Player Matchup

Fenrir
Fenrir
Amaxiris
Fenrir
Level 24
God Stats
5W - 2L
1,485 SR
Queue Stats
38W - 27L
1,625 Elo+
Party 2
Tyr
Tyr
Krasopotiros
Tyr
Level 22
God Stats
2W - 4L
1,321 SR
Queue Stats
36W - 32L
1,458 Elo+
Party 1
Anubis
Anubis
MorickejKral
Anubis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Nistipuisto
Hel
Level 15
God Stats
2W - 0L
1,682 SR
Queue Stats
17W - 12L
1,471 Elo+
Party 1
Hachiman
Hachiman
oksyn
Hachiman
Level 24
God Stats
4W - 2L
1,414 SR
Queue Stats
11W - 11L
1,356 Elo+
Party 2
Team Averages
Level 22
1,481 SR
1,482 Elo+

VS

Team Averages
Level 16
1,409 SR
1,472 Elo+
Nemesis
Nemesis
DXDMASTER1
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Anhur
Anhur
GhostyGamer
Anhur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Ares
Ares
Helmute59
Ares
Level 14
God Stats
2W - 3L
1,232 SR
Queue Stats
35W - 34L
1,398 Elo+
Party 4
Izanami
Izanami
Khyumi
Izanami
Level 16
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 34L
1,487 Elo+
Party 4
Nox
Nox
Kroniss84
Nox
Level 16
God Stats
3W - 5L
1,311 SR
Queue Stats
8W - 10L
1,474 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Amaxiris
Fenrir
12
4 / 1 / 3
6,891
626
4,208
7,983
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
3 / 2 / 1
6,099
554
2,372
7,105
2,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
12
4 / 1 / 0
6,693
608
2,778
4,072
1,995
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 2 / 5
5,602
509
2,478
5,133
1,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
oksyn
Hachiman
10
4 / 0 / 3
6,047
550
5,683
6,997
2,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DXDMASTER1
Nemesis
8
0 / 5 / 0
5,298
482
1,894
8,481
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
3 / 2 / 0
6,536
594
4,173
4,732
1,370
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
6
0 / 3 / 2
4,913
447
2,243
6,903
3,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
Khyumi
Izanami
9
2 / 4 / 0
5,682
517
6,034
6,102
2,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 0
5,906
537
4,299
5,086
1,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
17
Kills
6
6
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Amaxiris
Fenrir
4
1
3
5.5
L
Nemesis
DXDMASTER1
Nemesis
0
5
0
0
L
3
2
0
1.5
L
Ares
0
3
2
0.33
L
Izanami
Khyumi
Izanami
2
4
0
0.5
W
3
2
1
1.75
L
1
3
0
0.33
W
Anubis
4
1
0
4
W
2
2
5
2.25
W
Hachiman
oksyn
Hachiman
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,519
Damage
18,643
31,290
Taken
31,304
11,349
Mitigated
11,059
15,155
Healing
5,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Amaxiris
Fenrir
4,208
1,490
0
3,919
7,983
3,468
0
2,387
5,596
0
34,105
L
Nemesis
DXDMASTER1
Nemesis
1,894
1,272
0
2,245
8,481
2,275
0
450
8,031
0
33,924
L
4,173
2,529
0
880
4,732
1,370
684
278
4,454
0
25,380
L
Ares
2,243
150
0
1,078
6,903
3,434
0
1,828
5,075
7,417
0
L
Izanami
Khyumi
Izanami
6,034
3,886
0
1,267
6,102
2,328
0
1,084
5,018
0
32,266
W
2,372
342
0
1,799
7,105
2,408
0
0
7,105
0
20,328
L
4,299
585
0
452
5,086
1,652
0
1,616
3,470
23,697
0
W
Anubis
2,778
386
0
2,023
4,072
1,995
135
2,172
1,900
40,675
0
W
2,478
692
2,231
2,220
5,133
1,436
410
929
4,204
14,144
0
W
Hachiman
oksyn
Hachiman
5,683
4,022
0
2,963
6,997
2,042
144
1,054
5,943
0
30,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,332
Gold Earned
28,335
310
Minions Killed
221
0
Camps Cleared
0
1,065,169
Distance Traveled
1,013,547
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,891
626
86
8
0
234,432
4
L
Nemesis
5,298
482
63
6
0
242,224
4
L
Anhur
6,536
594
40
4
0
165,371
1
L
Ares
4,913
447
12
1
0
201,065
1
L
Izanami
5,682
517
58
5
0
198,471
3
W
Tyr
6,099
554
50
5
0
193,844
1
L
Nox
5,906
537
48
4
0
206,416
0
W
Anubis
6,693
608
84
8
0
201,989
2
W
Hel
5,602
509
26
2
0
220,999
3
W
Hachiman
6,047
550
64
6
0
213,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role