Player Matchup

Ymir
Ymir
Coexist64
Ymir
Level 5
God Stats
45W - 44L
1,795 SR
Queue Stats
62W - 83L
1,814 Elo+
Solo
Neith
Neith
LarrySchmit
Neith
Level 29
God Stats
3W - 0L
1,667 SR
Queue Stats
35W - 10L
1,709 Elo+
Solo
Poseidon
Poseidon
Poor_Frenchy-_-
Poseidon
Level 18
God Stats
3W - 3L
1,543 SR
Queue Stats
114W - 108L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
Sololanemain
Gilgamesh
Level 18
God Stats
5W - 4L
1,443 SR
Queue Stats
42W - 27L
1,702 Elo+
Solo
Mercury
Mercury
alcooligan
Mercury
Level 20
God Stats
10W - 13L
1,592 SR
Queue Stats
51W - 62L
1,514 Elo+
Solo
Team Averages
Level 18
1,608 SR
1,653 Elo+

VS

Team Averages
Level 17
1,621 SR
1,612 Elo+
Discordia
Discordia
Ciron4
Discordia
Level 16
God Stats
5W - 12L
1,298 SR
Queue Stats
65W - 63L
1,664 Elo+
Solo
Gilgamesh
Gilgamesh
Fathertwan
Gilgamesh
Level 28
God Stats
7W - 4L
1,763 SR
Queue Stats
131W - 130L
1,567 Elo+
Solo
Guan Yu
Guan Yu
FreeFrasier
Guan Yu
Level 27
God Stats
5W - 1L
1,987 SR
Queue Stats
111W - 88L
1,651 Elo+
Solo
Artemis
Artemis
KungFoFührer
Artemis
Level 4
God Stats
4W - 5L
1,556 SR
Queue Stats
28W - 27L
1,679 Elo+
Solo
Ra
Ra
TheMapleDaddy
Ra
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 3 / 8
9,090
505
2,966
10,788
8,211
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 2 / 4
10,018
557
8,708
7,688
2,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Poseidon
18
5 / 2 / 3
11,546
641
9,207
8,747
3,186
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Sololanemain
Gilgamesh
15
0 / 5 / 3
9,224
512
5,055
16,667
9,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mercury
alcooligan
Mercury
17
5 / 1 / 5
10,830
602
8,526
10,657
5,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ciron4
Discordia
14
2 / 4 / 0
8,384
466
5,106
8,965
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Fathertwan
Gilgamesh
13
3 / 5 / 4
8,381
466
5,680
16,316
8,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
FreeFrasier
Guan Yu
18
5 / 2 / 0
10,794
600
10,081
13,448
10,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
5
0 / 1 / 1
5,586
310
1,317
3,036
675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

11
2 / 8 / 1
7,073
393
5,068
10,066
6,095
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
20
Kills
12
13
Deaths
20
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ciron4
Discordia
2
4
0
0.5
W
Ymir
3
3
8
2.33
L
Gilgamesh
Fathertwan
Gilgamesh
3
5
4
1
L
Guan Yu
FreeFrasier
Guan Yu
5
2
0
2.5
L
Artemis
0
1
1
0.5
W
7
2
4
4.5
W
Poseidon
5
2
3
3.25
W
Gilgamesh
Sololanemain
Gilgamesh
0
5
3
0.3
L
2
8
1
0.31
W
Mercury
alcooligan
Mercury
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,462
Damage
27,252
54,547
Taken
51,831
28,863
Mitigated
29,110
13,939
Healing
10,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ciron4
Discordia
5,106
394
0
500
8,965
3,443
0
4,799
4,166
47,372
0
W
Ymir
2,966
180
446
1,100
10,788
8,211
565
4,032
6,716
24,107
0
L
Gilgamesh
Fathertwan
Gilgamesh
5,680
1,196
0
2,644
16,316
8,022
110
3,295
13,021
0
39,822
L
Guan Yu
FreeFrasier
Guan Yu
10,081
844
35
6,524
13,448
10,875
126
1,015
12,433
10,321
69,502
L
Artemis
1,317
331
0
971
3,036
675
0
335
2,701
0
9,667
W
8,708
5,112
0
2,381
7,688
2,901
4,357
2,166
5,438
0
72,082
W
Poseidon
9,207
880
0
3,330
8,747
3,186
1,398
2,137
6,350
85,692
0
W
Gilgamesh
Sololanemain
Gilgamesh
5,055
1,453
0
4,999
16,667
9,464
0
1,701
14,948
0
57,186
L
5,068
642
54
120
10,066
6,095
412
2,729
7,337
25,880
0
W
Mercury
alcooligan
Mercury
8,526
5,158
0
1,683
10,657
5,101
132
1,307
9,280
0
68,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
40,218
551
Minions Killed
394
0
Camps Cleared
0
1,708,034
Distance Traveled
1,384,968
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,384
466
93
5
0
298,320
3
W
Ymir
9,090
505
37
2
0
316,422
0
L
Gilgamesh
8,381
466
70
4
0
358,096
2
L
Guan Yu
10,794
600
171
10
0
372,538
4
L
Artemis
5,586
310
14
1
0
85,139
0
W
Neith
10,018
557
127
7
0
315,598
3
W
Poseidon
11,546
641
169
9
0
352,651
10
W
Gilgamesh
9,224
512
97
5
0
296,418
1
L
Ra
7,073
393
46
3
0
270,875
0
W
Mercury
10,830
602
121
7
0
426,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role