Player Matchup

Kumbhakarna
Kumbhakarna
Silver IV
Ruluman
Kumbhakarna
Silver IV
Level 82
God Stats
11W - 11L
1,513 SR
Queue Stats
17W - 22L
1,071 MMR
Party 1
Sol
Sol
Silver III
YiVf
Sol
Silver III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chaac
Chaac
Bronze III
dannydama93r
Chaac
Bronze III
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,421 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 112
1,504 SR
1,331 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,533 SR
1,333 MMR
Nike
Nike
Bronze I
Ix-Ypsilxn-Ix
Nike
Bronze I
Level 143
God Stats
2W - 4L
1,215 SR
Queue Stats
72W - 81L
1,126 MMR
Solo
Nu Wa
Nu Wa
Silver II
bigfatybrochu69
Nu Wa
Silver II
Level 123
God Stats
2W - 3L
1,752 SR
Queue Stats
39W - 47L
1,171 MMR
Party 2
Guan Yu
Guan Yu
Gold II
i FrEaSH HaNDz
Guan Yu
Gold II
Level 120
God Stats
5W - 6L
1,632 SR
Queue Stats
68W - 69L
1,702 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ruluman
Kumbhakarna
14
0 / 2 / 11
11,195
560
6,546
17,968
17,035
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
YiVf
Sol
18
12 / 1 / 3
14,021
701
22,716
22,446
8,536
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
3 / 1 / 8
12,213
611
12,985
18,564
17,593
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
CthulhuCu ChulainnPersephoneDanzaburouAthena

VS

Bans
SobekMedusaSetHou YiFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 1
11,991
600
10,967
19,450
14,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 7 / 3
11,484
574
21,137
14,842
5,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 6 / 4
11,040
552
11,505
21,676
26,042
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
4
4
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
2
1
1.75
W
Kumbhakarna
Ruluman
Kumbhakarna
0
2
11
2.75
W
Sol
YiVf
Sol
12
1
3
13.5
L
1
7
3
0.36
W
3
1
8
7
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,247
Damage
43,609
58,978
Taken
55,968
43,164
Mitigated
46,029
20,363
Healing
18,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,967
718
0
6,015
19,450
14,763
727
8,172
11,278
8,439
58,507
W
Kumbhakarna
Ruluman
Kumbhakarna
6,546
430
0
0
17,968
17,035
52
8,776
8,717
22,429
0
W
Sol
YiVf
Sol
22,716
8,209
0
13,535
22,446
8,536
2,990
6,160
15,811
115,273
0
L
21,137
8,735
116
2,215
14,842
5,224
1,685
10,082
4,760
72,620
0
W
12,985
2,600
0
6,828
18,564
17,593
590
8,683
9,418
0
60,740
L
11,505
1,426
3,478
6,772
21,676
26,042
1,011
11,130
10,546
0
41,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,429
Gold Earned
34,515
248
Minions Killed
208
0
Camps Cleared
0
1,097,890
Distance Traveled
1,002,849
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,991
600
76
4
0
353,387
4
W
Kumbhakarna
11,195
560
19
1
0
368,054
0
W
Sol
14,021
701
170
9
0
342,029
2
L
Nu Wa
11,484
574
74
4
0
305,321
1
W
Chaac
12,213
611
59
3
0
387,807
5
L
Guan Yu
11,040
552
58
3
0
344,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role