Player Matchup

Thor
Thor
AmenazySSJ
Thor
Level 6
God Stats
5W - 4L
1,329 SR
Queue Stats
7W - 7L
1,443 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Brett_Bud
Ah Muzen Cab
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,345 Elo+
Party 1
Janus
Janus
GordonYamsies
Janus
Level 8
God Stats
2W - 2L
1,408 SR
Queue Stats
28W - 20L
1,615 Elo+
Party 1
Tiamat
Tiamat
revantega
Tiamat
Level 23
God Stats
65W - 58L
1,567 SR
Queue Stats
245W - 219L
1,547 Elo+
Solo
Ymir
Ymir
talibal73ru
Ymir
Level 7
God Stats
9W - 2L
1,645 SR
Queue Stats
20W - 16L
1,245 Elo+
Solo
Team Averages
Level 25
1,490 SR
1,439 Elo+

VS

Team Averages
Level 13
1,422 SR
1,371 Elo+
Cthulhu
Cthulhu
Abbys3
Cthulhu
Level 4
God Stats
1W - 2L
1,205 SR
Queue Stats
1W - 3L
1,164 Elo+
Party 2
Geb
Geb
JetLegend
Geb
Level 20
God Stats
445W - 429L
1,604 SR
Queue Stats
456W - 446L
1,552 Elo+
Solo
Ullr
Ullr
JohnCenile
Ullr
Level 24
God Stats
7W - 12L
1,396 SR
Queue Stats
29W - 36L
1,350 Elo+
Solo
Scylla
Scylla
Youvvie
Scylla
Level 15
God Stats
2W - 2L
1,698 SR
Queue Stats
88W - 66L
1,594 Elo+
Solo
Kukulkan
Kukulkan
krac_angelus
Kukulkan
Level 1
God Stats
0W - 2L
1,205 SR
Queue Stats
0W - 2L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 1 / 16
11,239
937
3,704
9,925
10,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
Brett_Bud
Ah Muzen Cab
20
13 / 0 / 19
14,152
1,179
23,453
6,093
2,523
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

20
10 / 0 / 19
13,522
1,127
35,133
6,434
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiamat
revantega
Tiamat
19
9 / 0 / 18
12,655
1,055
24,104
6,419
5,334
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
2 / 6 / 23
11,511
959
8,292
14,988
11,408
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

231

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Abbys3
Cthulhu
17
1 / 13 / 5
10,609
884
12,893
31,072
37,163
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
0 / 2 / 6
10,294
858
5,690
21,765
20,012
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 3 / 3
10,302
859
4,823
17,566
6,794
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
Youvvie
Scylla
16
5 / 4 / 1
11,242
937
11,030
11,544
4,411
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
krac_angelus
Kukulkan
16
0 / 15 / 6
10,313
859
5,242
23,403
9,494
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
28
37
Kills
7
7
Deaths
37
95
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Abbys3
Cthulhu
1
13
5
0.27
W
3
1
16
11
W
Ah Muzen Cab
Brett_Bud
Ah Muzen Cab
13
0
19
22.5
W
10
0
19
19.5
L
0
2
6
1.5
L
1
3
3
0.83
L
Scylla
Youvvie
Scylla
5
4
1
1.38
L
Kukulkan
krac_angelus
Kukulkan
0
15
6
0.2
W
Tiamat
revantega
Tiamat
9
0
18
18
W
2
6
23
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,686
Damage
39,678
43,859
Taken
105,350
31,899
Mitigated
77,874
13,079
Healing
2,417
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Abbys3
Cthulhu
12,893
485
568
21
31,072
37,163
0
18,959
11,779
40,312
0
W
3,704
1,680
0
0
9,925
10,136
0
7,045
2,880
0
9,029
W
Ah Muzen Cab
Brett_Bud
Ah Muzen Cab
23,453
12,133
0
4,717
6,093
2,523
0
4,540
1,553
0
54,698
W
35,133
2,688
0
877
6,434
2,498
0
5,017
1,417
58,034
0
L
5,690
0
0
0
21,765
20,012
0
13,080
8,323
15,365
0
L
4,823
1,556
0
1,828
17,566
6,794
0
11,697
5,489
0
32,052
L
Scylla
Youvvie
Scylla
11,030
1,827
0
0
11,544
4,411
0
6,900
4,488
20,010
0
L
Kukulkan
krac_angelus
Kukulkan
5,242
1,915
0
0
23,403
9,494
0
15,505
7,742
21,613
0
W
Tiamat
revantega
Tiamat
24,104
1,061
569
3,708
6,419
5,334
0
4,905
1,514
48,525
0
W
8,292
616
0
3,208
14,988
11,408
0
13,348
1,640
19,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,079
Gold Earned
52,760
243
Minions Killed
220
6
Camps Cleared
1
1,156,068
Distance Traveled
975,245
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,609
884
63
5
0
235,887
0
W
Thor
11,239
937
12
1
1
206,442
0
W
Ah Muzen Cab
14,152
1,179
72
6
3
248,485
0
W
Janus
13,522
1,127
67
6
2
227,082
0
L
Geb
10,294
858
19
2
0
259,742
0
L
Ullr
10,302
859
70
6
0
150,613
0
L
Scylla
11,242
937
28
2
1
175,890
0
L
Kukulkan
10,313
859
40
3
0
153,113
0
W
Tiamat
12,655
1,055
62
5
0
295,959
0
W
Ymir
11,511
959
30
3
0
178,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role