Player Matchup

Zeus
Zeus
MrGuilur
Zeus
Level 16
God Stats
5W - 3L
1,312 SR
Queue Stats
53W - 41L
1,603 Elo+
Solo
Artio
Artio
aleciogold
Artio
Level 27
God Stats
2W - 3L
1,500 SR
Queue Stats
70W - 63L
1,403 Elo+
Solo
Neith
Neith
eduardovitti
Neith
Level 5
God Stats
10W - 9L
1,586 SR
Queue Stats
13W - 20L
1,484 Elo+
Solo
Tiamat
Tiamat
lucasleal3030
Tiamat
Level 17
God Stats
4W - 1L
1,365 SR
Queue Stats
13W - 32L
1,154 Elo+
Solo
Medusa
Medusa
swadde
Medusa
Level 19
God Stats
3W - 5L
1,165 SR
Queue Stats
56W - 51L
1,469 Elo+
Solo
Team Averages
Level 17
1,386 SR
1,423 Elo+

VS

Team Averages
Level 6
1,466 SR
1,283 Elo+
Apollo
Apollo
Cuba17
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,294 Elo+
Solo
Neith
Neith
Mishouwu
Neith
Level 5
God Stats
0W - 3L
1,211 SR
Queue Stats
2W - 4L
1,325 Elo+
Party 1
Bellona
Bellona
SRpanda1536
Bellona
Level 5
God Stats
1W - 1L
1,853 SR
Queue Stats
2W - 6L
1,325 Elo+
Party 1
Jing Wei
Jing Wei
Sunflower6026
Jing Wei
Level 6
God Stats
0W - 2L
1,223 SR
Queue Stats
4W - 14L
1,148 Elo+
Solo
Merlin
Merlin
yagogarzon
Merlin
Level 8
God Stats
1W - 3L
1,544 SR
Queue Stats
2W - 5L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
19 / 0 / 10
13,296
1,330
31,098
5,090
2,039
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
17
1 / 1 / 15
10,169
1,017
3,534
10,364
4,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
4 / 2 / 13
10,103
1,010
8,837
5,800
2,255
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

18
5 / 0 / 20
10,968
1,097
15,246
7,451
5,728
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
swadde
Medusa
18
8 / 1 / 14
11,986
1,199
10,613
7,079
2,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Team 1 Tickets

299

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Cuba17
Apollo
14
1 / 6 / 2
8,956
896
6,258
16,201
5,934
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Neith
Mishouwu
Neith
15
1 / 7 / 2
9,015
902
8,486
13,367
4,953
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bellona
SRpanda1536
Bellona
14
0 / 7 / 1
8,503
850
2,850
16,185
7,674
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Sunflower6026
Jing Wei
15
0 / 12 / 1
8,937
894
3,739
19,631
6,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
yagogarzon
Merlin
15
2 / 5 / 0
9,653
965
9,103
11,304
4,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
10
37
Kills
4
4
Deaths
37
72
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
Cuba17
Apollo
1
6
2
0.33
L
Neith
Mishouwu
Neith
1
7
2
0.29
W
Zeus
19
0
10
24
L
Bellona
SRpanda1536
Bellona
0
7
1
0.07
L
Jing Wei
Sunflower6026
Jing Wei
0
12
1
0.04
W
Artio
1
1
15
8.5
W
4
2
13
5.25
W
5
0
20
15
W
Medusa
swadde
Medusa
8
1
14
15
L
Merlin
yagogarzon
Merlin
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,328
Damage
30,436
35,784
Taken
76,688
17,614
Mitigated
29,285
7,636
Healing
2,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Cuba17
Apollo
6,258
3,360
0
391
16,201
5,934
0
11,300
4,621
0
20,540
L
Neith
Mishouwu
Neith
8,486
2,721
0
1,817
13,367
4,953
0
9,273
3,910
0
14,681
W
Zeus
31,098
3,170
0
1,250
5,090
2,039
0
824
4,266
61,782
0
L
Bellona
SRpanda1536
Bellona
2,850
213
0
0
16,185
7,674
0
9,718
6,249
0
19,143
L
Jing Wei
Sunflower6026
Jing Wei
3,739
3,106
0
0
19,631
6,354
0
10,894
8,585
0
23,517
W
Artio
3,534
301
758
1,786
10,364
4,993
0
2,300
7,958
26,081
0
W
8,837
4,466
0
769
5,800
2,255
0
1,527
4,273
0
20,700
W
15,246
183
0
1,376
7,451
5,728
0
1,685
5,766
22,498
0
W
Medusa
swadde
Medusa
10,613
4,891
0
1,697
7,079
2,599
0
2,767
4,312
0
23,641
L
Merlin
yagogarzon
Merlin
9,103
1,164
0
17
11,304
4,370
0
7,671
3,445
30,884
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,522
Gold Earned
45,064
207
Minions Killed
176
11
Camps Cleared
4
936,211
Distance Traveled
817,939
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
8,956
896
30
3
1
197,941
4
L
Neith
9,015
902
14
1
0
127,381
1
W
Zeus
13,296
1,330
96
10
5
194,100
1
L
Bellona
8,503
850
40
4
1
186,501
2
L
Jing Wei
8,937
894
46
5
0
152,617
1
W
Artio
10,169
1,017
44
4
0
213,586
1
W
Neith
10,103
1,010
18
2
2
150,998
0
W
Tiamat
10,968
1,097
18
2
2
183,723
0
W
Medusa
11,986
1,199
31
3
2
193,804
0
L
Merlin
9,653
965
46
5
2
153,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role