Player Matchup

Ares
Ares
Silver III
TTK_HowirocK465
Ares
Silver III
Level 87
God Stats
1W - 1L
1,558 SR
Queue Stats
14W - 12L
1,346 MMR
Party 1
Hel
Hel
Gold V
WolfRainEden
Hel
Gold V
Level 126
God Stats
1W - 0L
1,187 SR
Queue Stats
13W - 7L
1,602 MMR
Party 1
Artemis
Artemis
Silver I
hulkhugs
Artemis
Silver I
Level 74
God Stats
6W - 2L
1,900 SR
Queue Stats
43W - 40L
1,325 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 96
1,548 SR
1,424 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 90
1,491 SR
1,218 MMR
Cerberus
Cerberus
Gold III
CA5PER 84
Cerberus
Gold III
Level 104
God Stats
38W - 32L
1,481 SR
Queue Stats
683W - 720L
1,480 MMR
Party 2
Rama
Rama
Silver V
GANKme69
Rama
Silver V
Level 119
God Stats
0W - 2L
1,350 SR
Queue Stats
15W - 29L
752 MMR
Party 2
Baron Samedi
Baron Samedi
Gold V
InnateHAND
Baron Samedi
Gold V
Level 47
God Stats
5W - 3L
1,643 SR
Queue Stats
44W - 49L
1,423 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 10
11,155
620
11,403
19,205
15,321
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 0 / 8
12,027
668
13,459
11,450
5,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
hulkhugs
Artemis
15
6 / 4 / 5
12,238
680
16,978
14,032
5,180
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
NoxAphroditeCthulhuAthenaZhong Kui

VS

Bans
ChaacUllrDanzaburouCupidNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CA5PER 84
Cerberus
14
1 / 6 / 5
11,320
629
8,740
27,129
23,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Rama
14
3 / 3 / 5
10,815
601
7,472
13,160
4,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
InnateHAND
Baron Samedi
14
5 / 4 / 3
11,325
629
15,842
14,148
7,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
13
Kills
9
9
Deaths
13
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CA5PER 84
Cerberus
1
6
5
0.58
L
Rama
3
3
5
1.83
L
Baron Samedi
InnateHAND
Baron Samedi
5
4
3
1.63
W
2
5
10
1.4
W
5
0
8
9
W
Artemis
hulkhugs
Artemis
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,840
Damage
32,054
44,687
Taken
54,437
25,726
Mitigated
36,521
23,094
Healing
21,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CA5PER 84
Cerberus
8,740
290
480
8,723
27,129
23,718
217
11,879
14,824
39,220
0
L
Rama
7,472
5,283
0
4,034
13,160
4,868
759
6,126
6,740
0
52,890
L
Baron Samedi
InnateHAND
Baron Samedi
15,842
669
2,646
5,324
14,148
7,935
0
5,960
7,956
53,949
0
W
11,403
791
585
1,716
19,205
15,321
123
9,331
9,524
25,720
0
W
13,459
690
8,045
8,767
11,450
5,225
95
5,120
6,155
53,402
0
W
Artemis
hulkhugs
Artemis
16,978
8,118
0
3,981
14,032
5,180
3,248
9,381
4,351
0
73,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,420
Gold Earned
33,460
196
Minions Killed
212
0
Camps Cleared
0
952,828
Distance Traveled
856,404
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,320
629
83
5
0
300,415
1
L
Rama
10,815
601
78
4
0
283,894
4
L
Baron Samedi
11,325
629
51
3
0
272,095
4
W
Ares
11,155
620
23
1
0
320,353
0
W
Hel
12,027
668
82
5
0
350,799
1
W
Artemis
12,238
680
91
5
0
281,676
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role