Player Matchup

Medusa
Medusa
Caiouken
Medusa
Level 27
God Stats
16W - 7L
1,723 SR
Queue Stats
125W - 121L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Thigodoy2
Baron Samedi
Level 4
God Stats
9W - 4L
1,500 SR
Queue Stats
11W - 16L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Zantts
Sun Wukong
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ezziito
Kukulkan
Level 4
God Stats
1W - 8L
1,500 SR
Queue Stats
4W - 12L
1,500 Elo+
Solo
Sobek
Sobek
lolitarems
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,244 Elo+
Solo
Team Averages
Level 9
1,545 SR
1,442 Elo+

VS

Team Averages
Level 18
1,474 SR
1,352 Elo+
Discordia
Discordia
FuriaDoRED
Discordia
Level 29
God Stats
4W - 2L
1,644 SR
Queue Stats
50W - 64L
1,457 Elo+
Solo
Gilgamesh
Gilgamesh
KannonSama
Gilgamesh
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Lusca051
Fenrir
Level 22
God Stats
1W - 1L
1,750 SR
Queue Stats
138W - 201L
1,397 Elo+
Solo
Cthulhu
Cthulhu
Miguel_olaf
Cthulhu
Level 4
God Stats
0W - 6L
1,211 SR
Queue Stats
0W - 8L
1,204 Elo+
Solo
Kukulkan
Kukulkan
PandoraBelial
Kukulkan
Level 6
God Stats
0W - 2L
1,266 SR
Queue Stats
4W - 9L
1,204 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Caiouken
Medusa
20
27 / 9 / 12
21,302
1,420
57,456
34,072
16,688
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Thigodoy2
Baron Samedi
20
3 / 12 / 19
15,188
1,013
23,143
27,955
16,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Zantts
Sun Wukong
20
8 / 3 / 12
15,017
1,001
9,742
11,687
7,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate

Breastplate

+20
Physical Protection

Kukulkan
ezziito
Kukulkan
20
4 / 5 / 13
14,401
960
20,705
15,216
6,831
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
19
0 / 13 / 8
12,379
825
466
21,550
23,964
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Team 1 Tickets

13

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
FuriaDoRED
Discordia
20
6 / 6 / 10
13,700
913
11,430
13,953
5,168
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
KannonSama
Gilgamesh
20
24 / 7 / 7
19,899
1,327
44,285
35,518
30,482
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Lusca051
Fenrir
20
1 / 6 / 14
13,195
880
7,328
19,805
11,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Miguel_olaf
Cthulhu
20
4 / 13 / 15
14,059
937
6,748
29,653
14,148
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Kukulkan
PandoraBelial
Kukulkan
20
4 / 10 / 19
15,197
1,013
27,946
25,464
12,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
104
42
Kills
39
42
Deaths
42
64
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Medusa
Caiouken
Medusa
27
9
12
3.67
L
Discordia
FuriaDoRED
Discordia
6
6
10
1.83
L
Gilgamesh
KannonSama
Gilgamesh
24
7
7
3.93
L
Fenrir
Lusca051
Fenrir
1
6
14
1.33
L
Cthulhu
Miguel_olaf
Cthulhu
4
13
15
0.88
L
Kukulkan
PandoraBelial
Kukulkan
4
10
19
1.35
W
Baron Samedi
Thigodoy2
Baron Samedi
3
12
19
1.04
W
Sun Wukong
Zantts
Sun Wukong
8
3
12
4.67
W
Kukulkan
ezziito
Kukulkan
4
5
13
2.1
W
Sobek
0
13
8
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,512
Damage
97,737
110,480
Taken
124,393
71,607
Mitigated
73,643
12,350
Healing
7,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Caiouken
Medusa
57,456
27,289
0
7,869
34,072
16,688
0
13,321
20,751
0
118,105
L
Discordia
FuriaDoRED
Discordia
11,430
1,138
462
1,401
13,953
5,168
0
6,394
7,559
31,666
0
L
Gilgamesh
KannonSama
Gilgamesh
44,285
17,753
0
3,412
35,518
30,482
0
10,065
25,453
878
68,428
L
Fenrir
Lusca051
Fenrir
7,328
2,013
0
465
19,805
11,838
0
8,197
11,608
0
28,161
L
Cthulhu
Miguel_olaf
Cthulhu
6,748
664
598
770
29,653
14,148
0
11,531
18,122
18,744
0
L
Kukulkan
PandoraBelial
Kukulkan
27,946
3,059
0
316
25,464
12,007
0
8,127
17,337
58,261
0
W
Baron Samedi
Thigodoy2
Baron Samedi
23,143
2,483
1,397
2,798
27,955
16,175
0
13,052
14,903
44,256
0
W
Sun Wukong
Zantts
Sun Wukong
9,742
2,307
0
173
11,687
7,949
0
6,502
5,185
0
20,089
W
Kukulkan
ezziito
Kukulkan
20,705
1,081
0
0
15,216
6,831
0
6,965
8,251
50,502
0
W
Sobek
466
466
0
113
21,550
23,964
0
7,126
13,115
2,540
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,287
Gold Earned
76,050
241
Minions Killed
246
7
Camps Cleared
5
1,123,552
Distance Traveled
1,304,813
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
21,302
1,420
98
7
7
251,509
0
L
Discordia
13,700
913
40
3
0
209,105
0
L
Gilgamesh
19,899
1,327
61
4
5
294,110
1
L
Fenrir
13,195
880
37
2
0
299,635
3
L
Cthulhu
14,059
937
27
2
0
227,239
1
L
Kukulkan
15,197
1,013
81
5
0
274,724
2
W
Baron Samedi
15,188
1,013
45
3
0
241,786
0
W
Sun Wukong
15,017
1,001
20
1
0
183,072
0
W
Kukulkan
14,401
960
72
5
0
252,531
0
W
Sobek
12,379
825
6
0
0
194,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role