Player Matchup

Cu Chulainn
Cu Chulainn
DidierΨ
Cu Chulainn
Level 123
God Stats
8W - 9L
1,645 SR
Queue Stats
25W - 14L
1,728 Elo+
Solo
Scylla
Scylla
Zarsies
Scylla
Level 139
God Stats
2W - 4L
1,467 SR
Queue Stats
422W - 368L
1,609 Elo+
Solo
Gilgamesh
Gilgamesh
leo94
Gilgamesh
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
santefe
Cupid
Level 105
God Stats
5W - 4L
1,580 SR
Queue Stats
304W - 269L
1,587 Elo+
Solo
Set
Set
xLethalShotS4
Set
Level 104
God Stats
0W - 2L
1,737 SR
Queue Stats
30W - 17L
1,726 Elo+
Solo
Team Averages
Level 112
1,586 SR
1,630 Elo+

VS

Team Averages
Level 116
1,538 SR
1,579 Elo+
Tyr
Tyr
DearPlayer
Tyr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
HendSonic
Tiamat
Level 138
God Stats
4W - 4L
1,698 SR
Queue Stats
363W - 312L
1,633 Elo+
Solo
Kuzenbo
Kuzenbo
KnownUSA
Kuzenbo
Level 63
God Stats
8W - 2L
1,500 SR
Queue Stats
207W - 137L
1,673 Elo+
Party 1
Cu Chulainn
Cu Chulainn
jrhmfic
Cu Chulainn
Level 67
God Stats
3W - 1L
1,493 SR
Queue Stats
167W - 67L
1,590 Elo+
Party 1
Danzaburou
Danzaburou
яαgєqυιт
Danzaburou
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DidierΨ
Cu Chulainn
8
2 / 3 / 0
5,121
512
2,718
6,507
2,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Scylla
Zarsies
Scylla
10
1 / 0 / 1
5,836
584
2,353
3,935
1,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gilgamesh
leo94
Gilgamesh
9
1 / 3 / 0
5,472
547
3,823
7,740
4,891
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cupid
santefe
Cupid
9
0 / 4 / 1
4,864
486
1,774
6,528
1,413
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 3 / 1
5,488
549
1,748
7,336
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 6
5,491
549
3,063
7,501
3,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tiamat
HendSonic
Tiamat
11
1 / 0 / 1
5,995
600
3,773
3,427
2,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Kuzenbo
KnownUSA
Kuzenbo
11
3 / 1 / 0
6,298
630
5,767
8,933
5,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
jrhmfic
Cu Chulainn
11
3 / 1 / 1
6,159
616
3,338
7,482
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
яαgєqυιт
Danzaburou
11
6 / 0 / 0
7,014
701
6,543
4,039
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
13
13
Deaths
5
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
3
6
1
L
Cu Chulainn
DidierΨ
Cu Chulainn
2
3
0
0.67
W
Tiamat
HendSonic
Tiamat
1
0
1
1.5
W
Kuzenbo
KnownUSA
Kuzenbo
3
1
0
3
L
Scylla
Zarsies
Scylla
1
0
1
1.5
W
Cu Chulainn
jrhmfic
Cu Chulainn
3
1
1
3.5
L
Gilgamesh
leo94
Gilgamesh
1
3
0
0.33
L
Cupid
santefe
Cupid
0
4
1
0.13
L
1
3
1
0.5
W
Danzaburou
яαgєqυιт
Danzaburou
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,416
Damage
22,484
32,046
Taken
31,382
12,478
Mitigated
14,993
8,851
Healing
13,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,063
260
0
2,516
7,501
3,059
162
1,144
6,281
0
12,777
L
Cu Chulainn
DidierΨ
Cu Chulainn
2,718
450
0
1,726
6,507
2,723
0
288
6,211
0
15,602
W
Tiamat
HendSonic
Tiamat
3,773
562
0
1,150
3,427
2,375
0
717
2,616
37,564
0
W
Kuzenbo
KnownUSA
Kuzenbo
5,767
1,746
0
4,377
8,933
5,425
836
0
8,933
33,716
0
L
Scylla
Zarsies
Scylla
2,353
297
0
656
3,935
1,087
0
1,299
2,512
35,661
0
W
Cu Chulainn
jrhmfic
Cu Chulainn
3,338
1,211
0
3,594
7,482
2,938
810
302
7,160
0
37,951
L
Gilgamesh
leo94
Gilgamesh
3,823
1,622
0
2,107
7,740
4,891
0
5,767
1,973
0
26,203
L
Cupid
santefe
Cupid
1,774
873
48
2,212
6,528
1,413
0
0
6,528
0
27,882
L
1,748
630
0
2,102
7,336
2,364
0
1,882
5,282
0
22,439
W
Danzaburou
яαgєqυιт
Danzaburou
6,543
2,478
0
2,349
4,039
1,196
78
0
4,039
0
44,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
30,957
291
Minions Killed
344
0
Camps Cleared
0
990,054
Distance Traveled
976,568
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,491
549
16
2
0
200,374
1
L
Cu Chulainn
5,121
512
23
2
0
223,181
2
W
Tiamat
5,995
600
85
9
0
199,239
4
W
Kuzenbo
6,298
630
62
6
0
172,787
0
L
Scylla
5,836
584
89
9
0
194,216
5
W
Cu Chulainn
6,159
616
91
9
0
225,013
3
L
Gilgamesh
5,472
547
59
6
0
187,071
2
L
Cupid
4,864
486
57
6
0
172,444
4
L
Set
5,488
549
63
6
0
213,142
2
W
Danzaburou
7,014
701
90
9
0
179,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role