
God Stats
4W - 6L
1,482 SR
Queue Stats
381W - 363L
1,543 Elo+
Party 3
Amaterasu
Amaterasu
XRESUSCITATE
Amaterasu
Level 146
God Stats
2W - 3L
1,480 SR
Queue Stats
179W - 194L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NotMyBusiness
Kukulkan
15
5 / 2 / 15
9,029
903
16,622
7,047
3,330
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Odin
16
12 / 3 / 11
9,924
992
12,606
10,208
7,708
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
Reexani
Cupid
16
5 / 1 / 18
9,255
926
14,495
11,705
5,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
RussiaDemais
Cthulhu
14
1 / 2 / 21
8,419
842
11,268
12,900
13,932
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 0 / 13
8,456
846
5,505
11,151
7,084
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 5 / 3
7,346
735
8,292
8,810
2,603
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
12
1 / 8 / 3
7,077
708
7,623
15,477
6,873
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Terra
Justmate
Terra
12
0 / 4 / 2
7,084
708
5,822
11,043
4,409
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Scream722
Merlin
13
2 / 4 / 2
7,545
755
9,371
8,015
2,841
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
XRESUSCITATE
Amaterasu
14
4 / 4 / 2
8,683
868
7,748
22,730
14,565
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
20
25
Kills
8
8
Deaths
25
78
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
1
5
3
0.5
L
Vamana
1
8
3
0.31
L
Terra
Justmate
Terra
0
4
2
0.25
W
Kukulkan
NotMyBusiness
Kukulkan
5
2
15
6.25
W
Odin
12
3
11
5.83
W
Cupid
Reexani
Cupid
5
1
18
14
W
Cthulhu
RussiaDemais
Cthulhu
1
2
21
5.75
L
Merlin
Scream722
Merlin
2
4
2
0.75
L
Amaterasu
XRESUSCITATE
Amaterasu
4
4
2
1.25
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,496
Damage
38,856
53,011
Taken
66,075
37,195
Mitigated
31,291
32,164
Healing
25,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
8,292
849
992
642
8,810
2,603
0
3,912
4,898
17,437
0
L
Vamana
7,623
3,159
536
1,767
15,477
6,873
0
8,056
7,421
0
15,069
L
Terra
Justmate
Terra
5,822
45
5,319
2,955
11,043
4,409
0
6,403
4,640
14,496
0
W
Kukulkan
NotMyBusiness
Kukulkan
16,622
1,474
1,967
561
7,047
3,330
928
3,425
3,622
33,327
0
W
Odin
12,606
2,486
2,939
1,397
10,208
7,708
810
3,616
6,592
0
19,159
W
Cupid
Reexani
Cupid
14,495
8,388
338
3,717
11,705
5,141
2,863
7,684
4,021
0
31,570
W
Cthulhu
RussiaDemais
Cthulhu
11,268
393
2,526
1,513
12,900
13,932
540
4,799
8,101
21,332
0
L
Merlin
Scream722
Merlin
9,371
153
1,557
1,067
8,015
2,841
0
3,676
4,339
22,646
0
L
Amaterasu
XRESUSCITATE
Amaterasu
7,748
1,747
94
11,068
22,730
14,565
0
11,348
11,382
0
10,026
W
5,505
1,017
10,490
6,716
11,151
7,084
617
3,961
7,190
17,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,083
Gold Earned
37,735
119
Minions Killed
80
0
Camps Cleared
0
1,007,849
Distance Traveled
893,139
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,346
735
15
2
0
159,695
5
L
Vamana
7,077
708
12
1
0
181,141
0
L
Terra
7,084
708
23
2
0
184,153
1
W
Kukulkan
9,029
903
36
4
0
168,060
2
W
Odin
9,924
992
12
1
0
223,726
0
W
Cupid
9,255
926
22
2
0
194,963
0
W
Cthulhu
8,419
842
26
3
0
208,042
0
L
Merlin
7,545
755
28
3
0
160,976
0
L
Amaterasu
8,683
868
2
0
0
207,174
1
W
Chang'e
8,456
846
23
2
0
213,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role