Player Matchup

Aphrodite
Aphrodite
CorpseBender
Aphrodite
Level 22
God Stats
27W - 16L
1,640 SR
Queue Stats
27W - 16L
1,631 Elo+
Solo
Izanami
Izanami
IsbigLilP
Izanami
Level 27
God Stats
3W - 0L
1,642 SR
Queue Stats
78W - 67L
1,685 Elo+
Solo
Thoth
Thoth
JayThaKidd
Thoth
Level 29
God Stats
5W - 6L
1,594 SR
Queue Stats
155W - 158L
1,658 Elo+
Solo
Mulan
Mulan
LinuXboX
Mulan
Level 28
God Stats
21W - 18L
1,488 SR
Queue Stats
236W - 184L
1,582 Elo+
Solo
Fenrir
Fenrir
Mjukilo
Fenrir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,600 Elo+
Solo
Team Averages
Level 22
1,573 SR
1,631 Elo+

VS

Team Averages
Level 15
1,551 SR
1,584 Elo+
Pele
Pele
Flumpo
Pele
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 50L
1,571 Elo+
Solo
Olorun
Olorun
Halwho
Olorun
Level 7
God Stats
1W - 2L
1,558 SR
Queue Stats
30W - 25L
1,574 Elo+
Solo
Thanatos
Thanatos
Lito97
Thanatos
Level 17
God Stats
17W - 19L
1,517 SR
Queue Stats
29W - 39L
1,404 Elo+
Solo
Xbalanque
Xbalanque
MadamSweggy
Xbalanque
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 12L
1,699 Elo+
Party 1
Sylvanus
Sylvanus
MisterSweggy
Sylvanus
Level 13
God Stats
1W - 1L
1,681 SR
Queue Stats
19W - 12L
1,670 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CorpseBender
Aphrodite
20
7 / 4 / 15
15,501
484
12,288
19,702
22,616
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
IsbigLilP
Izanami
20
12 / 8 / 6
19,495
609
34,068
28,448
16,567
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thoth
20
8 / 9 / 8
16,517
516
27,189
20,283
8,670
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
LinuXboX
Mulan
20
13 / 6 / 9
17,437
545
24,851
32,061
43,600
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
Mjukilo
Fenrir
9
0 / 6 / 2
9,907
310
3,539
8,189
2,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Flumpo
Pele
20
11 / 5 / 11
19,314
604
20,643
31,291
15,249
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
Halwho
Olorun
20
2 / 8 / 12
15,197
475
18,966
22,549
8,797
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thanatos
Lito97
Thanatos
20
5 / 14 / 5
14,822
463
5,987
23,069
9,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
MadamSweggy
Xbalanque
20
11 / 5 / 7
18,463
577
23,393
30,327
12,669
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
MisterSweggy
Sylvanus
19
3 / 8 / 13
13,565
424
14,496
31,848
32,593
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
80
40
Kills
32
33
Deaths
40
40
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
CorpseBender
Aphrodite
7
4
15
3.63
L
Pele
Flumpo
Pele
11
5
11
3.3
L
Olorun
Halwho
Olorun
2
8
12
1
W
Izanami
IsbigLilP
Izanami
12
8
6
1.88
W
Thoth
8
9
8
1.33
W
Mulan
LinuXboX
Mulan
13
6
9
2.92
L
Thanatos
Lito97
Thanatos
5
14
5
0.54
L
Xbalanque
MadamSweggy
Xbalanque
11
5
7
2.9
L
Sylvanus
MisterSweggy
Sylvanus
3
8
13
1.19
W
Fenrir
Mjukilo
Fenrir
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,935
Damage
83,485
108,683
Taken
139,084
93,850
Mitigated
78,492
40,830
Healing
46,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
CorpseBender
Aphrodite
12,288
1,375
10,802
11,592
19,702
22,616
202
7,501
12,041
45,276
0
L
Pele
Flumpo
Pele
20,643
6,876
0
9,084
31,291
15,249
0
9,289
21,720
0
146,116
L
Olorun
Halwho
Olorun
18,966
9,814
1,216
6,822
22,549
8,797
888
6,157
15,946
87,903
0
W
Izanami
IsbigLilP
Izanami
34,068
20,702
0
8,650
28,448
16,567
5,068
9,615
18,673
0
186,961
W
Thoth
27,189
1,558
0
1,592
20,283
8,670
0
9,139
11,144
131,084
0
W
Mulan
LinuXboX
Mulan
24,851
3,497
0
6,596
32,061
43,600
1,710
7,424
24,557
0
123,582
L
Thanatos
Lito97
Thanatos
5,987
1,419
0
7,932
23,069
9,184
321
6,393
16,591
0
71,268
L
Xbalanque
MadamSweggy
Xbalanque
23,393
13,392
0
10,373
30,327
12,669
2,823
6,280
23,887
0
201,433
L
Sylvanus
MisterSweggy
Sylvanus
14,496
3,443
4,068
7,004
31,848
32,593
308
10,489
21,117
47,850
11,867
W
Fenrir
Mjukilo
Fenrir
3,539
1,026
0
1,598
8,189
2,397
0
1,515
6,674
0
19,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,857
Gold Earned
81,361
741
Minions Killed
821
0
Camps Cleared
0
2,510,419
Distance Traveled
2,652,125
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
15,501
484
66
2
0
638,989
1
L
Pele
19,314
604
225
7
0
611,494
1
L
Olorun
15,197
475
167
5
0
506,033
1
W
Izanami
19,495
609
267
8
0
533,946
0
W
Thoth
16,517
516
185
6
0
561,860
1
W
Mulan
17,437
545
188
6
0
590,728
3
L
Thanatos
14,822
463
120
4
0
463,350
0
L
Xbalanque
18,463
577
230
7
0
550,841
2
L
Sylvanus
13,565
424
79
2
0
520,407
7
W
Fenrir
9,907
310
35
1
0
184,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role