Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
ChaosBoreale
Hades
Level 29
God Stats
16W - 14L
1,602 SR
Queue Stats
176W - 186L
1,408 Elo+
Solo
Ymir
Ymir
OthxrWxrldly
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,426 Elo+
Party 2
Team Averages
Level 36
1,534 SR
1,445 Elo+

VS

Team Averages
Level 43
1,527 SR
1,314 Elo+
Discordia
Discordia
BVRN_Moloko
Discordia
Level 78
God Stats
8W - 5L
1,358 SR
Queue Stats
26W - 26L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
DerPapa15
Danzaburou
Level 8
God Stats
5W - 4L
1,714 SR
Queue Stats
6W - 5L
1,364 Elo+
Party 1
Bacchus
Bacchus
Freak_9101993
Bacchus
Level 42
God Stats
9W - 12L
1,509 SR
Queue Stats
9W - 13L
1,074 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 2 / 0
4,103
821
3,287
5,630
2,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

1
0 / 0 / 0
1,986
397
0
0
0
7
1 / 3 / 1
4,232
846
1,015
5,671
2,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BVRN_Moloko
Discordia
7
1 / 1 / 4
4,617
923
2,807
2,484
629
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
DerPapa15
Danzaburou
8
3 / 1 / 2
5,252
1,050
3,278
2,613
801
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
7
0 / 0 / 5
4,366
873
1,653
2,710
1,440
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
4
5
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
2
0
0.5
W
Discordia
BVRN_Moloko
Discordia
1
1
4
3
L
0
0
0
0
W
Danzaburou
DerPapa15
Danzaburou
3
1
2
4
W
Bacchus
0
0
5
2.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,302
Damage
7,738
11,301
Taken
7,807
5,043
Mitigated
2,870
1,678
Healing
2,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,287
448
258
358
5,630
2,646
0
2,143
3,261
0
10,688
W
Discordia
BVRN_Moloko
Discordia
2,807
201
0
343
2,484
629
445
555
1,904
14,192
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
DerPapa15
Danzaburou
3,278
1,445
0
683
2,613
801
490
231
2,282
0
14,986
W
Bacchus
1,653
146
481
527
2,710
1,440
50
211
2,453
3,568
0
L
1,015
264
0
1,062
5,671
2,397
0
1,965
3,552
5,412
385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,321
Gold Earned
14,235
25
Minions Killed
64
0
Camps Cleared
0
174,896
Distance Traveled
266,088
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,103
821
12
2
0
85,743
0
W
Discordia
4,617
923
23
5
0
89,614
1
L
Hades
1,986
397
0
0
0
0
0
W
Danzaburou
5,252
1,050
36
7
0
84,104
0
W
Bacchus
4,366
873
5
1
0
92,370
1
L
Ymir
4,232
846
13
3
0
89,153
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role