Player Matchup

Scylla
Scylla
Antique_Serpent
Scylla
Level 16
God Stats
21W - 29L
1,500 SR
Queue Stats
425W - 564L
1,500 Elo+
Solo
Anubis
Anubis
Barbotus
Anubis
Level 29
God Stats
3W - 4L
1,495 SR
Queue Stats
68W - 80L
1,366 Elo+
Solo
Mercury
Mercury
CarlosCobacho
Mercury
Level 25
God Stats
4W - 6L
1,463 SR
Queue Stats
60W - 54L
1,462 Elo+
Solo
Mulan
Mulan
scouthWhiskey
Mulan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Medusa
Medusa
tin371preium228
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,146 Elo+
Solo
Team Averages
Level 15
1,492 SR
1,395 Elo+

VS

Team Averages
Level 24
1,551 SR
1,431 Elo+
Geb
Geb
KitsuneFox04
Geb
Level 30
God Stats
7W - 9L
1,392 SR
Queue Stats
101W - 121L
1,481 Elo+
Solo
Pele
Pele
LaggingLoki1108
Pele
Level 14
God Stats
21W - 6L
1,911 SR
Queue Stats
88W - 36L
1,672 Elo+
Solo
Medusa
Medusa
Simonsot
Medusa
Level 29
God Stats
11W - 8L
1,732 SR
Queue Stats
158W - 172L
1,451 Elo+
Solo
Guan Yu
Guan Yu
XxMaRKoS1998xX
Guan Yu
Level 19
God Stats
80W - 72L
1,454 SR
Queue Stats
255W - 260L
1,298 Elo+
Solo
Olorun
Olorun
diabetozx
Olorun
Level 26
God Stats
3W - 5L
1,267 SR
Queue Stats
24W - 35L
1,253 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 7 / 2
4,452
405
1,689
5,125
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Barbotus
Anubis
7
0 / 2 / 3
4,473
407
3,808
5,449
2,129
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mercury
11
5 / 0 / 0
6,441
586
4,050
7,525
2,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 4 / 2
4,478
407
1,354
4,571
1,775
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
1 / 0 / 0
5,110
465
3,160
4,486
1,245
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 8
5,788
526
1,667
8,778
3,159
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
7 / 1 / 1
6,604
600
6,498
6,285
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Medusa
Simonsot
Medusa
9
2 / 2 / 3
5,811
528
4,433
5,600
1,574
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 1
6,077
552
2,084
5,071
3,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
diabetozx
Olorun
8
1 / 2 / 3
5,110
465
3,130
5,089
1,506
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
12
13
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
7
2
0.14
L
Anubis
Barbotus
Anubis
0
2
3
0.75
L
Mercury
5
0
0
5
W
0
1
8
4
W
7
1
1
7.5
W
Medusa
Simonsot
Medusa
2
2
3
1.75
W
2
1
1
2.5
W
Olorun
diabetozx
Olorun
1
2
3
1.25
L
1
4
2
0.5
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,061
Damage
17,812
27,156
Taken
30,823
8,599
Mitigated
11,156
6,462
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,689
905
0
0
5,125
1,111
0
1,076
4,024
9,461
0
L
Anubis
Barbotus
Anubis
3,808
411
135
2,456
5,449
2,129
0
1,686
3,738
15,499
0
L
Mercury
4,050
1,257
0
2,951
7,525
2,339
0
808
6,642
0
34,702
W
1,667
311
533
2,086
8,778
3,159
161
1,488
7,290
9,178
0
W
6,498
1,406
0
3,642
6,285
1,874
0
1,021
5,224
0
40,234
W
Medusa
Simonsot
Medusa
4,433
1,770
0
1,647
5,600
1,574
347
243
5,357
0
25,734
W
2,084
584
33
1,651
5,071
3,043
1,228
1,070
3,941
0
22,795
W
Olorun
diabetozx
Olorun
3,130
1,033
0
1,705
5,089
1,506
58
1,575
3,514
15,721
0
L
1,354
98
0
170
4,571
1,775
0
822
3,749
0
7,366
L
3,160
792
0
750
4,486
1,245
0
405
4,081
0
17,738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,954
Gold Earned
29,390
177
Minions Killed
228
0
Camps Cleared
0
1,005,968
Distance Traveled
1,018,471
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
4,452
405
25
2
0
162,366
0
L
Anubis
4,473
407
26
2
0
194,915
2
L
Mercury
6,441
586
74
7
0
269,219
2
W
Geb
5,788
526
12
1
0
206,936
3
W
Pele
6,604
600
88
8
0
234,130
3
W
Medusa
5,811
528
37
3
0
186,311
0
W
Guan Yu
6,077
552
62
6
0
199,200
0
W
Olorun
5,110
465
29
3
0
191,894
2
L
Mulan
4,478
407
18
2
0
174,657
1
L
Medusa
5,110
465
34
3
0
204,811
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role