Player Matchup

Xing Tian
Xing Tian
Eary
Xing Tian
Level 147
God Stats
2W - 4L
1,894 SR
Queue Stats
144W - 111L
1,586 Elo+
Solo
Achilles
Achilles
LosChinosNoFian
Achilles
Level 67
God Stats
6W - 1L
1,275 SR
Queue Stats
89W - 93L
1,430 Elo+
Solo
Medusa
Medusa
Randomz
Medusa
Level 98
God Stats
0W - 1L
1,466 SR
Queue Stats
22W - 24L
1,548 Elo+
Solo
Hades
Hades
SirNayr
Hades
Level 126
God Stats
0W - 2L
1,467 SR
Queue Stats
97W - 91L
1,632 Elo+
Party 1
Gilgamesh
Gilgamesh
toolate42
Gilgamesh
Level 159
God Stats
7W - 4L
1,932 SR
Queue Stats
104W - 96L
1,577 Elo+
Party 1
Team Averages
Level 119
1,607 SR
1,555 Elo+

VS

Team Averages
Level 109
1,549 SR
1,562 Elo+
Kukulkan
Kukulkan
Accelratr
Kukulkan
Level 128
God Stats
4W - 3L
1,528 SR
Queue Stats
82W - 73L
1,589 Elo+
Party 2
Gilgamesh
Gilgamesh
Blackfox09
Gilgamesh
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
Nyralin
Guan Yu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Platypusguy
Discordia
Level 97
God Stats
12W - 11L
1,562 SR
Queue Stats
236W - 213L
1,624 Elo+
Party 2
Danzaburou
Danzaburou
goinlowlowlow
Danzaburou
Level 66
God Stats
78W - 62L
1,657 SR
Queue Stats
151W - 126L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Eary
Xing Tian
16
4 / 6 / 4
10,426
948
10,893
19,766
20,475
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
17
3 / 3 / 8
10,605
964
13,418
17,850
22,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Medusa
Randomz
Medusa
17
1 / 7 / 8
10,342
940
18,058
14,729
6,310
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
SirNayr
Hades
16
1 / 5 / 7
9,932
903
9,261
19,029
9,951
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
toolate42
Gilgamesh
16
5 / 4 / 6
10,881
989
16,928
22,764
19,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

147

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Accelratr
Kukulkan
18
6 / 2 / 12
12,000
1,091
17,952
10,036
4,614
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gilgamesh
Blackfox09
Gilgamesh
17
5 / 5 / 13
11,310
1,028
15,655
17,974
15,463
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Guan Yu
Nyralin
Guan Yu
17
1 / 3 / 14
11,286
1,026
10,296
21,239
22,318
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
Platypusguy
Discordia
17
1 / 4 / 15
10,429
948
15,218
11,419
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
goinlowlowlow
Danzaburou
18
12 / 0 / 11
13,768
1,252
28,166
12,001
5,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
90
14
Kills
25
25
Deaths
14
33
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Accelratr
Kukulkan
6
2
12
6
W
Gilgamesh
Blackfox09
Gilgamesh
5
5
13
2.3
L
Xing Tian
Eary
Xing Tian
4
6
4
1
L
Achilles
3
3
8
2.33
W
Guan Yu
Nyralin
Guan Yu
1
3
14
2.67
W
Discordia
Platypusguy
Discordia
1
4
15
2.13
L
Medusa
Randomz
Medusa
1
7
8
0.71
L
Hades
SirNayr
Hades
1
5
7
0.9
W
Danzaburou
goinlowlowlow
Danzaburou
12
0
11
17.5
L
Gilgamesh
toolate42
Gilgamesh
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,558
Damage
87,287
94,138
Taken
72,669
78,827
Mitigated
52,520
11,279
Healing
15,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Accelratr
Kukulkan
17,952
1,738
0
67
10,036
4,614
0
2,152
7,784
49,950
0
W
Gilgamesh
Blackfox09
Gilgamesh
15,655
5,445
0
2,188
17,974
15,463
0
4,421
13,373
0
30,798
L
Xing Tian
Eary
Xing Tian
10,893
603
0
34
19,766
20,475
0
5,766
13,530
27,178
0
L
Achilles
13,418
2,392
0
1,800
17,850
22,971
0
8,106
9,516
0
23,349
W
Guan Yu
Nyralin
Guan Yu
10,296
917
4,124
4,483
21,239
22,318
0
5,988
15,046
79
23,090
W
Discordia
Platypusguy
Discordia
15,218
308
0
19
11,419
4,304
0
5,680
5,664
19,792
0
L
Medusa
Randomz
Medusa
18,058
7,545
0
1,841
14,729
6,310
0
4,038
10,473
0
58,289
L
Hades
SirNayr
Hades
9,261
356
817
5,551
19,029
9,951
0
8,256
10,491
28,231
0
W
Danzaburou
goinlowlowlow
Danzaburou
28,166
13,043
0
4,449
12,001
5,821
0
1,913
10,038
0
52,970
L
Gilgamesh
toolate42
Gilgamesh
16,928
5,609
0
1,236
22,764
19,120
0
5,583
16,879
0
32,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,186
Gold Earned
58,793
216
Minions Killed
215
10
Camps Cleared
8
1,136,283
Distance Traveled
1,156,286
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,000
1,091
82
7
3
234,500
1
W
Gilgamesh
11,310
1,028
30
3
2
221,611
0
L
Xing Tian
10,426
948
24
2
2
228,683
3
L
Achilles
10,605
964
21
2
4
249,187
0
W
Guan Yu
11,286
1,026
25
2
1
255,085
1
W
Discordia
10,429
948
23
2
1
217,853
0
L
Medusa
10,342
940
98
9
3
193,907
0
L
Hades
9,932
903
36
3
0
228,233
3
W
Danzaburou
13,768
1,252
55
5
1
227,237
0
L
Gilgamesh
10,881
989
37
3
1
236,273
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role