Player Matchup

King Arthur
King Arthur
BeastMode4687
King Arthur
Level 19
God Stats
3W - 1L
1,678 SR
Queue Stats
15W - 18L
1,470 Elo+
Party 1
Sobek
Sobek
DK Donkey Kong1
Sobek
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
SlimyLil Devil
Heimdallr
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 85L
1,518 Elo+
Party 3
Janus
Janus
StingSniperWolf
Janus
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 77L
1,523 Elo+
Party 3
Gilgamesh
Gilgamesh
jumpshot0210
Gilgamesh
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 101L
1,429 Elo+
Party 1
Team Averages
Level 54
1,536 SR
1,488 Elo+

VS

Team Averages
Level 77
1,523 SR
1,537 Elo+
Ah Puch
Ah Puch
ADiosdadoo12
Ah Puch
Level 106
God Stats
13W - 3L
1,632 SR
Queue Stats
304W - 350L
1,447 Elo+
Party 2
Khepri
Khepri
Faze Junior3330
Khepri
Level 62
God Stats
9W - 7L
1,485 SR
Queue Stats
257W - 212L
1,429 Elo+
Party 2
Susano
Susano
Highifu2
Susano
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
165W - 71L
1,757 Elo+
Party 2
Danzaburou
Danzaburou
Jahbri90
Danzaburou
Level 102
God Stats
73W - 67L
1,531 SR
Queue Stats
179W - 215L
1,458 Elo+
Party 2
Gilgamesh
Gilgamesh
jimbo1202
Gilgamesh
Level 93
God Stats
25W - 10L
1,469 SR
Queue Stats
213W - 185L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeastMode4687
King Arthur
15
3 / 8 / 2
9,835
492
7,207
17,430
12,846
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 4 / 1
8,435
422
5,498
15,160
15,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
SlimyLil Devil
Heimdallr
13
1 / 7 / 1
7,764
388
9,319
15,063
5,482
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 4 / 1
9,596
480
6,199
12,167
4,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
jumpshot0210
Gilgamesh
13
1 / 8 / 3
8,444
422
8,186
20,544
10,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ADiosdadoo12
Ah Puch
16
6 / 3 / 4
10,599
530
12,876
11,255
4,355
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
2 / 0 / 7
9,621
481
4,868
10,395
8,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
Highifu2
Susano
18
8 / 0 / 3
10,984
549
11,490
12,712
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Jahbri90
Danzaburou
15
5 / 2 / 6
9,749
487
12,626
11,829
4,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilgamesh
jimbo1202
Gilgamesh
17
10 / 3 / 3
11,471
574
16,189
18,531
18,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
54
8
Kills
31
31
Deaths
8
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
ADiosdadoo12
Ah Puch
6
3
4
2.67
L
King Arthur
BeastMode4687
King Arthur
3
8
2
0.5
L
1
4
1
0.38
W
2
0
7
5.5
W
Susano
Highifu2
Susano
8
0
3
9.5
W
Danzaburou
Jahbri90
Danzaburou
5
2
6
4
L
Heimdallr
SlimyLil Devil
Heimdallr
1
7
1
0.21
L
2
4
1
0.63
W
Gilgamesh
jimbo1202
Gilgamesh
10
3
3
3.83
L
Gilgamesh
jumpshot0210
Gilgamesh
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,409
Damage
58,049
80,364
Taken
64,722
48,351
Mitigated
41,798
15,413
Healing
19,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
ADiosdadoo12
Ah Puch
12,876
750
336
4,607
11,255
4,355
1,259
2,708
8,395
65,633
0
L
King Arthur
BeastMode4687
King Arthur
7,207
886
0
2,410
17,430
12,846
0
1,470
15,834
0
42,508
L
5,498
1,161
0
3,094
15,160
15,147
100
3,986
11,058
24,672
0
W
4,868
348
0
1,440
10,395
8,505
1,039
2,540
7,855
33,178
0
W
Susano
Highifu2
Susano
11,490
2,318
0
4,306
12,712
5,740
395
1,762
10,848
0
74,688
W
Danzaburou
Jahbri90
Danzaburou
12,626
5,179
0
4,924
11,829
4,676
212
2,372
9,457
0
51,438
L
Heimdallr
SlimyLil Devil
Heimdallr
9,319
4,516
0
4,564
15,063
5,482
838
2,685
12,284
0
56,126
L
6,199
193
0
2,216
12,167
4,048
0
4,372
7,455
59,805
0
W
Gilgamesh
jimbo1202
Gilgamesh
16,189
4,451
0
3,952
18,531
18,522
2,773
1,945
16,470
118
70,673
L
Gilgamesh
jumpshot0210
Gilgamesh
8,186
2,774
0
3,129
20,544
10,828
0
4,435
15,915
0
45,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,074
Gold Earned
52,424
437
Minions Killed
505
0
Camps Cleared
0
1,798,032
Distance Traveled
1,952,330
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,599
530
124
6
0
377,226
4
L
King Arthur
9,835
492
81
4
0
395,529
2
L
Sobek
8,435
422
33
2
0
365,060
2
W
Khepri
9,621
481
49
2
0
419,584
0
W
Susano
10,984
549
118
6
0
424,455
0
W
Danzaburou
9,749
487
79
4
0
374,686
0
L
Heimdallr
7,764
388
99
5
0
326,276
3
L
Janus
9,596
480
147
7
0
340,884
7
W
Gilgamesh
11,471
574
135
7
0
356,379
0
L
Gilgamesh
8,444
422
77
4
0
370,283
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role