Player Matchup

Gilgamesh
Gilgamesh
AsapGang2k
Gilgamesh
Level 143
God Stats
15W - 18L
1,493 SR
Queue Stats
341W - 350L
1,458 Elo+
Party 1
Nu Wa
Nu Wa
LollipopMM
Nu Wa
Level 45
God Stats
17W - 21L
1,446 SR
Queue Stats
98W - 104L
1,452 Elo+
Solo
Serqet
Serqet
Sup3rPawgs
Serqet
Level 54
God Stats
2W - 5L
1,693 SR
Queue Stats
212W - 212L
1,393 Elo+
Solo
Cthulhu
Cthulhu
Vapelordmoh1225
Cthulhu
Level 85
God Stats
12W - 11L
1,445 SR
Queue Stats
133W - 134L
1,544 Elo+
Party 1
Ullr
Ullr
gazzorpazzorp
Ullr
Level 69
God Stats
1W - 4L
1,181 SR
Queue Stats
191W - 203L
1,501 Elo+
Solo
Team Averages
Level 79
1,452 SR
1,470 Elo+

VS

Team Averages
Level 66
1,551 SR
1,458 Elo+
Kukulkan
Kukulkan
F00Fmeister
Kukulkan
Level 64
God Stats
5W - 5L
1,450 SR
Queue Stats
253W - 305L
1,414 Elo+
Solo
Cernunnos
Cernunnos
OpenJello
Cernunnos
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
VaiderRises
Erlang Shen
Level 88
God Stats
6W - 2L
1,828 SR
Queue Stats
185W - 184L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
lion37773
Gilgamesh
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 24L
1,437 Elo+
Solo
Ymir
Ymir
willofdukes
Ymir
Level 66
God Stats
18W - 28L
1,475 SR
Queue Stats
479W - 456L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsapGang2k
Gilgamesh
17
9 / 0 / 3
9,707
693
10,541
8,799
4,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nu Wa
14
3 / 1 / 5
8,398
600
6,788
3,164
876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Serqet
Sup3rPawgs
Serqet
13
2 / 1 / 6
7,688
549
4,472
8,095
2,732
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 2 / 6
7,245
518
3,248
6,996
2,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
5 / 3 / 1
7,729
552
4,336
7,398
1,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
F00Fmeister
Kukulkan
11
0 / 3 / 0
6,621
473
2,042
6,065
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
OpenJello
Cernunnos
12
4 / 4 / 3
7,331
524
5,811
10,235
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
VaiderRises
Erlang Shen
10
0 / 2 / 0
5,983
427
1,161
7,881
2,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
lion37773
Gilgamesh
9
0 / 5 / 0
5,529
395
2,303
10,311
5,133
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
3 / 5 / 4
7,385
528
4,874
13,250
7,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
19
Kills
7
7
Deaths
19
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AsapGang2k
Gilgamesh
9
0
3
10.5
L
Kukulkan
F00Fmeister
Kukulkan
0
3
0
0
W
Nu Wa
3
1
5
5.5
L
Cernunnos
OpenJello
Cernunnos
4
4
3
1.38
W
Serqet
Sup3rPawgs
Serqet
2
1
6
5
L
Erlang Shen
VaiderRises
Erlang Shen
0
2
0
0
W
0
2
6
1.5
W
5
3
1
1.83
L
Gilgamesh
lion37773
Gilgamesh
0
5
0
0
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,385
Damage
16,191
34,452
Taken
47,742
12,458
Mitigated
20,642
12,085
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AsapGang2k
Gilgamesh
10,541
3,358
0
4,360
8,799
4,156
0
1,107
7,656
0
58,586
L
Kukulkan
F00Fmeister
Kukulkan
2,042
343
0
1,028
6,065
1,839
0
1,583
3,704
36,625
0
W
Nu Wa
6,788
1,032
0
242
3,164
876
489
808
2,306
43,414
0
L
Cernunnos
OpenJello
Cernunnos
5,811
3,386
0
3,003
10,235
3,208
247
3,173
6,862
0
40,553
W
Serqet
Sup3rPawgs
Serqet
4,472
1,135
0
3,655
8,095
2,732
0
1,913
6,104
0
43,294
L
Erlang Shen
VaiderRises
Erlang Shen
1,161
90
0
2,772
7,881
2,786
0
996
6,536
0
30,084
W
3,248
251
389
2,319
6,996
2,835
554
1,295
5,701
23,414
0
W
4,336
1,873
0
1,120
7,398
1,859
2,544
1,629
5,769
0
35,580
L
Gilgamesh
lion37773
Gilgamesh
2,303
352
0
2,328
10,311
5,133
0
1,263
8,850
0
20,163
L
4,874
1,685
0
2,248
13,250
7,676
52
2,311
10,616
21,991
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,767
Gold Earned
32,849
421
Minions Killed
321
0
Camps Cleared
0
1,367,665
Distance Traveled
1,165,419
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,707
693
117
8
0
260,733
3
L
Kukulkan
6,621
473
103
7
0
232,521
4
W
Nu Wa
8,398
600
91
7
0
279,281
6
L
Cernunnos
7,331
524
68
5
0
248,059
2
W
Serqet
7,688
549
95
7
0
336,204
4
L
Erlang Shen
5,983
427
67
5
0
208,611
2
W
Cthulhu
7,245
518
34
2
0
257,239
2
W
Ullr
7,729
552
84
6
0
234,208
1
L
Gilgamesh
5,529
395
50
4
0
225,583
4
L
Ymir
7,385
528
33
2
0
250,645
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role