Player Matchup

Nemesis
Nemesis
GhostyFever
Nemesis
Level 26
God Stats
5W - 3L
1,668 SR
Queue Stats
9W - 8L
1,473 Elo+
Party 2
Danzaburou
Danzaburou
Grimsin1281
Danzaburou
Level 101
God Stats
1W - 1L
1,541 SR
Queue Stats
14W - 8L
1,792 Elo+
Party 1
Cthulhu
Cthulhu
JackRanger
Cthulhu
Level 29
God Stats
13W - 8L
1,700 SR
Queue Stats
18W - 18L
1,441 Elo+
Party 2
Camazotz
Camazotz
Mopband14
Camazotz
Level 26
God Stats
1W - 0L
1,801 SR
Queue Stats
1W - 2L
1,106 Elo+
Party 1
Zhong Kui
Zhong Kui
Nepsis
Zhong Kui
Level 141
God Stats
2W - 0L
1,689 SR
Queue Stats
186W - 159L
1,429 Elo+
Party 2
Team Averages
Level 65
1,680 SR
1,448 Elo+

VS

Team Averages
Level 42
1,547 SR
1,439 Elo+
Ares
Ares
 
Ares
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mercury
Mercury
HashCap
Mercury
Level 32
God Stats
30W - 34L
1,461 SR
Queue Stats
51W - 72L
1,384 Elo+
Solo
Sol
Sol
MysticBlight
Sol
Level 83
God Stats
30W - 28L
1,439 SR
Queue Stats
256W - 245L
1,418 Elo+
Party 4
Amaterasu
Amaterasu
damitKarma
Amaterasu
Level 24
God Stats
26W - 23L
1,591 SR
Queue Stats
97W - 88L
1,535 Elo+
Party 3
Artemis
Artemis
yursic
Artemis
Level 18
God Stats
46W - 28L
1,743 SR
Queue Stats
125W - 136L
1,359 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GhostyFever
Nemesis
20
3 / 7 / 22
14,955
1,068
15,156
21,274
12,078
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
Grimsin1281
Danzaburou
20
22 / 3 / 14
19,511
1,394
51,593
25,089
11,821
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
JackRanger
Cthulhu
20
2 / 3 / 15
13,645
975
5,206
15,455
19,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Camazotz
Mopband14
Camazotz
20
6 / 3 / 12
14,534
1,038
6,246
19,499
8,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Nepsis
Zhong Kui
20
9 / 7 / 15
15,119
1,080
37,338
24,483
15,789
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

97

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
20
3 / 9 / 15
15,761
1,126
15,370
28,159
47,334
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
HashCap
Mercury
14
0 / 0 / 0
8,910
636
0
0
0
20
9 / 10 / 10
16,040
1,146
39,625
28,119
17,004
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
damitKarma
Amaterasu
20
6 / 8 / 12
14,606
1,043
16,748
31,631
28,268
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Artemis
yursic
Artemis
20
5 / 15 / 9
14,032
1,002
24,321
32,259
17,789
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
69
42
Kills
23
23
Deaths
42
78
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
3
9
15
1.17
W
Nemesis
GhostyFever
Nemesis
3
7
22
2
W
Danzaburou
Grimsin1281
Danzaburou
22
3
14
9.67
L
Mercury
HashCap
Mercury
0
0
0
0
W
Cthulhu
JackRanger
Cthulhu
2
3
15
3.17
W
Camazotz
Mopband14
Camazotz
6
3
12
4
L
9
10
10
1.4
W
Zhong Kui
Nepsis
Zhong Kui
9
7
15
2.36
L
Amaterasu
damitKarma
Amaterasu
6
8
12
1.5
L
Artemis
yursic
Artemis
5
15
9
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,539
Damage
96,064
105,800
Taken
120,168
68,463
Mitigated
110,395
27,682
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
15,370
1,047
558
2,318
28,159
47,334
0
10,736
17,423
58,275
0
W
Nemesis
GhostyFever
Nemesis
15,156
5,805
0
2,710
21,274
12,078
0
14,617
6,323
0
30,835
W
Danzaburou
Grimsin1281
Danzaburou
51,593
39,744
0
14,222
25,089
11,821
0
12,371
12,417
0
104,127
L
Mercury
HashCap
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
JackRanger
Cthulhu
5,206
339
582
56
15,455
19,835
0
9,508
5,772
10,562
0
W
Camazotz
Mopband14
Camazotz
6,246
1,805
0
3,684
19,499
8,940
0
7,797
11,586
0
17,304
L
39,625
9,568
0
3,431
28,119
17,004
0
6,035
22,084
81,385
0
W
Zhong Kui
Nepsis
Zhong Kui
37,338
1,753
0
6,428
24,483
15,789
0
9,556
14,707
73,264
0
L
Amaterasu
damitKarma
Amaterasu
16,748
9,976
0
2,536
31,631
28,268
0
11,975
19,656
0
24,061
L
Artemis
yursic
Artemis
24,321
19,992
0
0
32,259
17,789
0
13,798
18,461
0
48,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,764
Gold Earned
69,349
268
Minions Killed
256
8
Camps Cleared
8
1,306,320
Distance Traveled
1,052,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
15,761
1,126
79
6
2
267,687
0
W
Nemesis
14,955
1,068
36
3
2
301,403
0
W
Danzaburou
19,511
1,394
125
9
3
276,125
0
L
Mercury
8,910
636
0
0
0
0
0
W
Cthulhu
13,645
975
12
1
0
138,432
0
W
Camazotz
14,534
1,038
22
2
1
308,472
0
L
Sol
16,040
1,146
106
8
5
262,116
0
W
Zhong Kui
15,119
1,080
73
5
2
281,888
0
L
Amaterasu
14,606
1,043
23
2
1
293,153
0
L
Artemis
14,032
1,002
48
3
0
230,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role