Player Matchup

Ares
Ares
Bronze III
ChitoBoy122
Ares
Bronze III
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold V
HellScorpion311
Danzaburou
Gold V
Level 128
God Stats
3W - 0L
1,645 SR
Queue Stats
11W - 6L
1,575 MMR
Solo
Vulcan
Vulcan
Gold III
Ruthafords Fury
Vulcan
Gold III
Level 125
God Stats
479W - 519L
1,547 SR
Queue Stats
533W - 613L
1,450 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 99
1,564 SR
1,508 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,521 SR
1,514 MMR
Ganesha
Ganesha
Silver III
BobbyBoucherJr9
Ganesha
Silver III
Level 123
God Stats
13W - 18L
1,603 SR
Queue Stats
209W - 205L
1,389 MMR
Solo
Medusa
Medusa
Gold III
RecurringSilence
Medusa
Gold III
Level 146
God Stats
13W - 18L
1,460 SR
Queue Stats
791W - 886L
1,613 MMR
Solo
Chang'e
Chang'e
Bronze III
spicy-earplug7
Chang'e
Bronze III
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 13
10,796
635
6,784
8,222
6,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Danzaburou
HellScorpion311
Danzaburou
14
6 / 5 / 8
12,019
707
10,064
15,016
5,275
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

18
9 / 1 / 5
12,845
756
18,888
8,560
3,302
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
SetChaacThothCu Chulainn

VS

Bans
King ArthurZeusSobekAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 4
9,349
550
7,103
17,928
16,470
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
4 / 5 / 1
10,740
632
9,279
14,585
4,576
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 5 / 3
10,375
610
4,902
11,964
3,387
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
6
6
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
W
1
0
13
7.5
W
Danzaburou
HellScorpion311
Danzaburou
6
5
8
2
L
4
5
1
0.9
W
9
1
5
11.5
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,736
Damage
21,284
31,798
Taken
44,477
14,999
Mitigated
24,433
10,245
Healing
6,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,103
0
0
630
17,928
16,470
0
10,554
7,374
31,912
0
W
6,784
265
0
3,030
8,222
6,422
237
3,672
4,550
16,568
0
W
Danzaburou
HellScorpion311
Danzaburou
10,064
3,606
0
3,465
15,016
5,275
1,872
5,230
9,786
0
66,566
L
9,279
2,589
0
2,519
14,585
4,576
235
8,148
6,437
0
69,721
W
18,888
9,110
0
3,750
8,560
3,302
546
3,193
5,367
102,000
0
L
4,902
139
1,175
2,661
11,964
3,387
356
7,028
4,936
19,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,660
Gold Earned
30,464
228
Minions Killed
193
0
Camps Cleared
0
988,987
Distance Traveled
876,099
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
9,349
550
3
0
0
307,085
2
W
Ares
10,796
635
17
1
0
333,079
1
W
Danzaburou
12,019
707
74
4
0
281,320
2
L
Medusa
10,740
632
140
8
0
277,491
2
W
Vulcan
12,845
756
137
8
0
374,588
4
L
Chang'e
10,375
610
50
3
0
291,523
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role