Player Matchup

Baron Samedi
Baron Samedi
FalleNAWP
Baron Samedi
Level 29
God Stats
29W - 22L
1,654 SR
Queue Stats
113W - 76L
1,616 Elo+
Solo
Yemoja
Yemoja
PiingUwU
Yemoja
Level 25
God Stats
9W - 7L
1,509 SR
Queue Stats
36W - 41L
1,444 Elo+
Party 1
Anhur
Anhur
Vinterskald
Anhur
Level 27
God Stats
8W - 5L
1,548 SR
Queue Stats
237W - 250L
1,534 Elo+
Party 1
Loki
Loki
WolfEnstieN95
Loki
Level 76
God Stats
4W - 4L
1,711 SR
Queue Stats
13W - 17L
1,447 Elo+
Party 3
Zeus
Zeus
ace001aga
Zeus
Level 5
God Stats
9W - 7L
1,608 SR
Queue Stats
28W - 32L
1,473 Elo+
Party 3
Team Averages
Level 32
1,606 SR
1,503 Elo+

VS

Team Averages
Level 13
1,549 SR
1,510 Elo+
Hachiman
Hachiman
KimurOG
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,459 Elo+
Solo
Skadi
Skadi
NathiDynamite
Skadi
Level 21
God Stats
3W - 5L
1,456 SR
Queue Stats
3W - 6L
1,420 Elo+
Solo
Odin
Odin
SephiPeQe
Odin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 17L
1,582 Elo+
Solo
Ne Zha
Ne Zha
Wertyxx
Ne Zha
Level 24
God Stats
2W - 4L
1,529 SR
Queue Stats
14W - 8L
1,496 Elo+
Party 2
Fenrir
Fenrir
bielrgb
Fenrir
Level 3
God Stats
5W - 3L
1,758 SR
Queue Stats
5W - 4L
1,595 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FalleNAWP
Baron Samedi
19
6 / 3 / 16
12,378
1,125
18,728
9,946
5,899
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
PiingUwU
Yemoja
18
3 / 1 / 17
12,323
1,120
6,463
7,749
10,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 2 / 16
11,667
1,061
11,349
8,579
3,636
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
1 / 3 / 10
10,573
961
5,417
9,433
3,901
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Zeus
18
8 / 4 / 10
12,329
1,121
16,737
8,422
3,176
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

252

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
KimurOG
Hachiman
17
2 / 6 / 10
10,874
989
12,327
16,477
6,185
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 2 / 0
8,826
802
1,078
3,640
1,298
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Odin
18
2 / 5 / 10
11,190
1,017
12,991
18,523
25,508
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ne Zha
Wertyxx
Ne Zha
16
6 / 6 / 5
11,476
1,043
11,281
15,582
6,224
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
bielrgb
Fenrir
15
3 / 4 / 1
10,107
919
3,282
11,843
6,091
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
39
23
Kills
13
13
Deaths
23
69
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
FalleNAWP
Baron Samedi
6
3
16
4.67
L
Hachiman
KimurOG
Hachiman
2
6
10
1.17
L
0
2
0
0
W
Yemoja
PiingUwU
Yemoja
3
1
17
11.5
L
Odin
2
5
10
1.4
W
5
2
16
6.5
L
Ne Zha
Wertyxx
Ne Zha
6
6
5
1.42
W
1
3
10
2
W
Zeus
8
4
10
3.25
L
Fenrir
bielrgb
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,694
Damage
40,959
44,129
Taken
66,065
27,253
Mitigated
45,306
13,777
Healing
2,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
FalleNAWP
Baron Samedi
18,728
1,045
5,079
2,591
9,946
5,899
0
355
9,591
48,850
0
L
Hachiman
KimurOG
Hachiman
12,327
5,618
0
1,139
16,477
6,185
0
8,996
7,481
0
39,730
L
1,078
517
0
176
3,640
1,298
0
2,665
975
0
9,740
W
Yemoja
PiingUwU
Yemoja
6,463
1,083
2,135
1,980
7,749
10,641
0
10
7,739
11,925
0
L
Odin
12,991
911
0
0
18,523
25,508
0
12,398
6,125
759
29,114
W
11,349
4,155
0
1,992
8,579
3,636
0
114
8,465
0
22,841
L
Ne Zha
Wertyxx
Ne Zha
11,281
5,868
0
824
15,582
6,224
0
9,385
6,197
0
31,188
W
5,417
1,523
0
0
9,433
3,901
0
0
9,433
0
30,968
W
Zeus
16,737
1,449
0
0
8,422
3,176
0
257
8,165
37,971
0
L
Fenrir
bielrgb
Fenrir
3,282
705
0
470
11,843
6,091
0
8,484
3,359
0
10,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,270
Gold Earned
52,473
213
Minions Killed
163
11
Camps Cleared
7
1,018,383
Distance Traveled
917,140
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,378
1,125
70
6
1
210,012
0
L
Hachiman
10,874
989
52
5
0
184,109
0
L
Skadi
8,826
802
17
2
2
83,211
0
W
Yemoja
12,323
1,120
7
1
0
196,862
1
L
Odin
11,190
1,017
35
3
0
221,832
0
W
Anhur
11,667
1,061
30
3
1
192,970
0
L
Ne Zha
11,476
1,043
37
3
4
216,788
0
W
Loki
10,573
961
41
4
8
236,015
1
W
Zeus
12,329
1,121
65
6
1
182,524
0
L
Fenrir
10,107
919
22
2
1
211,200
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role